no. you can still profit from open source. here is how.

you keep the code open but private. most average users don't know how to run and do not care about running compilers and stuff. also to gain access to the code you require username and password so only developers can access it. and to keep people from pirating the app, you make the blindfold games as a main app with in-app-purchases. so when someone wants a game, they go into the blindfold games android app, tap the game, tap purchase, when you buy a game, the app downloads the game to a hidden folder on the device and the app also manages that folder. at least i think that is how android works. i could be wrong that the in app purchases get stored in a hidden folder not accessible by the user unless your device is rooted. most people don't root their devices. mine is not rooted. I just care about using the apps and playing the games. and my android tablet can do something apple devices cannot do. I can use USB headhones with the android tablet. and they work quite good.



On 11/9/2017 12:18, john wrote:
This makes it rather difficult to make a profit from them, wouldn't you say?

*From:* Josh Kennedy <mailto:[email protected]>
*Sent:* Thursday, November 09, 2017 10:13
*To:* [email protected] <mailto:[email protected]>
*Subject:* Re: [blind-gamers] No more Blindfold Games or Updates

open source the games so blind android devs can port them to the google play store. thanks.



On 11/9/2017 10:10, Arianna Sepulveda wrote:
Marty, I just finished reading your blog post on this issue, and to me, Apple's new rules about apps don't make sense. Don't all apps vary in audio, video, or text in one way or another? I'll be calling Apple tomorrow on my day off about this. They're being unfair not only to us, your loyal user base, but to you, a very awesome app developer, and I'm going to make sure they know that.


Thamks,
Ari

On Nov 8, 2017, at 3:34 PM, Marty Schultz <[email protected] <mailto:[email protected]>> wrote:

I just finished talking with an Apple representative, and Apple’s decision is that unless I merge the 80 Blindfold Games into a handful of apps, they will no longer allow new games to be released or allow updates to be make.

From a technology perspective, that’s extremely hard and time-consuming.  From a business perspective, that would mean spending hundreds of hours recoding the games, with no possible return-on-investment.  Most of the games generate sales in the first three months of the game being released, and I’ve been building these games for 4 years.

From a usability perspective, that means the main menus would be ridiculously complex, and the settings screens would be confusing and almost unusable.

If you are unhappy with this decision, you can express your opinion to Apple.  The accessibility desk is at [email protected] <mailto:[email protected]>or you can call 1-800-MY-APPLE.  Thanks to everyone for enjoying my games.


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