I think but don't quote me on this one but just sfx alone are quite cheap.
We couldn't afford voice acter files, but sfx I think so.
With stfc, a load of stuff came from the net.
At 02:52 p.m. 22/02/2006, you wrote:
> Sorry if I am mistaken here, but is the game you guys are referring to
>based in the Star Trek universe?
> If so, I am curious how you can afford the licensing fees that Paramount
>pictures requires for such projects, or if there is some kind of loophole
>there. Same goes for LucasFilm and any thoughts of a Star Wars game.
> Thanks for any info,
> Che
>
>----- Original Message -----
>From: "Thomas Ward" <[EMAIL PROTECTED]>
>To: <[email protected]>
>Sent: Tuesday, February 21, 2006 6:36 PM
>Subject: Re: audyssey: USA Games news.
>
>
>> Hi.
>> I have been having the same thoughts.
>>
>> Yohandy wrote:
>>> Hey, I have an idea. If you release the game free, you wouldn't have to
>>> worry about people hacking it. I mean think about it, is it worth
>>> buying a
>>> program that costs about 2000 bucks? A developer doesn't really know how
>>> many sales they are going to have. what if they only sell 1 coppy of the
>>> game, and invested that cash for nothing?
>>> Another option is to leave the game as is. Honest people won't crack
>>> it. If
>>> they do that, then they probably would've done it no matter how
>>> difficult.
>>> Hacking is like a business nowadays. *grin*
>>> On the other hand, if you attempt to fix it and it takes another year for
>>> the game to come out, then you wouldn't be making any money now
>>> anyways. And
>>> would you actually program the entire game from scratch? If that's the
>>> case,
>>> then you can just start coding a new game all together. Just my views and
>>> oppinions.
>>>
>>> ----- Original Message -----
>>> From: "shaun everiss" <[EMAIL PROTECTED]>
>>> To: <[email protected]>
>>> Sent: Monday, February 20, 2006 10:18 PM
>>> Subject: Re: audyssey: USA Games news.
>>>
>>>
>>> > Hmmm.
>>> > How long would the report take?
>>> > As supposed to finnishing the current game?
>>> > We have one big hole but do we have everything else?
>>> > So you wish to report, how long will the conversion take.
>>> > Say it takes another year.
>>> > Do we even have a directx 8 or 9 for c++.
>>> > If not I wouldn't recomend you move, at least with this title, your
>>> choice
>>> > on others.
>>> > But report by all means.
>>> > I can wait another few months, only a few though.
>>> > Either way, a report means we will need to test more.
>>> > Which c++ will you use?
>>> > At 02:44 p.m. 21/02/2006, you wrote:
>>> >>Everything is ready to go except the autopilot for closest starbase
>>> >>and
>>> >>starship. As well as some miner bugs.
>>> >>Other than that it works pretty good.
>>> >>
>>> >>
>>> >>shaun everiss wrote:
>>> >>> Thats a point tom.
>>> >>> Ho finnished is this game.
>>> >>> If its like done just release it.
>>> >>> If you don't feel comfortable, could you at least release it in its
>>> >>> current port to the private testers?
>>> >>> At least until you have the other port ready.
>>> >>> The thing is how long will another port take?
>>> >>> How long will a full report to c++ take?
>>> >>> Including the usagames dll resource kit, engine and games currently
>>> >>> in
>>> >>> production, including, stfc and all other titles you are doing?
>>> >>> At 12:07 p.m. 21/02/2006, you wrote:
>>> >>> >hi
>>> >>> >
>>> >>> >i'd just release the game now and if people hack it so what, it
>>> >>> >gonna
>>> >>> happen
>>> >>> >that the way of life
>>> >>> >as liam says, honest people will buy it, dishonest, won't
>>> >>> >To be fair this security issue should have been checked out before
>>> >>> >development, if this was an issue with dot net
>>> >>> >not flaming just pointing out and commenting
>>> >>> >regards, will
>>> >>> >
>>> >>> >----- Original Message -----
>>> >>> >From: "Thomas Ward" <[EMAIL PROTECTED]>
>>> >>> >To: <[email protected]>
>>> >>> >Sent: Monday, February 20, 2006 9:37 PM
>>> >>> >Subject: Re: audyssey: USA Games news.
>>> >>> >
>>> >>> >
>>> >>> >> Hi, Shaun.
