Yep likewise here. What's your site?

----- Original Message ----- 
From: "Søren Jensen" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Saturday, February 18, 2006 4:50 AM
Subject: Re: audyssey: New Racing game and question for developers


> Hi Che.
>
> If you need beta testers for the game, I will be glad to help you.
>
> Regards Søren.
> ----- Original Message ----- 
> From: "Che" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Saturday, February 18, 2006 3:53 AM
> Subject: audyssey: New Racing game and question for developers
>
>
>>  I am currently developing a futuristic racing game titled Rail Racer.
>>  The game uses the mouse for primary control of the vehicles, pushing the
>> mouse forward is like holding down an accelerator pedal, left and right
>> mouse buttons shift down and up respectively, and moving the mouse left
>> and
>> right leans the vehicle left and right on the rail for taking curves.
>>  The game is about 75% finished, and as I get closer to finishing it, I
>> will release more details here and on my website.
>>  Anyhow, I have a question for you game developers out there.  I am using
>> SAPI in comination with the keyboard to give feedback about the vehicle.
>> For instance, tapping the s key will read aloud ones speed, r will read
>> RPM
>> and so forth.
>>  Unfortunately, when the SAPI voice is talking, all other computations
>> stop, as well as any unlooped sound output.  For instance, if I do a 
>> check
>> of my RPM during a lap, and it takes two seconds for the voice to tell me
>> my
>> RPM is 9500, it will take me an extra two seconds to finish my lap.
>>  As well, I have a sound that plays every fifty feet , so one has a
>> general
>> idea how fast one is going dependant on the frequency of this sound.  But
>> when SAPI is talking, this sound does not play.
>>  Is there any way around this?  I think I can more or less fix the 
>> problem
>> with the lost time by using a timing variable and environment.tickCount,
>> but
>> what about the sounds?
>>  I have the SAPI section on a different thread from the rest, but even
>> this
>> isn't helping.
>>  Any advice, ideas, or suggestions are warmly welcomed, and feel free to
>> write me off list at the below email.
>>  Thanks much,
>>  Che
>>  [EMAIL PROTECTED]
>> msn: [EMAIL PROTECTED]
>>
>>
>>
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