NB: This email and its contents are subject to our email legal notice
which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf

----
Why? Do you  have any knowledge of scripting to be sure that it won't
work?

-----Original Message-----
From: [email protected] [mailto:[EMAIL PROTECTED]
On Behalf Of Charles Rivard
Sent: 15 February 2006 08:09 AM
To: [email protected]
Subject: Re: audyssey: what about scripting pack man?


If it is a bug in the game, a script would not correct the problem.


----- Original Message ----- 
From: "Nicol Oosthuizen" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, February 14, 2006 10:40 PM
Subject: audyssey: what about scripting pack man?


>
> NB: This email and its contents are subject to our email legal notice 
> which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf
>
> ----
> I don't know how many of you on this list can do jaws scripting. I 
> have an idea. I have a problem with pack man that each second level I 
> can't eat the last dot. with the  last dot the dot detector  makes a 
> high pitch sound which means I'm on the dot but I can't eat it. The 
> manual says if you're half a block away from the dot it will 
> automatically be eaten. It also says  when the dot  detector makes a 
> lower pitch sound you're moving away from the dot. But now it makes a 
> higher pitch sound. I have asked Phil Vlasak about this, he says the 
> higher pitch means I'm on the dot but a bug in the game causes the dot

> not to be eaten and so the only way  is to skip to the next level by 
> pressing enter. And now my idea I have come up with: Isn't it possible

> to write a script that will cause the dot to be eaten. Maybe a script 
> can be written so that jaws will move the cursor in the game by one or

> more pixels in stead of moving it one full step ahead with  control up

> arrow. Maybe if we can script jaws to move  pack man a pixel ahead it

> will eat the dot or any other script where jaws take control of the 
> program and force pack man to eat the dot. It seems as if  pack man 
> has an illness. Come on you scripting boffins; ask doctor jaws to 
> examine and heal pack man so that he can eat the last dot. The other 
> problem I'm experiencing: when I get at level 14 I took my first power

> pill; when I scare ghosts the game suddenly ends and give me my  score

> but it doesn't make the sound it makes when I loose my last life. When

> I scare a ghost in level 14 it just say woops and it ends and it  
> tells me my final  score. I think what's happening:  there's a bug in 
> the game that  quits the game when I scare a ghost in level 14, 
> because the same happens if I press escape. It ask me if I  want to 
> quit and then it gives me my score. I  think that's what happens. But 
> when I scare ghosts in level 14 it doesn't ask me if I want to quit, 
> it just end the game.  Can't jaws be scripted to prevent the program  
> from quitting the game if I scare a ghost in level 14?  Jaws must 
> intervene: hay where you think you going, you can't  quit the game on 
> the player's behalf. come on,  what's the matter with you. Don't get 
> me wrong: that's what jaws must "say" to the packman program; it's not

> what I  say to anybody on this list.  I'm just enthusiastic about 
> jaws. I'm sure we can script it to let pack man eat the last dot and 
> prevent the program from quitting. What do you think about this
>
>
> [Non-text portions of this message have been removed]
>
>
>
> to leave send a blank Email to: 
> [EMAIL PROTECTED]
> You can contact the list owners/moderators by Emailing 
> [EMAIL PROTECTED]
> to go nomail send a blank message to:
[EMAIL PROTECTED]
> change "nomail" to "normal" to resume messages.
> Yahoo! Groups Links
>
>
>
>
>
>
>
> 




to leave send a blank Email to: [EMAIL PROTECTED]
You can contact the list owners/moderators by Emailing
[EMAIL PROTECTED] to go nomail send a blank message to:
[EMAIL PROTECTED]
change "nomail" to "normal" to resume messages. 
Yahoo! Groups Links



 



to leave send a blank Email to: [EMAIL PROTECTED]
You can contact the list owners/moderators by Emailing [EMAIL PROTECTED]
to go nomail send a blank message to: [EMAIL PROTECTED]
change "nomail" to "normal" to resume messages. 
Yahoo! Groups Links

<*> To visit your group on the web, go to:
    http://groups.yahoo.com/group/blindgamers/

<*> To unsubscribe from this group, send an email to:
    [EMAIL PROTECTED]

<*> Your use of Yahoo! Groups is subject to:
    http://docs.yahoo.com/info/terms/
 


Reply via email to