>>> >>> >> yes, that is correct. we have to start over from scratch if we
>>> >>> switch to
>>> >>> >> C++.
>>> >>> >>
>>> >>> >>
>>> >>> >> shaun everiss wrote:
>>> >>> >>> so this means you need to redo the usagames engine to then?
>>> >>> >>> At 08:58 a.m. 21/02/2006, you wrote:
>>> >>> >>>
>>> >>> >>>> Hi, Shaun.
>>> >>> >>>> I really can't even begin to make a guess at when the updated
>>> >>> STFC 1.0
>>> >>> >>>> would be ready. As you might guess some code can be directly
>>> >>> copied or
>>> >>> >>>> salvaged, and some of it has to be rewritten do to C++ specific
>>> >>> language
>>> >>> >>>> requirements.
>>> >>> >>>> One thing right now is I don't have the USA Games engine now
>>> >>> >>>> that
>>> >>> it has
>>> >>> >>>> the same security issues as the game so everything is upside
>>> >>> down, and
>>> >>> >>>> needs to be rethought from the ground up.
>>> >>> >>>>
>>> >>> >>>>
>>> >>> >>>> shaun everiss wrote:
>>> >>> >>>>
>>> >>> >>>>> I understand, gmagames have a system hardware id bassed system,
>>> >>> >>>>> and
>>> >>> >>>>> others have simular id based systems.
>>> >>> >>>>> Just don't go the way of ms with activation punnishing the
>>> >>> >>>>> lagit
>>> >>> guys
>>> >>> >>>>> thats all.
>>> >>> >>>>> Also if you decide to make your data files non hackable,
>>> there are
>>> >>> >>>>> those of us that contribute sound and like to look at our
>>> >>> >>>>> sounds
>>> >>> we put
>>> >>> >>>>> in places.
>>> >>> >>>>> When will the stfc port be ready in the new c++ code?
>>> >>> >>>>> At 09:53 p.m. 20/02/2006, you wrote:
>>> >>> >>>>>
>>> >>> >>>>>
>>> >>> >>>>>> Hi, Shaun.
>>> >>> >>>>>> While it is true there is no way for a developer to absolutely
>>> >>> secure
>>> >>> >>>>>> a
>>> >>> >>>>>> product from theft, cracks, and piracy there are ways to
>>> make it
>>> >>> >>>>>> harder
>>> >>> >>>>>> and minimize the chances.
>>> >>> >>>>>> If you think of it this way you can't completely secure your
>>> >>> home from
>>> >>> >>>>>> burglers, but you will do whatever is necessary to make it
>>> >>> >>>>>> harder.
>>> >>> >>>>>> Before you leave you check the windows to make sure they are
>>> >>> down and
>>> >>> >>>>>> locked, lock the doors, and if you have one arm the security
>>> >>> >>>>>> panel.
>>> >>> >>>>>> Noone I know of in a high crime neighborhood leaves for work
>>> >>> with the
>>> >>> >>>>>> back door unlocked, an open window for people to crawl in to,
>>> >>> or owns
>>> >>> >>>>>> a
>>> >>> >>>>>> security panel and decides to leave it off. They would at
>>> least
>>> >>> >>>>>> do
>>> >>> >>>>>> those
>>> >>> >>>>>> security measures to make sure their home was safer than it
>>> would
>>> >>> >>>>>> otherwise have been.
>>> >>> >>>>>> As for piracy in this comunity sad to say, but I recently
>>> found
>>> >>> >>>>>> out
>>> >>> >>>>>> there were an alarming number of accessible gamers pirating
>>> GMA's
>>> >>> >>>>>> Shades
>>> >>> >>>>>> of Doom 1.0. Even though there were plenty of honest gamers
>>> >>> like me
>>> >>> >>>>>> who
>>> >>> >>>>>> baught their copies GMA and my company USA Games must
>>> protect our
>>> >>> >>>>>> games
>>> >>> >>>>>>
>>> >>> >>>>>>
>>> >>> >>>>> >from those less than honest people as best we can.
>>> >>> >>>>>
>>> >>> >>>>>
>>> >>> >>>>>> shaun everiss wrote:
>>> >>> >>>>>>
>>> >>> >>>>>>
>>> >>> >>>>>>> Well I suppose you know what you are doing.
>>> >>> >>>>>>> Its however good to note that nothing is secure, as you
>>> >>> >>>>>>> can't
>>> >>> secure
>>> >>> >>>>>>> for everything and or anything.
