The underlying game engine has hard-fixed requirements, whether there are graphics or not.
On 12/31/17, Josh Kennedy <[email protected]> wrote: > But this game does not have any graphics at all. So why do you need a > graphics card for it? > > > Sent from Mail for Windows 10 > > From: Jack Falejjczyk > Sent: Sunday, December 31, 2017 08:47 > To: [email protected] > Subject: Re: [blind-gamers] Oh dear. I can't get hero's call working > > Well the problem with virtual machines is you are stuck with the > graphics drivers vmware provides, which are more than laughable to say > the least. Although they have gotten better in fusion10 as they > utilize Apple's newer graphics engine, they still bare the metal of > shame for being on-board graphics. I'd say at this point that a good > solution for Out of Sight Games would be to offer at least the main > game for download since there's no playing until you purchase anyway, > so people can at least attempt to get the thing to run, but I don't > blame them for not doing so as for one it wouldn't have made much > sense, and second, this wasn't supposed to be a problem, and I doubt > Out of Sight Games could've saw this coming, as there's no static > error for those who can't! get it to run. And who's to say if any of > the testers even had this problem, I know Liam didn't since he was > able to stream it almost immediately. Maybe there was an extreme case > of good luck in the sense that the machines this game was tested on > probably all came with either sufficient graphics engine, or used > external cards. > > On 12/31/17, Damien Sykes <[email protected]> wrote: >> Hi, >> Can't speak for virtual machines, as mine is a real one. Grin. >> So yeah. If it has problems under real machines I would be very surprised >> if >> >> it doesn't under virtual. >> Cheers. >> Damien. >> -----Original Message----- >> From: Jack Falejjczyk >> Sent: Sunday, December 31, 2017 1:07 PM >> To: [email protected] >> Subject: Re: [blind-gamers] Oh dear. I can't get hero's call working >> >> I'm guessing it must hate virtual machines under all cases, then? >> Can't get it running under, of all things, a windows 10 virtual >> machine on the mac. And Wine is giving me problems over here too. >> >> On 12/31/17, Damien Sykes <[email protected]> wrote: >>> Hi, >>> That's one of the things I hate about CSharp, and the .NET platform in >>> general. You really have to make an effort to obfuscate. >>> Don't worry, your copy isn't the only demon in the dark. I'm getting: >>> >>> System.PlatformNotSupportedException: MonoGame requires either >>> ARB_framebuffer_object or EXT_framebuffer_object.Try updating your >>> graphics >>> >>> drivers. >>> >>> at >>> Microsoft.Xna.Framework.Graphics.GraphicsDevice.PlatformInitialize() >>> >>> at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Initialize() >>> >>> at >>> Microsoft.Xna.Framework.Graphics.GraphicsDevice..ctor(GraphicsAdapter >>> >>> adapter, GraphicsProfile graphicsProfile, PresentationParameters >>> presentationParameters) >>> >>> at Microsoft.Xna.Framework.GraphicsDeviceManager.Initialize() >>> >>> at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice() >>> >>> at Microsoft.Xna.Framework.GamePlatform.BeforeInitialize() >>> >>> at Microsoft.Xna.Framework.Game.DoInitialize() >>> >>> at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) >>> >>> at Microsoft.Xna.Framework.Game.Run() >>> >>> at Ian.MGGameWindow.Ian.IGameWindow.Run() >>> >>> at Ian.RPGStartup.RunMainLogic() in >>> C:\Data\Recent\Games\RPG\RPGStartup.cs:line 114 >>> >>> at Ian.RPGStartup.PerformStandardStartup() in >>> C:\Data\Recent\Games\RPG\RPGStartup.cs:line 21 >>> >>> >>> It may be worth noting that Windows Update has a tendancy to update my >>> graphics drivers, which I never generally need, whether I want it to or >>> not. >>> >>> Disable it, hide it, try as I might. So it's quite obviously not that. >>> Lol. >>> Plus...Graphics access in an audio only game? That suggests that there >>> is >>> >>> an >>> >>> underlying game engine involved, and I reckon it's the game engine >>> itself >>> that is throwing a tantrum before the game itself even initialises. I >>> don't >>> >>> even get a menu. Just a piece of music, that error, then it completely >>> boots >>> >>> me off. >>> Having said that. A lot of people are successfully playing it. So it >>> must >>> just hate my system for whatever reason. I would hope that it's not >>> because >>> >>> I don't have a dedicated graphics card. Just your bog standard on-board >>> thingumajig. >>> Cheers. >>> Damien. >>> -----Original Message----- >>> From: Stephen >>> Sent: Sunday, December 31, 2017 5:51 AM >>> To: [email protected] >>> Subject: [blind-gamers] Oh dear. I can't get hero's call working >>> >>> System.ArgumentOutOfRangeException: Length cannot be less than zero. >>> >>> Parameter name: length >>> >>> at System.String.InternalSubStringWithChecks(Int32 startIndex, >>> Int32 length, Boolean fAlwaysCopy) >>> >>> at System.String.Substring(Int32 startIndex, Int32 length) >>> >>> at Ian.RPGStartup.SetWorkingDirectory() in >>> C:\Data\Recent\Games\RPG\RPGStartup.cs:line 235 >>> >>> at Ian.RPGStartup.RunMainLogic() in >>> C:\Data\Recent\Games\RPG\RPGStartup.cs:line 34 >>> >>> at Ian.RPGStartup.PerformStandardStartup() in >>> C:\Data\Recent\Games\RPG\RPGStartup.cs:line 21 >>> ps: doesn't having the name of the file from the game's sourcecode >>> referenced in an error make it vulnerable to hackers? >>> >>> >>> >>> >>> >>> >>> >>> >> >> >> >> >> >> >> > > > > > -=-=-=-=-=-=-=-=-=-=-=- Groups.io Links: You receive all messages sent to this group. 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