No game penalties are imposed for missed shots and this is out of line
with reality. Actually, in real life three penalties apply. First,
time wasted cannot be recovered. Second, wasted energy which may be
recovered in time if the player survives long enough. Third, and most
important your opponent gets a shot at your position which your failed
shot just gave away. These penalties apply far more in real world
sniper situations than games made accessible for blind players but in
real world simulators used to prepare actual soldiers all of those
penalties will apply if for no other reason than to keep those soldiers
alive longer in the real field exercises and campaigns.
On Mon, 25 Sep 2017, Charles Rivard wrote:
Date: Mon, 25 Sep 2017 06:46:25
From: Charles Rivard <wee1s...@fidnet.com>
Reply-To: blind-gamers@groups.io
To: blind-gamers@groups.io
Subject: Re: [blind-gamers] Gaming without Aiming,
panel discussion from our old pal Liam!
Although this has nothing to do with Liam's panel, it does fall in line with
the subject line, so here are my thoughts, and I would like yours:
Some people claim that they can play a game without being able to see when to
hit a rolling ball or other such task that requires sight. As it turns out,
all they are doing is continuously, very frantically, firing. Take Blindfold
Pinball for example. For a while, I hosted an iPhone gaming event on
www.Out-Of-Sight.net
in which we chose a game that was on everyone's iPhone, and we took turns
locking out mike key down, playing 1 ball, then releasing our mike key for
the next player. After the third ball had been played, high score won. The
way that I played was to listen for when the ball approached a flipper, then
hitting the flipper, trying to actually use skill when playing. Others would
launch their ball and immediately start hammering away at the flippers in
hopes of hitting the ball when it rolled within range. Is this how the game
should be played, with no skill involved? They usually beat me, but I feel
that they were cheating. Some people claim that they can successfully play
games involving punching the opponent, but they punch quickly and
continuously in hope of success. To me, a game should be played with skill,
not luck.
If you think you're finished, you! really! are! finished!!
-----Original Message----- From: Jack Falejjczyk
Sent: Sunday, September 24, 2017 9:07 PM
To: blind-gamers@groups.io
Subject: [blind-gamers] Gaming without Aiming, panel discussion from our old
pal Liam!
Hi folks. Last weekend, Liam was at an Illinois gaming convention
called Gamer Grace. Saturday, his panel, Gaming without Aiming,
discusses gaming with a visual impairment. The panel is available at
http://youtu.be/ZYt1GeiiXeY?a
--
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