>>> >>> >>>>>>> I would never hack a program though.
>>> >>> >>>>>>> I am not like that.
>>> >>> >>>>>>> At 08:55 p.m. 20/02/2006, you wrote:
>>> >>> >>>>>>>
>>> >>> >>>>>>>
>>> >>> >>>>>>>
>>> >>> >>>>>>>> Hi, Matt.
>>> >>> >>>>>>>> Thanks. I only wish I had taken more time to research
>>> security
>>> >>> >>>>>>>> before I
>>> >>> >>>>>>>> began writing STFC. If I had known how security week the
>>> final
>>> >>> >>>>>>>> product
>>> >>> >>>>>>>> would be I would have of course done things much different.
>>> >>> As it
>>> >>> >>>>>>>> stands
>>> >>> >>>>>>>> I can not release the game as is, as any reasonably
>>> >>> >>>>>>>> compatent
>>> >>> hacker
>>> >>> >>>>>>>> could crack the game in a matter of minutes which is not
>>> >>> exceptable.
>>> >>> >>>>>>>> However, on the bright side of this I am finding out some
>>> good
>>> >>> >>>>>>>> alternatives to doing things and if I choose that route USA
>>> >>> Games
>>> >>> >>>>>>>> not
>>> >>> >>>>>>>> only will be more secure, but there are some extra bonuses
>>> >>> involved.
>>> >>> >>>>>>>> I am currently strongly thinking of converting all projects
>>> >>> to C++.
>>> >>> >>>>>>>> Not
>>> >>> >>>>>>>> only would I have a better security for the game there is
>>> >>> >>>>>>>> better
>>> >>> >>>>>>>> documentation for writing game scripting engines, better
>>> >>> support for
>>> >>> >>>>>>>> SAPI tts engines, etc.... So this might have a bright
>>> side to
>>> >>> >>>>>>>> it.
>>> >>> >>>>>>>>
>>> >>> >>>>>>>>
>>> >>> >>>>>>>>
>>> >>> >>>>>>>>
>>> >>> >>>>>>>> matt wrote:
>>> >>> >>>>>>>>
>>> >>> >>>>>>>>
>>> >>> >>>>>>>>
>>> >>> >>>>>>>>> That is bad news. I must commend you though for being a
>>> >>> >>>>>>>>> game
>>> >>> >>>>>>>>> creator who
>>> >>> >>>>>>>>> comes out and says when something is going wrong. I do not
>>> >>> >>>>>>>>> mean
>>> >>> >>>>>>>>> anything bad
>>> >>> >>>>>>>>> about anyone else just saying that is a cool thing to say.
>>> >>> >>>>>>>>> I
>>> >>> wish
>>> >>> >>>>>>>>> you the
>>> >>> >>>>>>>>> best of luck in fixing the problem. Later, Matt
>>> >>> >>>>>>>>> ----- Original Message -----
>>> >>> >>>>>>>>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>>> >>> >>>>>>>>> To: <[email protected]>
>>> >>> >>>>>>>>> Sent: Sunday, February 19, 2006 11:25 PM
>>> >>> >>>>>>>>> Subject: audyssey: USA Games news.
>>> >>> >>>>>>>>>
>>> >>> >>>>>>>>>
>>> >>> >>>>>>>>>
>>> >>> >>>>>>>>>
>>> >>> >>>>>>>>>
>>> >>> >>>>>>>>>
>>> >>> >>>>>>>>>> USA Games News
>>> >>> >>>>>>>>>>
>>> >>> >>>>>>>>>> 2/20/2006
>>> >>> >>>>>>>>>>
>>> >>> >>>>>>>>>> STFC Release in Doubt
>>> >>> >>>>>>>>>>
>>> >>> >>>>>>>>>> Greetings gamers,
>>> >>> >>>>>>>>>> We at USA Games have some good and bad news for our fans
>>> >>> >>>>>>>>>> of
>>> >>> STFC.
>>> >>> >>>>>>>>>> The
>>> >>> >>>>>>>>>> good news the game is practically complete and is pretty
>>> >>> reliable.
