Josh,
You write:
"you keep the code open but private."
This then makes your project closed source. I quote you the Open Source 
Initiative:

2. Source Code
The program must include source code, and must allow distribution in source 
code as well as compiled form. Where some form of a product is not distributed 
with source code, there must be a well-publicized means of obtaining the source 
code for no more than a reasonable reproduction cost, preferably downloading 
via the Internet without charge. The source code must be the preferred form in 
which a programmer would modify the program. Deliberately obfuscated source 
code is not allowed. Intermediate forms such as the output of a preprocessor or 
translator are not allowed.
https://opensource.org/osd

Some other links discussing various definitions of open source (note that all 
of them explicitly state that everyone *must* be able to access and modify the 
code):
http://openhatch.github.io/open-source-comes-to-campus/lessons/what-is-open-source/self-guided.html#/
https://www.gnu.org/philosophy/free-sw.html
http://teachingopensource.org/practical-oss-exploration/introduction-free-open-source-software/

I would also note that your comment about USB headphones is entirely irrelevant 
to the discussion of open versus closed source software.


From: Josh Kennedy 
Sent: Thursday, November 09, 2017 12:34
To: [email protected] 
Subject: Re: [blind-gamers] No more Blindfold Games or Updates


no. you can still profit from open source. here is how. 


you keep the code open but private. most average users don't know how to run 
and do not care about running compilers and stuff. also to gain access to the 
code you require username and password so only developers can access it. and to 
keep people from pirating the app, you make the blindfold games as a main app 
with in-app-purchases. so when someone wants a game, they go into the blindfold 
games android app, tap the game, tap purchase, when you buy a game, the app 
downloads the game to a hidden folder on the device and the app also manages 
that folder. at least i think that is how android works. i could be wrong that 
the in app purchases get stored in a hidden folder not accessible by the user 
unless your device is rooted. most people don't root their devices. mine is not 
rooted. I just care about using the apps and playing the games. and my android 
tablet can do something apple devices cannot do. I can use USB headhones with 
the android tablet. and they work quite good. 







On 11/9/2017 12:18, john wrote:

  This makes it rather difficult to make a profit from them, wouldn't you say?


  From: Josh Kennedy 
  Sent: Thursday, November 09, 2017 10:13
  To: [email protected] 
  Subject: Re: [blind-gamers] No more Blindfold Games or Updates


  open source the games so blind android devs can port them to the google play 
store. thanks. 







  On 11/9/2017 10:10, Arianna Sepulveda wrote:

    Marty, I just finished reading your blog post on this issue, and to me, 
Apple's new rules about apps don't make sense. Don't all apps vary in audio, 
video, or text in one way or another? I'll be calling Apple tomorrow on my day 
off about this. They're being unfair not only to us, your loyal user base, but 
to you, a very awesome app developer, and I'm going to make sure they know that.




    Thamks,
    Ari

    On Nov 8, 2017, at 3:34 PM, Marty Schultz <[email protected]> 
wrote:


      I just finished talking with an Apple representative, and Apple’s 
decision is that unless I merge the 80 Blindfold Games into a handful of apps, 
they will no longer allow new games to be released or allow updates to be make.

      From a technology perspective, that’s extremely hard and time-consuming.  
From a business perspective, that would mean spending hundreds of hours 
recoding the games, with no possible return-on-investment.  Most of the games 
generate sales in the first three months of the game being released, and I’ve 
been building these games for 4 years.

      From a usability perspective, that means the main menus would be 
ridiculously complex, and the settings screens would be confusing and almost 
unusable.

      If you are unhappy with this decision, you can express your opinion to 
Apple.  The accessibility desk is at [email protected] or you can call 
1-800-MY-APPLE.  Thanks to everyone for enjoying my games.



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