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I don't know how many of you on this list can do jaws scripting. I have
an idea. I have a problem with pack man that each second level I can't
eat the last dot. with the last dot the dot detector makes a high
pitch sound which means I'm on the dot but I can't eat it. The manual
says if you're half a block away from the dot it will automatically be
eaten. It also says when the dot detector makes a lower pitch sound
you're moving away from the dot. But now it makes a higher pitch sound.
I have asked Phil Vlasak about this, he says the higher pitch means I'm
on the dot but a bug in the game causes the dot not to be eaten and so
the only way is to skip to the next level by pressing enter. And now my
idea I have come up with: Isn't it possible to write a script that will
cause the dot to be eaten. Maybe a script can be written so that jaws
will move the cursor in the game by one or more pixels in stead of
moving it one full step ahead with control up arrow. Maybe if we can
script jaws to move pack man a pixel ahead it will eat the dot or any
other script where jaws take control of the program and force pack man
to eat the dot. It seems as if pack man has an illness. Come on you
scripting boffins; ask doctor jaws to examine and heal pack man so that
he can eat the last dot.
The other problem I'm experiencing: when I get at level 14 I took my
first power pill; when I scare ghosts the game suddenly ends and give me
my score but it doesn't make the sound it makes when I loose my last
life. When I scare a ghost in level 14 it just say woops and it ends and
it tells me my final score. I think what's happening: there's a bug
in the game that quits the game when I scare a ghost in level 14,
because the same happens if I press escape. It ask me if I want to quit
and then it gives me my score. I think that's what happens. But when I
scare ghosts in level 14 it doesn't ask me if I want to quit, it just
end the game. Can't jaws be scripted to prevent the program from
quitting the game if I scare a ghost in level 14? Jaws must intervene:
hay where you think you going, you can't quit the game on the player's
behalf. come on, what's the matter with you.
Don't get me wrong: that's what jaws must "say" to the packman program;
it's not what I say to anybody on this list. I'm just enthusiastic
about jaws. I'm sure we can script it to let pack man eat the last dot
and prevent the program from quitting.
What do you think about this
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