>>> >>> >>>>>>>>>> The
>>> >>> >>>>>>>>>> bad news is that recently we have discovered some security
>>> >>> issues
>>> >>> >>>>>>>>>> with
>>> >>> >>>>>>>>>> the product which is of grave concern to me
>>> inparticular. As
>>> >>> >>>>>>>>>> a
>>> >>> >>>>>>>>>> result
>>> >>> >>>>>>>>>> this security issue could set development back for months,
>>> >>> and at
>>> >>> >>>>>>>>>> the
>>> >>> >>>>>>>>>> least a few weeks.
>>> >>> >>>>>>>>>> Unfortunately, the nature of the issue forces USA Games to
>>> >>> choose
>>> >>> >>>>>>>>>> between two options. the first option is to pay a quite a
>>> >>> sum of
>>> >>> >>>>>>>>>> money
>>> >>> >>>>>>>>>> to purchase licenses for pro grade security
>>> applications. The
>>> >>> >>>>>>>>>> second
>>> >>> >>>>>>>>>> option USA Games rewrites STFC in a language in which this
>>> >>> >>>>>>>>>> security hole
>>> >>> >>>>>>>>>> is not a factor. As USA Games does not currently have the
>>> >>> funds
>>> >>> >>>>>>>>>> for the
>>> >>> >>>>>>>>>> former choice it will likely come down to the second
>>> choice.
>>> >>> >>>>>>>>>> However,
>>> >>> >>>>>>>>>> after just completing the game I am not in any mood to
>>> >>> start over
>>> >>> >>>>>>>>>> and
>>> >>> >>>>>>>>>> port the current game to something new.
>>> >>> >>>>>>>>>> As a result of this security discovery USA Games is
>>> haulting
>>> >>> >>>>>>>>>> production
>>> >>> >>>>>>>>>> on all of our titles until a suitable security can be
>>> >>> devised. It
>>> >>> >>>>>>>>>> is
>>> >>> >>>>>>>>>> possible some projects may have to be rewritten from
>>> >>> scratch, or
>>> >>> >>>>>>>>>> at the
>>> >>> >>>>>>>>>> very least wait until USA Games has enough funds to
>>> >>> complete them
>>> >>> >>>>>>>>>> using
>>> >>> >>>>>>>>>> pro grade security software.
>>> >>> >>>>>>>>>> I hope that in the future USA Games will be able to bring
>>> >>> >>>>>>>>>> some
>>> >>> >>>>>>>>>> truly
>>> >>> >>>>>>>>>> awesome titles to you all, but for the time being we
>>> will be
>>> >>> >>>>>>>>>> returning
>>> >>> >>>>>>>>>> to research and experiment. Once we have something we are
>>> >>> >>>>>>>>>> sure
>>> >>> >>>>>>>>>> will work
>>> >>> >>>>>>>>>> for us we will continue production of our titles.
>>> >>> >>>>>>>>>> Thanks, and happy gaming.
>>> >>> >>>>>>>>>>
>>> >>> >>>>>>>>>>
>>> >>> >>>>>>>>>>
>>> >>> >>>>>>>>>> to leave send a blank Email to:
>>> >>> >>>>>>>>>> [EMAIL PROTECTED]
>>> >>> >>>>>>>>>> You can contact the list owners/moderators by Emailing
>>> >>> >>>>>>>>>> [EMAIL PROTECTED]
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>>> >>> >>>>>>>>>> Yahoo! Groups Links
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>>> >>> >>>>>>>>>>
>>> >>> >>>>>>>>>>
>>> >>> >>>>>>>>>>
>>> >>> >>>>>>>>>>
>>> >>> >>>>>>>>>>
>>> >>> >>>>>>>>>>
>>> >>> >>>>>>>>>>
>>> >>> >>>>>>>>>>
>>> >>> >>>>>>>>>>
>>> >>> >>>>>>>>>>
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>>> >>>
>>> >>>
>>> >>>
>>> >>> SPONSORED LINKS
>>> >>> Visually impaired product
>>> >>>
>>> <http://groups.yahoo.com/gads?t=ms&k=Visually+impaired+product&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+chess+games&c=6&s=162&.sig=VPIm_ssPSG5c4KoEkDwyyA>>
>>>
>>> <http://groups.yahoo.com/gads?t=ms&k=Visually+impaired+product&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+chess+games&c=6&s=162&.sig=VPIm_ssPSG5c4KoEkDwyyA>>
>>> >>> Visually impaired
>>> >>>
>>> <http://groups.yahoo.com/gads?t=ms&k=Visually+impaired&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+chess+games&c=6&s=162&.sig=-2iuidI2uo71hovbr5tgGg>>
>>>
>>> <http://groups.yahoo.com/gads?t=ms&k=Visually+impaired&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+chess+games&c=6&s=162&.sig=-2iuidI2uo71hovbr5tgGg>>
