Hi,

Yeah always wondered what they were. Assumed they were some technical geeky things for coders. I do the odd scripting scrape but wouldn't have a clue what to do with those.

Cheers.

On 23/01/2023 18:33, Jude DaShiell wrote:
On the internet anything downloaded you do not verify first using a
separate small file to check integrity could have got to you either hacked
or defective.  Several years ago verification files like those ending in
.md5sum or .sha512sum weren't provided this is changing now.



Jude <jdashiel at panix dot com> "There are four boxes to be used in
defense of liberty:
  soap, ballot, jury, and ammo. Please use in that order."
-Ed Howdershelt (Author, 1940)

.

On Mon, 23 Jan 2023, Day Garwood wrote:

Hi Devin,

Mush-Z rings a bell actually. That's probably the client I got a screenload of
errors on. Didn't dare touch anything after that. No idea what I did wrong but
my computer went and acted like the universe had fallen in or something.

It has been updated since, so I suppose I could have another shot, though I
very much doubt I got a dodgy version, so needless to say I am extremely
nervous.

Cheers.



On 23/01/2023 16:36, Devin Prater wrote:
I'd look into Erion, or Alteraeon. Both have blind-sepcific clients, which
are just configured versions of a mainstream client, have good sound packs,
and are already ready to go.

Erion: http://www.erionmud.com/blindsupport.php

Alteraeon: https://mush-z.com/
Devin Prater
[email protected]




On Mon, Jan 23, 2023 at 10:32 AM Day Garwood <[email protected]> wrote:

     Hi,

     I've seen a lot of messages here about muds. I'm getting the
     impression
     that, given that not many audiogames are made any more, seems like
     muds
     are the way forward if I want to try anything new.

     I don't know a lot about them, in fact I thought "mud" was a game,
     but
     based on messages that I'm seeing I'm getting the impression they're
     merely a type of game.

     The only think I really know is that you need a "mud client",
     suggesting
     that they're online based. That makes me think of things like
     QuentinC
     and RS, but even that doesn't quite sound right somehow.

     Years ago, I tried to use VIPMud but got nowhere, then was told
     that it
     wasn't supported so I should go use this other thing (which was
     apparently better anyway). My teacher then Enthusiastically got me to
     press loads of buttons, only to discover that I got a whole
     screenload
     of errors, and then they didn't know what to do with themselves and
     clicked off. So bang went that idea.

     That was the last I heard about muds for a while, up to now.

     So I'd be interested to know how they work, how I might go about
     trying
     one without embarrassing myself, which client I should try, which
     game I
     should try, etc etc.

     Even better, if someone has any free time and would be willing to
     actually sit and go through it with me step by step privately on a
     call
     or something, that would be amazing. Especially since the one
     lesson I
     learned from my disaster of a session is that it's not a case of
     download, launch, play, like most audiogames are.

     It'll probably turn out to be one of those things that sounds overly
     complicated now, but in a year I'll be a whiz at it. Hopefully.

     Cheers.




















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