Hi, Yohandy. I know we are straying a bit from Sarah, but i did want to make a couple of points that explains the situation I as a game dev and others are in. We already know that 99% of the games for the game consoles are not accessible, and the only way I could even explore the games that are in mainstream games would be to purchase a console, buy or rent the titles, and then try and get a feel for how to adapt it to an accessible format. I know there are brave VI gamers that go ahead and do it, but I personally can't see paying for a game I know I will have serious dificulty with. Second, if we are comparing the mainstream games as our final goal then accessible gaming has a ways to go. For example some voice acting can be obtained free from volinteers, but for anything super pro level then a game dev may have to pay for the higher quality acting.
Yohandy wrote: > I actually found it a bit like pack man. > The ghosts, the navigation system, etc. But it does have its differences. > What we need, is something similar to what the sighted play. A grand theft > auto style game for the blind. now that would rock. Or how about a super > mario brothers, or sonic style game? > I know we have super liam, but for those who play or have played super mario > and sonic, you can tell that it is completely different. > Perhaps the game developers should take a closer look at some of the new > games being released for the consoles? > > > ----- Original Message ----- > From: "Thomas Ward" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Monday, January 02, 2006 10:19 AM > Subject: Re: audyssey: Sarah and the Castle of Witchcraft and Wizardry. > > > >> Hmmm... I know there is a common demand for something new in the >> comunity, but there really is dificulty in coming up with origenality >> for every new game. Not having tested Sarah for myself I don't know what >> areas you would feel are to much like SOD, but there are often games in >> the sighted gaming world that are similar in nature. What sets them >> apart is a different storyline, different graphics, and sometimes >> different effects. >> For example, we now have GMA Games GTC. If another game developer is >> wanting to make a tank game the next dev would be hard pressed to make >> the new game so different as to make it sell. Else the customer base >> winds up saying, "I have GTC I don't need another tank game. i want >> something new." >> My question is what can we as developers do differently that adds >> origenality to an old idea to make a game so that it sells. Phil >> certainly has a different storyline for Sarah, but is it effects, the >> castle layout, or what is it exactly that draws you to say it is like SOD? >> >> >> >> >> Steve wrote: >> >>> Now I personally found it to be way to much like Shades Of Doom, >>> I want to play something new, >>> not just something with new items in it. >>> ----- Original Message ----- >>> From: "Yohandy" <[EMAIL PROTECTED]> >>> To: <[email protected]> >>> Sent: Monday, January 02, 2006 5:06 AM >>> Subject: Re: Re[2]: audyssey: Sarah and the Castle of Witchcraft and >>> Wizardry. >>> >>> >>> >>> >>>> I quite agree. Simply spectacular. Will I be getting it? Heh, of course >>>> I >>>> will. *grins* >>>> >>>> >>>> ----- Original Message ----- >>>> From: "Mich Verrier" <[EMAIL PROTECTED]> >>>> To: <[email protected]> >>>> Sent: Sunday, January 01, 2006 10:46 PM >>>> Subject: Re: Re[2]: audyssey: Sarah and the Castle of Witchcraft and >>>> Wizardry. >>>> >>>> >>>> >>>> >>>>> hi> cool indead. and hat's off to you for creating it. >>>>> From Mich Verrier from New Liskeard Ontario Canada >>>>> ----- Original Message ----- >>>>> From: "djc" <[EMAIL PROTECTED]> >>>>> To: <[email protected]> >>>>> Sent: Sunday, January 01, 2006 9:49 PM >>>>> Subject: Re[2]: audyssey: Sarah and the Castle of Witchcraft and >>>>> Wizardry. >>>>> >>>>> >>>>> >>>>> >>>>>> Simply Brilliant Phil. I've just learned about this game and have just >>>>>> installed it but the help sounds gives me an error. I'm