Sadly I don't know of any places like that. Someone mentioned a
podcast that was focused on RPG that sounded really cool.

On 3/18/19, Luke Hewitt <[email protected]> wrote:
> Virtual reality sounds all very well, but the problem with having a
> disability is that the closer to reality things get, the more the
> limitations that having a disability places on everyday life will
> necessarily intrude into the virtual reality.
>
>
> this is why I love table top gaming with dice and other people, but
> absolutely refuse to do larp, that is live action role play, where you
> actually  dress up in costume and hit people with plastic swords, since
> no, if I want to rp I don't want to Rp a blind person.
>
>
> This is also the same reason that the more complex graphics got, the
> less able my level of site was to keep up with them.
>
>
> Of course, there is the counter argument, that virtual reality could
> provide virtual tools for accessibility, just as rl tools for
> accessibility exist,  devices with voiceover being an analogue to voice
> assistance for games, but thus far the access to truly virtual
> environments is still at a far more basic level than access to rl
> environments despite many efforts being made in that direction, (how
> many blind people are able to play world of war craft, second life or
> other heavily graphical virtual reality mmorpgs).
>
>
> A far more interesting prospect to me is that of augmented reality, that
> is, taking aspects of a virtual environment that enhance accessibility
> to that environment and mapping them onto the rl world. Look at idle
> games, games that use heavily analogue control, or games that use the
> player's rl location, adaptations which likely will lead to better
> accessibility or in general a more fun time for everyone.
>
>
> In terms of the pure experienced of imagined reality though, for me,
> nothing will beat the human imagination.
>
> I love games, and I love exploring virtual worlds, but reading to me is
> second to oxygen. Also, for all the fun experiences I've had in
> programmed online worlds, nothing beats a human gm and a set of players
> just telling interactive stories together.
>
>
> All the best,
>
>
> Dark.
>
>
> 
>
>


-- 
Lenron Brown
Cell: 985-271-2832
Skype: ron.brown762

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