open source the games so blind android devs can port them to the google
play store. thanks.
On 11/9/2017 10:10, Arianna Sepulveda wrote:
Marty, I just finished reading your blog post on this issue, and to
me, Apple's new rules about apps don't make sense. Don't all apps vary
in audio, video, or text in one way or another? I'll be calling Apple
tomorrow on my day off about this. They're being unfair not only to
us, your loyal user base, but to you, a very awesome app developer,
and I'm going to make sure they know that.
Thamks,
Ari
On Nov 8, 2017, at 3:34 PM, Marty Schultz
<[email protected] <mailto:[email protected]>>
wrote:
I just finished talking with an Apple representative, and Apple’s
decision is that unless I merge the 80 Blindfold Games into a handful
of apps, they will no longer allow new games to be released or allow
updates to be make.
From a technology perspective, that’s extremely hard and
time-consuming. From a business perspective, that would mean
spending hundreds of hours recoding the games, with no possible
return-on-investment. Most of the games generate sales in the first
three months of the game being released, and I’ve been building these
games for 4 years.
From a usability perspective, that means the main menus would be
ridiculously complex, and the settings screens would be confusing and
almost unusable.
If you are unhappy with this decision, you can express your opinion
to Apple. The accessibility desk is at [email protected]
<mailto:[email protected]>or you can call 1-800-MY-APPLE.
Thanks to everyone for enjoying my games.
--
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