I noticed on my slower computer I had to shut the graphics off, but on the 
faster one it works fine with them on,
the game has the option to play either way.
----- Original Message ----- 
From: "FigureInTheCloak" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, January 03, 2006 3:30 PM
Subject: Re: audyssey: game console thoughts


> Hi.
>
> I got the impression from something I read that, with Terraformers, you 
> have
> to select a special non-visual gameplay mode in order to get full
> audibility, which shuts off the graphics entirely.  Have I totally
> misunderstood something or is that correct?  It would be great if it's not
> correct, because, to me, having to select a special play mode like that
> would really defeat the purpose of having full sonic and visual capacity 
> in
> the game.  As i said though, I just got that impression from something I
> read.  I haven't actually tried it myself yet.  Can someone who has 
> actually
> played it tell me if that is the case?
>
> ----- Original Message ----- 
> From: "Steve" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Tuesday, January 03, 2006 4:59 PM
> Subject: Re: audyssey: game console thoughts
>
>
>> That makes very good sense,
>> I know of two games that are accessible for sighted and blind and they 
>> are
>> Terraformers,
>> and a very simple racing game Sonic Zoom.
>> Steve
>> ----- Original Message ----- 
>> From: "FigureInTheCloak" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Tuesday, January 03, 2006 12:04 PM
>> Subject: Re: audyssey: game console thoughts
>>
>>
>>> Hi.
>>>
>>> First of all, though I'm not a big fan of cursing either, I agree that 
>>> we
>>> should have accessible games that are other than just E-rated.  We're
>>> blind
>>> people not perpetual children, therefore those of us who are inclined to
>>> play adult games should have the option of doing so.  Now that wouldn't
>>> be
>>> me, but I know it would be some people.
>>>
>>> Secondly, what I'd like to see, pun strictly not intended, is, rather
>>> than
>>> a
>>> separate console for the blind, new games that were both fully visual 
>>> and
>>> fully audible simultaneously.  That way, they could be played by both
>>> blind
>>> and sighted together.  I'm curious to know.  Has this ever been tried?
>>> To
>>> my mind, this has great possibilities for furthering efforts at
>>> integration.
>>> I love audio-games, and it's great that we have them.  But, and this is
>>> strictly my opinion so please nobody take offense, but I fear that there
>>> is
>>> a bit of a danger of ghettoisation if we think only in terms of 
>>> designing
>>> auditory games for us ourselves.  Does that make any sense?
>>>
>>> ----- Original Message ----- 
>>> From: "allan thompson" <[EMAIL PROTECTED]>
>>> To: <[email protected]>
>>> Sent: Tuesday, January 03, 2006 11:47 AM
>>> Subject: audyssey: game console thoughts
>>>
>>>
>>>>I too would love to see some of those popular console games translated
>>>>over. I have a PS2 and I get a kick out of using Grand theft auto: vice
>>>>city.   putting in the various cheats for weapons and tanks and such and
>>>>creating general havoc to all those unsuspecting  pedestrians. I am not
>>>>able to see the screen so that is about the most I can accomplish on 
>>>>that
>>>>game.
>>>> As for cursing. I am not a fan of it. I don't like it in my house so 
>>>> why
>>>> would I want it in my games? Of course I don't have to  buy and play 
>>>> the
>>>> games that have  cursing, but then the developer suffers as well as the
>>>> buyer. I think if a game requires cursing it should be an option to be
>>>> turned on and off.GTA in it's defense isn't as bad as some other games 
>>>> I
>>>> have played and it isn't cursing for the sake of cursing. This is how
>>>> those characters are supposed to   talk, more or less. But I must say,
>>>> that if there was an equally similar,   good game like GTA that didn't
>>>> curse I would go with the other game.
>>>>
>>>> Lastly,it is too bad sony can't make the playstation for the visually
>>>> impaired. They could call it "sound station" and instead of hooking it
>>>> up
>>>> to a tv, it could be hooked into a giant fifty six inch speaker. Of
>>>> course
>>>> I would insist on the brainjack and immersion into the matrix, but that
>>>> might be for the playstation four., lol
>>>>
>>>> allan
>>>>
>>>>
>>>> [Non-text portions of this message have been removed]
>>>>
>>>>
>>>>
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>>>
>>>
>>>
>>>
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