Hi, ron.
Did you have a Colleco Entertainment System? I always thought it was 
better than Atari until the Nintendo came out.
Anyway, have a Smirfie day. Grin.


Ron Schamerhorn wrote:
> I remember playing that Smurf game! *rofl*
>
> Ron
>
> ----- Original Message ----- 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Wednesday, January 18, 2006 6:16 PM
> Subject: Re: audyssey: james north!! I want to give you a big peace of my 
> mind
>
>
> Hi.
> I don't yet have Monkey Business, but what I have heard over the past
> few years that it is widely regarded as a good game over all.
> As for the ledges I think the obvious reason for why they are there is
> to add dificulty to the game. They are clearly tricky, and I have read
> the spoiler for that level on audiogames.net. My advice is finish the
> level as best you can, move on with the game, and when you complete the
> game come back to the ledges and practice until you get the desired results.
> I don't know how much you been exposed to vidio games, but when i was
> sighted I played some games that were frustratingly difficult. I did one
> of two things. I either practiced until I did it or I gave it up.
> I remember this one game I had which was a Smirf game of all things. You
> had to find your way to Gargamel's castle to rescue Smirfette. Anyway, I
> entered this one region with bats swooping down, and while they were
> attacking you had to jump over cliffs, casems, while evading the bats.
> It always seamed one or the other got me. However, I eventually made it
> through. However, like all games that wasn't the end of my trials.
> The end of the game was pretty tuff as well. Once you were deep inside
> the castle you had to jump up on this huge skull to finish the rescue
> and by that time I was usually on my last life. Well, if I flubbed the
> jump I had to start the game all over from scratch, because my smirf
> fell off the skull and died.
> The point here is that James North was putting in bariers and dificulty
> in to the game which isn't going to be figured out in one quick move. It
> may be frustrating, but if you don't like the level use the cheat and go
> on with the game.
>
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