Or, instead of being a new recruit, you are walking home from school one 
day, just minding your own business,when you suddenly find yourself in 
another world.  As some one who likes and has been a fan of star wars you 
recognize the city of chrrescant from movies you've seen.  Then, you spot 
the Jedi timple ahead, go in, meet luke, and the story picks up from there. 
This idea would give the player a training level and teach him to learn the 
use of his weapons and the force -- maybe?  This was just spurr of the 
moment thought as you can probably tell.

Tim
----- Original Message ----- 
From: "Brandon Cole" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, December 22, 2005 5:06 PM
Subject: Re: audyssey: Star Wars story line.


> Alrighty then! Here's mine.
> Your character is a young jedi. A new recruit. Perhaps someone who has 
> just
> recently realized how force-sensitive they are. Perhaps you even undertake
> to train with none other than Luke Skywalker, who starts his own academy 
> on
> Corescant after the time of the last three episodes. Luke is still known 
> as
> one of the most powerful Jedi in existence, so naturally it is an honour 
> to
> train under him. All is well for a time, but then something happens.
> One day, during your meditation, you are overtaken by a terrible vision. 
> You
> see several of the old Dark Lords of the Sith, only recognizing them from
> holograms you viewed while studying the Sith. Fredon Gnad is there,
> alongside Naga Sado and several others. The Sith lords stand together in a
> row, some sort of field pulsating around them. Their heads are thrown 
> back,
> and they are all laughing. Suddenly, the vision ends.
> You hurry to tell Luke what you have seen, and he reports having seen a
> similar vision, though he believes it is strange that you saw it, as you
> have not learned how to channel the force as he has. Feeling that this
> vision is tied to your destiny as a Jedi, he goes on to tell you that this
> spells danger for the Jedi and for all life. He theorizes that the old 
> Sith
> lords have found a way to bring themselves back into being, and that they
> are uniting to launch an assault on the light side. And since you saw the
> vision... Who better to check it out?
> The basic premis of this game would be that you journey through several
> areas on several planets in order to unravel the mystery. Your goal, of
> course, is to figure out how the Sith lords managed to resurrect 
> themselves,
> and put a stop to it. Obviously your character will feel extremely
> overwhelmed at this mission at first, especially when it turns out he or 
> she
> will have to fight these Sith lords along the way. Things get worse when 
> the
> Sith lords the jedi defeats show up later on, and more powerful than they
> were before. Not to mention that the Sith know about this, and dark Jedi
> move in to hinder our heros plans. All in all, an action-packed,
> force-filled adventure. There are even possibilities of multiple endings
> here. What if the character you're playing is dark, for example, and would
> rather join this group of Sith lords in order to gain limitless power? Oh
> what fun that'd be.
> Sincerely,
> Brandon
> ----- Original Message ----- 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Thursday, December 22, 2005 3:24 PM
> Subject: audyssey: Star Wars story line.
>
>
>>
>> Hi, list.
>> As many of you know USA Games has been working on a Star Wars FPS title.
>> Unfortunately, throughout the design of this title it has been lacking a
>> real direction in storyline. At moments I thought the game should be
>> based on the classic star Wars movies, later I tried making it more like
>> the newer movies, and then ideas of something more generic like based
>> loosely on anotherStar Wars title.
>> The only way I have decided to solve this problem is to open up the
>> games story line for discussion. I know some of you were very vocal a
>> while back about discussing story line ideas, and were willing to give
>> some advice on what kind of game you are expecting to play.
>> So here is what we are going to do. Those of you willing to join in can
>> submit story lines, suggestions, etc. The person who comes up with the
>> best story line, game ideas, will recieve a free copy of SWJS when
>> released.
>> Thanks.
>>
>>
>>
>>
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>
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