Hi Che. If you need beta testers for the game, I will be glad to help you.
Regards Søren. ----- Original Message ----- From: "Che" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Saturday, February 18, 2006 3:53 AM Subject: audyssey: New Racing game and question for developers > I am currently developing a futuristic racing game titled Rail Racer. > The game uses the mouse for primary control of the vehicles, pushing the > mouse forward is like holding down an accelerator pedal, left and right > mouse buttons shift down and up respectively, and moving the mouse left > and > right leans the vehicle left and right on the rail for taking curves. > The game is about 75% finished, and as I get closer to finishing it, I > will release more details here and on my website. > Anyhow, I have a question for you game developers out there. I am using > SAPI in comination with the keyboard to give feedback about the vehicle. > For instance, tapping the s key will read aloud ones speed, r will read > RPM > and so forth. > Unfortunately, when the SAPI voice is talking, all other computations > stop, as well as any unlooped sound output. For instance, if I do a check > of my RPM during a lap, and it takes two seconds for the voice to tell me > my > RPM is 9500, it will take me an extra two seconds to finish my lap. > As well, I have a sound that plays every fifty feet , so one has a > general > idea how fast one is going dependant on the frequency of this sound. But > when SAPI is talking, this sound does not play. > Is there any way around this? I think I can more or less fix the problem > with the lost time by using a timing variable and environment.tickCount, > but > what about the sounds? > I have the SAPI section on a different thread from the rest, but even > this > isn't helping. > Any advice, ideas, or suggestions are warmly welcomed, and feel free to > write me off list at the below email. > Thanks much, > Che > [EMAIL PROTECTED] > msn: [EMAIL PROTECTED] > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > > > > > -- > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.1.375 / Virus Database: 267.15.10/263 - Release Date: > 16-02-2006 > > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
