Hi Devin,
Mush-Z rings a bell actually. That's probably the client I got a
screenload of errors on. Didn't dare touch anything after that. No idea
what I did wrong but my computer went and acted like the universe had
fallen in or something.
It has been updated since, so I suppose I could have another shot,
though I very much doubt I got a dodgy version, so needless to say I am
extremely nervous.
Cheers.
On 23/01/2023 16:36, Devin Prater wrote:
I'd look into Erion, or Alteraeon. Both have blind-sepcific clients,
which are just configured versions of a mainstream client, have good
sound packs, and are already ready to go.
Erion: http://www.erionmud.com/blindsupport.php
Alteraeon: https://mush-z.com/
Devin Prater
[email protected]
On Mon, Jan 23, 2023 at 10:32 AM Day Garwood <[email protected]> wrote:
Hi,
I've seen a lot of messages here about muds. I'm getting the
impression
that, given that not many audiogames are made any more, seems like
muds
are the way forward if I want to try anything new.
I don't know a lot about them, in fact I thought "mud" was a game,
but
based on messages that I'm seeing I'm getting the impression they're
merely a type of game.
The only think I really know is that you need a "mud client",
suggesting
that they're online based. That makes me think of things like
QuentinC
and RS, but even that doesn't quite sound right somehow.
Years ago, I tried to use VIPMud but got nowhere, then was told
that it
wasn't supported so I should go use this other thing (which was
apparently better anyway). My teacher then Enthusiastically got me to
press loads of buttons, only to discover that I got a whole
screenload
of errors, and then they didn't know what to do with themselves and
clicked off. So bang went that idea.
That was the last I heard about muds for a while, up to now.
So I'd be interested to know how they work, how I might go about
trying
one without embarrassing myself, which client I should try, which
game I
should try, etc etc.
Even better, if someone has any free time and would be willing to
actually sit and go through it with me step by step privately on a
call
or something, that would be amazing. Especially since the one
lesson I
learned from my disaster of a session is that it's not a case of
download, launch, play, like most audiogames are.
It'll probably turn out to be one of those things that sounds overly
complicated now, but in a year I'll be a whiz at it. Hopefully.
Cheers.
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