I use glass, and index of refraction, and multiple layers... On Jan 16, 2015 7:21 AM, "Thomas Dinges" <[email protected]> wrote:
> Blender Internal does not even support caustics... > > Am 16.01.2015 um 16:17 schrieb Jacob Merrill: > > Slow render on internal = caustics > > On Jan 16, 2015 7:14 AM, "Daniel Salazar - patazstudio.com" < > > [email protected]> wrote: > > > >> I'm going to be incredibly obnoxious here but you're getting slow > >> render times with Blender Internal? You'r either not using it right or > >> you need a new pc! > >> > >> best regards > >> Daniel Salazar > >> patazstudio.com > >> > >> > >> On Fri, Jan 16, 2015 at 8:58 AM, Jacob Merrill > >> <[email protected]> wrote: > >>> It would be a viewport right? > >>> > >>> Like the viewport FX patch? > >>> > >>> On Fri, Jan 16, 2015 at 1:57 AM, Sergey Sharybin <[email protected] > > > >>> wrote: > >>> > >>>> Hi, > >>>> > >>>> I'm not really sure CUDA is the best choise for BI because of > >> rasterization > >>>> nature of this engine. OpenGL and GLSL would fit much better for this. > >>>> > >>>> Anyway, the short answer is: it is possible to have BI-like render in > >>>> OpenGL/GLSL, but that'd be just totally new engine. > >>>> > >>>> On Fri, Jan 16, 2015 at 6:54 AM, Lula Borges HM <[email protected]> > >>>> wrote: > >>>> > >>>>> Hi developers, > >>>>> I not understand why internal render at blender not work with gpu, > but > >>>>> seeing the news about blender work with new opengl 2.5, i think ask > >> you: > >>>>> have chance that internal render work with cuda? > >>>>> > >>>>> If yes, I see in the future with it work, please look my explanation: > >>>>> > >>>>> 1. as the cycles, we choose CUDA > >>>>> > >>>>> > >>>>> 2. in render we choose GPU suported, experimental, etc etc etc > >>>>> > >>>>> > >>>>> 3. place de number of threads that CUDA uses > >>>>> > >>>>> > >>>>> 4. I know that today work with no more 64 and the time to render is > >> high, > >>>>> but if possiblewith new technology opengl 2.5 and CUDA together, we, > >>>> users, > >>>>> can be more happy > >>>>> > >>>>> _______________________________________________ > >>>>> Bf-committers mailing list > >>>>> [email protected] > >>>>> http://lists.blender.org/mailman/listinfo/bf-committers > >>>>> > >>>>> > >>>> > >>>> -- > >>>> With best regards, Sergey Sharybin > >>>> _______________________________________________ > >>>> Bf-committers mailing list > >>>> [email protected] > >>>> http://lists.blender.org/mailman/listinfo/bf-committers > >>>> > >>> _______________________________________________ > >>> Bf-committers mailing list > >>> [email protected] > >>> http://lists.blender.org/mailman/listinfo/bf-committers > >> _______________________________________________ > >> Bf-committers mailing list > >> [email protected] > >> http://lists.blender.org/mailman/listinfo/bf-committers > >> > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
