I can't say I'm able to follow Dark's train of thought on how this is
related to sighted vs blind players or the way things look. Seems to
me that this is an effort on Apple's part to keep search results from
being overwhelming, and also to cut down on the amount of
copycat/lookalike apps in the store. That in itself is understandable,
but I think they're barking up the wrong tree here, because these
aren't just copycat apps are they.

Tbh, as an end user, I'd probably prefer to have one master Blindfold
Games app with a menu system on my phone, but seeing as that doesn't
seem to be economically viable for Marty, I'll also be writing to
Apple and urging them to reconsider their decision.

Off to do that now.

Scott


On 11/9/17, dark <[email protected]> wrote:
> Hi Marty.
>
> Really sad to hear.
>
> I have sent apple a polite but indignant email on the subject you mention,
> so hopefully we can get them to move said rock. This decision seems more to
> me to be motivated by the needs of sighted people who need ever flashy menus
> and different things to look at, than the needs of Vi gamers.
>
> Hopefully Apple can  be persuaded to change their mind, since this sounds to
> me like a decision with not much related to access behind it and everything
> related to how things @loook@         
>
> I really hope you can keep developing.
>
> All the best,
>
> Dark.
>
> Sent from Mail for Windows 10
>
> From: Marty Schultz
> Sent: 08 November 2017 23:34
> To: [email protected]
> Subject: [blind-gamers] No more Blindfold Games or Updates
>
> I just finished talking with an Apple representative, and Apple’s decision
> is that unless I merge the 80 Blindfold Games into a handful of apps, they
> will no longer allow new games to be released or allow updates to be make.
> From a technology perspective, that’s extremely hard and time-consuming.
>  From a business perspective, that would mean spending hundreds of hours
> recoding the games, with no possible return-on-investment.  Most of the
> games generate sales in the first three months of the game being released,
> and I’ve been building these games for 4 years.
> From a usability perspective, that means the main menus would be
> ridiculously complex, and the settings screens would be confusing and almost
> unusable.
> If you are unhappy with this decision, you can express your opinion to
> Apple.  The accessibility desk is at [email protected] or you can call
> 1-800-MY-APPLE.  Thanks to everyone for enjoying my games.
>
>
>

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