Leather is my go-to product for making money. Of course, as you unlock
more abilities/perks, leather sells for even more.

Incidentally, I am at a point where I produce four logs in one slot
every 1.8 seconds or so. I have thirty slots going (and was that
expensive to set up - even with the real estate boosts going). They
don't earn as much as leather strips (not even close), but I am taking
in a decent chunk of change - especially as I am continuing to grow my
storage toward 15,000.

On 6/18/17, Dakotah Rickard <[email protected]> wrote:
> Actually, and this is interesting, ladders for example, and all products for
> which you need multiple starters, don't really sell as well, for the profit,
> that you'd think.
> Ladders are worth, basically, just a couple percent more than the timber and
> leather used to make them. Less, when you think about the fact that you're
> giving up a lumberyard pooduction slot to make them, which could've pooduced
> 3 timber in that space of time.
> Let's go to timber itself, for another example: I don't have numbers in
> front of me, but look at this yourselves. One timber needs 3 logs to
> produce. It means, therefore, that you need two production slots to make one
> timfer; one for the 3 logs and the other for the timber. Now, technically,
> timber takes 10 seconds whereas logs take ... something like 3 seconds a
> pop, so you actually get 3 logs in 9 seconds or maybe a little more. Now,
> when I checked on this, three logs were worth more than half a timber. So if
> instead of producing timber at all, you used both of those slots to make
> logs, you'd actually come out better, money-wise, though your storage would
> fill up fast.
> Ladders are the same way. Their basic usage seems to be to keep you from
> filling up your storage as fast. Realistically, you're hovering on a line
> there between making a little and losing a little money with ladders,
> depending on how you do the math and allocate your boosts. Now, that brings
> us to boosts.
> There is a boost, Sharpened Axe I think it's called, that gives +1 log
> production. Remember that log thing I told you about before? This is how I
> start.
> Buy the lumberyard, which comes, by default, with a single unautomated
> production slot. Use the Sharpened Axe boost over as many boost 'slots as I
> have. Manually produce logs, because yeah, it works really well. When I have
> enough to automate that slot, do it. Rince, lather, repeat, until I have
> enough to buy the farm.
> Now, here's the interesting thing about the farm. Leather, on the surface,
> doesn't look as good as meat does. Meat produces faster and sells for almost
> as much, and if you have no free boost slots, going with meat is the best
> way to handle your profit. However, by now, your +1 logs booststs ought to
> be running out. If you have enough money, unlock at least up to leather in
> the farm. Using the Quick Study boost can help mitigate the costs, if you
> don't mind the wait time for another boost.
> But then, then we get the Animal Whisperer boost. Imagine that +1 logs
> production but it's leather instead. Leather which, unboosted, takes longer
> to produce but is worth more. Then, you boost its production levels... I've
> made many, many millions in a day, and I only have two boost slots.
> Imagine what you could do with four. That's five valuable leather per slot
> per 15 seconds. The only problem is that you'll need tremendous storage size
> or a good since of timing. Win; about it: you'd have 20 leather a minute per
> slot. If you had 12 slots, that's 240 leather a minute.
> I usually try to have more like 20 leather slots, because it makes sooooo
> much money.
> Well, this has been long and detailed. Hope it provides another
> perspective.
>
>
> Sent from my iPhone
>
>> On Jun 17, 2017, at 07:56, dark <[email protected]> wrote:
>>
>> Hi Charlse
>>
>> The quests are meant to be hard, but also they  are the goals in the game.
>> I confess some of those involving buying lots of automation slots have
>> always got me as a little irritating, but it’s also the quests that are
>> the way you progress, so usually I focus on them entirely.
>>
>> All the best,
>>
>> Dark.
>>
>> Sent from Mail for Windows 10
>>
>> From: Charles Rivard
>> Sent: 16 June 2017 19:44
>> To: [email protected]
>> Subject: Re: [blind-gamers] Krafting Kingdom advice request
>>
>> At $600 apiece, I figure that ladders are good investments, aren’t they?
>> I get a lot of gold by selling them.  They are produced at a rate of 4
>> every 30 seconds.  I just have to be sure that enough timbers are always
>> available, and it takes logs to produce timbers.  So I need all 3
>> products.  I’ve been considering to not produce grain or meat, and just
>> produce leather strips, and the other two items are not required to
>> produce the leather.  I’m just thinking out loud, here.  Some of the
>> quests seem, at the current time, unattainable.  A storage space of 5,000
>> is a good example of this.
>>
>>
>> If you think you're finished, you! really! are! finished!!
>>
>> From: dark
>> Sent: Friday, June 16, 2017 12:17 PM
>> To: [email protected]
>> Subject: Re: [blind-gamers] Krafting Kingdom advice request
>>
>> Hi Charlse.
>>
>> Your further along than I am, but one thing which I find a bit  odd is
>> your need to produce all the products each time.
>> Mostly you don’t especially if your doing a quest.
>>
>> I actually found I made more cash producing just stone and leather strips
>> than I did trying to make ladders,s imply because ladders filled up
>> storage faste.
>>
>> :likewise, I tend to use the boosts for the @salesman@ perk so that I can
>> max out the gains from what I sell.
>>
>> Generally of course it depends upon your quests, but this would be my
>> suggestion, to try and work out what your next goal is and work towards it
>> rather than having a specific method of  going about thing.
>>
>> All the   best.
>>
>> Dark.
>>
>> Sent from Mail for Windows 10
>>
>> From: Charles Rivard
>> Sent: 16 June 2017 17:31
>> To: [email protected]
>> Subject: [blind-gamers] Krafting Kingdom advice request
>>
>> There must be a faster way to progress through this very fun and addictive
>> game than the way I am doing it.  I will reveal my method below, and would
>> like some hints and suggestions on strategy.  Needless to say, there will
>> be spoilers for some players.  If you do not want them, stop reading at
>> this point.  Otherwise, read on.
>>
>>
>> I start the game and immediately use 4 boosts, selecting the bag of gold
>> on all 4 boosts.  I have gotten the 1,000,000 gold piece achievement, so
>> each boost produces 32,000 gold pieces per minute.  When the money starts
>> piling up, I go into the city and increase storage to about 500 or more.
>> Then, I buy the lumber yard and 12 slots.  I produce logs in the first 4,
>> timbers in the next 4, and leave the last 4 unused at this point.  I then
>> buy the farm and 12 slots.  Grain is produced in the first 4, meat in the
>> next 4, and leather strips in the last 4.  Then, back to the lumber yard
>> and setting the last 4 slots to produce ladders.  I waited to do this
>> because leather strips are needed to produce ladders.  Next, I buy the
>> quarry and 16 slots.  Four slots for each item in sequence: coal, stone,
>> iron ore, and copper ore.  Next, I buy the furnace.  I have only gotten to
>> the point of buying 4 slots to produce metal.  Along the way, I have built
>> my estate up to a hut with doors.  I have also, along the way, increased
>> my storage space up to roughly 1,000.  This takes quite a long time, even
>> though boosts are being used to provide more bags of gold, needed to do
>> all this stuff.
>>
>> Any help on ways to advance more quickly are appreciated.  It is a fun
>> game, for sure, but I’ve got a long, long, long way to go!!
>>
>> If you think you're finished, you! really! are! finished!!
>>
>>
>>
>


-- 
Justin M. Jones, M.A.
[email protected]
(254) 624-9155
701 Ewing St. #509-C, Ft. Wayne IN, 46802

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