just wondering >>>>>> if >>>>>> that's it's expected behavier at this stage? The game itself runs fine >>>>>> here. >>>>>> >>>>>> >>>>>> *********** REPLY SEPARATOR *********** >>>>>> >>>>>> On 1/1/2006 at 8:50 PM Phil Vlasak wrote: >>>>>> >>>>>> >>>>>> >>>>>>> Hi Charles, >>>>>>> You need to save as instead of hitting enter on it, then give the >>>>>>> path >>>>>>> to >>>>>>> the sarah folder in your program files. >>>>>>> If it works you will be asked if you want to replace the file, hit y. >>>>>>> >>>>>>> Smiles, >>>>>>> Phil >>>>>>> >>>>>>> >>>>>>> ----- Original Message ----- >>>>>>> From: "Charles Rivard" <[EMAIL PROTECTED]> >>>>>>> To: <[email protected]> >>>>>>> Sent: Sunday, January 01, 2006 5:55 PM >>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and >>>>>>> Wizardry. >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>> Phil: I used your link to download the sound file replacement. >>>>>>>> Rather >>>>>>>> >>>>>>>> >>>>>>> than >>>>>>> >>>>>>> >>>>>>>> getting a downloadable file, it opened up what appears to be a text >>>>>>>> file >>>>>>>> that I can read. Any thoughts? Thanks. >>>>>>>> ----- Original Message ----- >>>>>>>> From: "Phil Vlasak" <[EMAIL PROTECTED]> >>>>>>>> To: <[email protected]> >>>>>>>> Sent: Sunday, January 01, 2006 12:43 PM >>>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and >>>>>>>> Wizardry. >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>>> Hi Sky, >>>>>>>>> I think you might have acedentally renamed the file when you were >>>>>>>>> >>>>>>>>> >>>>>>> copying >>>>>>> >>>>>>> >>>>>>>>> it. >>>>>>>>> soundhelp.dm is just a text file that lists the sounds that should >>>>>>>>> be >>>>>>>>> played >>>>>>>>> in the sound help function. >>>>>>>>> If you rename the file, >>>>>>>>> soundhelp.dm >>>>>>>>> then copy it into >>>>>>>>> the folder named >>>>>>>>> Sarah and the Castle of Witchcraft and Wizardry >>>>>>>>> which is inside the folder named >>>>>>>>> c:\program files >>>>>>>>> You should get windows saying over write y or n >>>>>>>>> hit y >>>>>>>>> Then try it out by running the game and hitting the sound help >>>>>>>>> item. >>>>>>>>> Phil >>>>>>>>> >>>>>>>>> >>>>>>>>> ----- Original Message ----- >>>>>>>>> From: "Sky Taylor Mundell" <[EMAIL PROTECTED]> >>>>>>>>> To: <[email protected]> >>>>>>>>> Sent: Sunday, January 01, 2006 12:50 PM >>>>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and >>>>>>>>> >>>>>>>>> >>>>>> Wizardry. >>>>>> >>>>>> >>>>>>>>>> oh, replying to my own message, phil, it didn't actually download >>>>>>>>>> it >>>>>>>>>> >>>>>>>>>> >>>>>>>>> bought >>>>>>>>> >>>>>>>>> >>>>>>>>>> of a page with the name of the sounds on it now what do I do to >>>>>>>>>> copy >>>>>>>>>> them? >>>>>>>>>> ----- Original Message ----- >>>>>>>>>> From: "Sky Taylor Mundell" <[EMAIL PROTECTED]> >>>>>>>>>> To: <[email protected]> >>>>>>>>>> Sent: Sunday, January 01, 2006 9:16 AM >>>>>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and >>>>>>>>>> >>>>>>>>>> >>>>>>> Wizardry. >>>>>>> >>>>>>> >>>>>>>>>>> how do you copy it into the program files\sarah folder? I tried >>>>>>>>>>> but >>>>>>>>>>> >>>>>>>>>>> >>>>>>> it >>>>>>> >>>>>>> >>>>>>>>>>> still >>>>>>>>>>> gave me the error the same one jason got. >>>>>>>>>>> ----- Original Message ----- >>>>>>>>>>> From: "Phil Vlasak" <[EMAIL PROTECTED]> >>>>>>>>>>> To: <[email protected]> >>>>>>>>>>> Sent: Sunday, January 01, 2006 6:06 AM >>>>>>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and >>>>>>>>>>> >>>>>>>>>>> >>>>>>> Wizardry. >>>>>>> >>>>>>> >>>>>>>>>>>> Hi Folks, >>>>>>>>>>>> I made a mistake in compiling the Sarah game and messed up the >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>> sound >>>>>>> >>>>>>> >>>>>>>>> help >>>>>>>>> >>>>>>>>> >>>>>>>>>>>> file. >>>>>>>>>>>> Since it is only 2 kb it is not worth creating an installation >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>> patch. >>>>>>> >>>>>>> >>>>>>>>>>>> I hope you can all download it from the below link or from the >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>> Sarah >>>>>>> >>>>>>> >>>>>>>>> page >>>>>>>>> >>>>>>>>> >>>>>>>>>>>> on >>>>>>>>>>>> my web site. >>>>>>>>>>>> Then copy it into the Sarah folder in your program files folder. >>>>>>>>>>>> http://www.pcsgames.net/soundhelp.dm >>>>>>>>>>>> >>>>>>>>>>>> I guess that is why I call it a public beta! >>>>>>>>>>>> Sincerely, >>>>>>>>>>>> Phil >>>>>>>>>>>> >>>>>>>>>>>> ----- Original Message ----- >>>>>>>>>>>> From: "Jason" <[EMAIL PROTECTED]> >>>>>>>>>>>> To: <[email protected]> >>>>>>>>>>>> Sent: Sunday, January 01, 2006 1:55 AM >>>>>>>>>>>> Subject: Re: audyssey: Sarah and the Castle of Witchcraft and >>>>>>>>>>>> Wizardry. >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>>> Hi, >>>>>>>>>>>>> The game is great. I found a bug though. When attempting to >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>> review >>>>>> >>>>>> >>>>>>>>>>>>> the >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>> game >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>>> sounds, it gives me a type mismatch and then two "subscript out >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>> of >>>>>> >>>>>> >>>>>>>>>>>>> range" >>>>>>>>>>>>> messages and then leaves me in a menu with nothing in it. I can >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>> get >>>>>>> >>>>>>> >>>>>>>>> out >>>>>>>>> >>>>>>>>> >>>>>>>>>>>>> of >>>>>>>>>>>>> it with the left arrow or the ESC key though. >>>>>>>>>>>>> >>>>>>>>>>>>> ----- Original Message ----- >>>>>>>>>>>>> From: "Phil Vlasak" <[EMAIL PROTECTED]> >>>>>>>>>>>>> To: <[email protected]> >>>>>>>>>>>>> Sent: Saturday, December 31, 2005 11:02 PM >>>>>>>>>>>>> Subject: audyssey: Sarah and the Castle of Witchcraft and >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>> Wizardry. >>>>>>> >>>>>>> >>>>>>>>>>>>>> Hi Folks, >>>>>>>>>>>>>> I promised everyone a public demo in 2005 of Sarah and the >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>> Castle >>>>>>> >>>>>>> >>>>>>>>>>>>>> of >>>>>>>>>>>>>> Witchcraft and Wizardry, so now it is up on my web site and >>>>>>>>>>>>>> it >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>> is >>>>>>> >>>>>>> >>>>>>>>>>>>>> 11:59 >>>>>>>>>>>>>> pm. >>>>>>>>>>>>>> A public beta means that a partial version of the game will >>>>>>>>>>>>>> be >>>>>>>>>>>>>> available >>>>>>>>>>>>>> for >>>>>>>>>>>>>> all people to try out for free. >>>>>>>>>>>>>> I will not sell the game until it is finished. >>>>>>>>>>>>>> The game is written using the GMA game engine so it will be >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>> similar >>>>>>> >>>>>>> >>>>>>>>> to >>>>>>>>> >>>>>>>>> >>>>>>>>>>>>>> Shades of Doom. >>>>>>>>>>>>>> In other words a first person shooter, but instead of guns >>>>>>>>>>>>>> you >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>> get >>>>>>> >>>>>>> >>>>>>>>>>>>>> different >>>>>>>>>>>>>> magic spells. >>>>>>>>>>>>>> The demo will allow you to only explore the ground floor, >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>> basement >>>>>>> >>>>>>> >>>>>>>>> and >>>>>>>>> >>>>>>>>> >>>>>>>>>>>>>> dungeon levels of the Hogwarts Castle for twenty minutes. >>>>>>>>>>>>>> At that point the game will stop, but you can play as many >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>> times >>>>>> >>>>>> >>>>>>> as >>>>>>> >>>>>>> >>>>>>>>>>>>>> you >>>>>>>>>>>>>> wish >>>>>>>>>>>>>> with the above restrictions. >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>>> The game is 104 MB in size and the link is below. >>>>>>>>>>>>>> Phil Vlasak >>>>>>>>>>>>>> http://www.pcsgames.net >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>>> to leave send a blank Email to: >>>>>>>>>>>>>> [EMAIL PROTECTED] >>>>>>>>>>>>>> You can contact the list owners/moderators by Emailing >>>>>>>>>>>>>> [EMAIL PROTECTED] >>>>>>>>>>>>>> to go nomail send a blank message to: >>>>>>>>>>>>>> [EMAIL PROTECTED] >>>>>>>>>>>>>> change "nomail" to "normal" to resume messages. >>>>>>>>>>>>>> Yahoo! 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