You are free to do that of course if you think the methods others proposed do not cover the use cases you are interested in. But it's almost 99.99 +- 0.02 % due to tunnel effects certain that this is not going to be accepted as a GSOC project if you propose it.
I think it has been made clear enough already, so clear in fact that I am starting to think this is some kind of prank :p. On 18 March 2014 17:46, Tamungang Brian <[email protected]> wrote: > Hi, > Thank you so much for being blunt. It really helps save time and energy. > In this case, how about I go ahead and implement a mesh pyramid > primitive as an add-on to Blender. As mentioned previously, it will > have niche users (eg architects, product designers), it will give them > an easier (and faster) way of creating pyramids, but it is far more > challenging. > > Suggestions are welcome. > Kind regards. > Brian T. > > On 3/18/14, Antony Riakiotakis <[email protected]> wrote: > > Hi, > > > > Sorry for being blunt but such a project would last one week at most for > > someone inexperienced. Most experienced devs could add something like > that > > in a day or two. I don't think we would accept such a proposal. > > > > If you really are serious about taking part in GSOC you should think of > > something else or check our ideas page: > > > > http://wiki.blender.org/index.php/Dev:Ref/GoogleSummerOfCode/2014/Ideas > > > > If you really want to stay in this direction, then, for example, creating > > the basis of a full parametric modelling system (design, user interface, > a > > few basic primitives) is an appropriately more challenging and > interesting > > project (just to give you a rough idea of the scale of the project you > > should aim for). > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
