I'm guessing it must hate virtual machines under all cases, then?
Can't get it running under, of all things, a windows 10 virtual
machine on the mac. And Wine is giving me problems over here too.

On 12/31/17, Damien Sykes <[email protected]> wrote:
> Hi,
> That's one of the things I hate about CSharp, and the .NET platform in
> general. You really have to make an effort to obfuscate.
> Don't worry, your copy isn't the only demon in the dark. I'm getting:
>
> System.PlatformNotSupportedException: MonoGame requires either
> ARB_framebuffer_object or EXT_framebuffer_object.Try updating your graphics
>
> drivers.
>
>    at Microsoft.Xna.Framework.Graphics.GraphicsDevice.PlatformInitialize()
>
>    at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Initialize()
>
>    at Microsoft.Xna.Framework.Graphics.GraphicsDevice..ctor(GraphicsAdapter
>
> adapter, GraphicsProfile graphicsProfile, PresentationParameters
> presentationParameters)
>
>    at Microsoft.Xna.Framework.GraphicsDeviceManager.Initialize()
>
>    at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice()
>
>    at Microsoft.Xna.Framework.GamePlatform.BeforeInitialize()
>
>    at Microsoft.Xna.Framework.Game.DoInitialize()
>
>    at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
>
>    at Microsoft.Xna.Framework.Game.Run()
>
>    at Ian.MGGameWindow.Ian.IGameWindow.Run()
>
>    at Ian.RPGStartup.RunMainLogic() in
> C:\Data\Recent\Games\RPG\RPGStartup.cs:line 114
>
>    at Ian.RPGStartup.PerformStandardStartup() in
> C:\Data\Recent\Games\RPG\RPGStartup.cs:line 21
>
>
> It may be worth noting that Windows Update has a tendancy to update my
> graphics drivers, which I never generally need, whether I want it to or not.
>
> Disable it, hide it, try as I might. So it's quite obviously not that. Lol.
> Plus...Graphics access in an audio only game? That suggests that there is an
>
> underlying game engine involved, and I reckon it's the game engine itself
> that is throwing a tantrum before the game itself even initialises. I don't
>
> even get a menu. Just a piece of music, that error, then it completely boots
>
> me off.
> Having said that. A lot of people are successfully playing it. So it must
> just hate my system for whatever reason. I would hope that it's not because
>
> I don't have a dedicated graphics card. Just your bog standard on-board
> thingumajig.
> Cheers.
> Damien.
> -----Original Message-----
> From: Stephen
> Sent: Sunday, December 31, 2017 5:51 AM
> To: [email protected]
> Subject: [blind-gamers] Oh dear. I can't get hero's call working
>
> System.ArgumentOutOfRangeException: Length cannot be less than zero.
>
> Parameter name: length
>
>     at System.String.InternalSubStringWithChecks(Int32 startIndex,
> Int32 length, Boolean fAlwaysCopy)
>
>     at System.String.Substring(Int32 startIndex, Int32 length)
>
>     at Ian.RPGStartup.SetWorkingDirectory() in
> C:\Data\Recent\Games\RPG\RPGStartup.cs:line 235
>
>     at Ian.RPGStartup.RunMainLogic() in
> C:\Data\Recent\Games\RPG\RPGStartup.cs:line 34
>
>     at Ian.RPGStartup.PerformStandardStartup() in
> C:\Data\Recent\Games\RPG\RPGStartup.cs:line 21
> ps: doesn't having the name of the file from the game's sourcecode
> referenced in an error make it vulnerable to hackers?
>
>
>
>
>
> 
>
>

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