>>> >>> Computer game design schools
>>> >>>
>>> <http://groups.yahoo.com/gads?t=ms&k=Computer+game+design+schools&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+chess+games&c=6&s=162&.sig=4_wHdQhjgMzl2dVNjfdYrg>>
>>>
>>> <http://groups.yahoo.com/gads?t=ms&k=Computer+game+design+schools&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+chess+games&c=6&s=162&.sig=4_wHdQhjgMzl2dVNjfdYrg>>
>>> >>>
>>> >>> Computer games
>>> >>>
>>> <http://groups.yahoo.com/gads?t=ms&k=Computer+games&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+chess+games&c=6&s=162&.sig=lEytAuoy3zDHt_rUdgxW1A>>
>>>
>>> <http://groups.yahoo.com/gads?t=ms&k=Computer+games&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+chess+games&c=6&s=162&.sig=lEytAuoy3zDHt_rUdgxW1A>>
>>> >>> Computer game magazine
>>> >>>
>>> <http://groups.yahoo.com/gads?t=ms&k=Computer+game+magazine&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+chess+games&c=6&s=162&.sig=_ldmWpxT-POO-lnvfAX2PA>>
>>>
>>> <http://groups.yahoo.com/gads?t=ms&k=Computer+game+magazine&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+chess+games&c=6&s=162&.sig=_ldmWpxT-POO-lnvfAX2PA>>
>>> >>> Computer chess games
>>> >>>
>>> <http://groups.yahoo.com/gads?t=ms&k=Computer+chess+games&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+chess+games&c=6&s=162&.sig=hli5UanEk7GxG0xMy5qE8Q>>
>>>
>>> <http://groups.yahoo.com/gads?t=ms&k=Computer+chess+games&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+chess+games&c=6&s=162&.sig=hli5UanEk7GxG0xMy5qE8Q>>
>>> >>>
>>> >>>
>>> >>>
>>> >>>
>>> ------------------------------------------------------------------------
>>> >>> YAHOO! GROUPS LINKS
>>> >>>
>>> >>> * Visit your group "blindgamers
>>> >>> <http://groups.yahoo.com/group/blindgamers>" on the web.
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>>> >>>
>>> >>>
>>> >>>
>>> ------------------------------------------------------------------------
>>> >>>
>>> >>
>>> >>
>>> >>
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>>> >>
>>> >
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>>> >
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>>> >
>>> >
>>> >
>>> >
>>> >
>>> >
>>>
>>>
>>>
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>>>
>>>
>>>
>>> SPONSORED LINKS
>>> Visually impaired product
>>> <http://groups.yahoo.com/gads?t=ms&k=Visually+impaired+product&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+chess+games&c=6&s=162&.sig=VPIm_ssPSG5c4KoEkDwyyA>
>>> Visually impaired
>>> <http://groups.yahoo.com/gads?t=ms&k=Visually+impaired&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+chess+games&c=6&s=162&.sig=-2iuidI2uo71hovbr5tgGg>
>>> Computer game design schools
>>> <http://groups.yahoo.com/gads?t=ms&k=Computer+game+design+schools&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+chess+games&c=6&s=162&.sig=4_wHdQhjgMzl2dVNjfdYrg>
>>>
>>> Computer games
>>> <http://groups.yahoo.com/gads?t=ms&k=Computer+games&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+chess+games&c=6&s=162&.sig=lEytAuoy3zDHt_rUdgxW1A>
>>> Computer game magazine
>>> <http://groups.yahoo.com/gads?t=ms&k=Computer+game+magazine&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+chess+games&c=6&s=162&.sig=_ldmWpxT-POO-lnvfAX2PA>
>>> Computer chess games
>>> <http://groups.yahoo.com/gads?t=ms&k=Computer+chess+games&w1=Visually+impaired+product&w2=Visually+impaired&w3=Computer+game+design+schools&w4=Computer+games&w5=Computer+game+magazine&w6=Computer+chess+games&c=6&s=162&.sig=hli5UanEk7GxG0xMy5qE8Q>
>>>
>>>
>>>
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