Milos,
The reason that 7-128 Software has made all its computer games available
for no cost is that it was costing us so much to keep our direct sales
going that we had no funds available for any new development. We are
currently working on mobile games that will sell through the App stores
and not cost us directly. We could have just pulled our games from our
website and not made them available to the blind community, but opted to
keep them available for those who could not afford them previously but
wanted to try them. I do understand the concerns you expressed in your
post, but making even the simplest game costs money. In order to
continue in business, one has to make enough to cover your costs, even
if you don't pay yourself a salary, which we don't. That was just not
happening so we had to find a way to be able to keep making games or
close up our company. We chose NOT to close the company, but to try to
find a way to continue to make accessible games.
Eleanor Robinson
7-128 Software
On 12/27/2017 2:40 PM, Milos Przic wrote:
Hi all, sincerely I would not like this, and I will explain why,
risking being linched by the community.
I baught 3d vilocity and it went free after some time. I baught
Entombed and it is also apparently free. I also baught Misissipi and I
think anyone can play it legaly. Some time ago, people baught Tarzan
Junior, for, Inspector Cyndi series, and some other games. Now is it
fair that someone pays and someone else has it for free after some
time? For example, I was excited yesterday when I found out that the
Inspector Cyndi series was free. But on the other hand, I know that
somebody else paid for it and has the same as I do have now. Does the
money lose its value just because the time passes? Not sure. Or is it
worth waiting because, sooner or later, everything will go free? Since
Tom and Jim are no more, the Windows audiogame community is slowly but
surely getting Balcanized, as Barack Obama put it today in an
interview. Speaking of which, I must remember a time when Charles was
saying that I was promoting piracy on the Audissey list. I didn't do
that, but the developers themselves do just that by being unfair to
those who paid.
Best,
Miloš
----- Original Message -----
*From:* Keao Wright <mailto:[email protected]>
*To:* [email protected] <mailto:[email protected]>
*Sent:* Wednesday, December 27, 2017 02:12 PM
*Subject:* Re: [blind-gamers] Entombed is now free for all.
So does this mean I get to create an account now to go in to the
shops?
*From:* Paul Lemm
*Sent:* Wednesday, December 27, 2017 12:05 AM
*To:* [email protected] <mailto:[email protected]>
*Subject:* [blind-gamers] Entombed is now free for all.
Hi,,
Just received the below email from the entombed mailing list from
Jason alan who made entombed, I still think this is a great audio
game and thought I’d share the email/news from Jason with everyone:
Hi everyone!
Sorry for being absent for so long. I'm essentially a slave to my
job, hah. I've had a lot of success over the past few years making
casual games for mobile players (unfortunately, these haven't been
accessible) but I haven't had a break out hit where I could
dedicate some time for other games. I'm currently in the United
States away from my development environment in Australia so it's
possible I messed this up, but you should be able to log in to
your account and have full access if you didn't have it before. If
you create a new account, that should be automatically upgraded. I
also reset all the scores, so hopefully that is working again too.
The server I've been running this on is extremely expensive
compared to the ones I use today for my games so I'll eventually
migrate it over. Maybe with a new release if I can manage it.
Every time I get some spare holiday time, I try to dedicate some
time to accessible game development and I have made some cool
stuff - sadly, none of it release-worthy yet.
For anyone who has had issues purchasing or delay in
communication, I apologize. Due to the legacy nature of the game,
I try to queue up a lot of fixes at the same time.
Cheers!
Jason
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