Hi, Matt.
Thanks. I only wish I had taken more time to research security before I 
began writing STFC. If I had known how security week the final product 
would be I would have of course done things much different. As it stands 
I can not release the game as is, as any reasonably compatent hacker 
could crack the game in a matter of minutes which is not exceptable.
However, on the bright side of this I am finding out some good 
alternatives to doing things and if I choose that route USA Games not 
only will be more secure, but there are some extra bonuses involved.
I am currently strongly thinking of converting all projects to C++. Not 
only would I have a better security for the game there is better 
documentation for writing game scripting engines, better support for 
SAPI tts engines, etc.... So this might have a bright side to it.




matt wrote:
> That is bad news. I must commend you though for being a game creator who 
> comes out and says when something is going wrong. I do not mean anything bad 
> about anyone else just saying that is a cool thing to say. I wish you the 
> best of luck in fixing the problem. Later, Matt
> ----- Original Message ----- 
> From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Sunday, February 19, 2006 11:25 PM
> Subject: audyssey: USA Games news.
>
>
>   
>>
>> USA Games News
>>
>> 2/20/2006
>>
>> STFC Release in Doubt
>>
>> Greetings gamers,
>> We at USA Games have some good and bad news for our fans of STFC. The
>> good news the game is practically complete and is pretty reliable. The
>> bad news is that recently we have discovered some security issues with
>> the product which is of grave concern to me inparticular. As a result
>> this security issue could set development back for months, and at the
>> least a few weeks.
>> Unfortunately, the nature of the issue forces USA Games to choose
>> between two options. the first option is to pay a quite a sum of money
>> to purchase licenses for pro grade security applications. The second
>> option USA Games rewrites STFC in a language in which this security hole
>> is not a factor. As USA Games does not currently have the funds for the
>> former choice it will likely come down to the second choice. However,
>> after just completing the game I am not in any mood to start over and
>> port the current game to something new.
>> As a result of this security discovery USA Games is haulting production
>> on all of our titles until a suitable security can be devised. It is
>> possible some projects may have to be rewritten from scratch, or at the
>> very least wait until USA Games has enough funds to complete them using
>> pro grade security software.
>> I hope that in the future USA Games will be able to bring some truly
>> awesome titles to you all, but for the time being we will be returning
>> to research and experiment. Once we have something we are sure will work
>> for us we will continue production of our titles.
>> Thanks, and happy gaming.
>>
>>
>>
>> to leave send a blank Email to: [EMAIL PROTECTED]
>> You can contact the list owners/moderators by Emailing 
>> [EMAIL PROTECTED]
>> to go nomail send a blank message to: [EMAIL PROTECTED]
>> change "nomail" to "normal" to resume messages.
>> Yahoo! Groups Links
>>
>>
>>
>>
>>
>>
>>
>>     
>
>
>
> to leave send a blank Email to: [EMAIL PROTECTED]
> You can contact the list owners/moderators by Emailing [EMAIL PROTECTED]
> to go nomail send a blank message to: [EMAIL PROTECTED]
> change "nomail" to "normal" to resume messages. 
> Yahoo! Groups Links
>
>
>
>  
>
>
>
>
>   



to leave send a blank Email to: [EMAIL PROTECTED]
You can contact the list owners/moderators by Emailing [EMAIL PROTECTED]
to go nomail send a blank message to: [EMAIL PROTECTED]
change "nomail" to "normal" to resume messages. 
Yahoo! Groups Links

<*> To visit your group on the web, go to:
    http://groups.yahoo.com/group/blindgamers/

<*> To unsubscribe from this group, send an email to:
    [EMAIL PROTECTED]

<*> Your use of Yahoo! Groups is subject to:
    http://docs.yahoo.com/info/terms/
 


Reply via email to