That was exactly what I was trying to say in that post. Okay, I'll deal with SS's, but I need 3D.
----- Original Message ----- From: "Petr Bláha" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Sunday, February 26, 2006 9:43 PM Subject: Re: audyssey: The future of Alchemy's games > Whether sidescroller or not, that is question. > For example Superliam is Sidescroller and it is apsolutely cool, > interesting, i played demo for many times, cause i still wanted to be > betteer and better. > But in case of monty? What a pity it's only sidescroller. Do you remember > aztec temple level in Monkey busyness? It was 3D and if monty had been > developed the same way as it, that would be much more impressive feeling > to > play it. > I don't want to flame someone, thats just my oppinion. > ----- Original Message ----- > From: "Orin" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Sunday, February 26, 2006 10:27 PM > Subject: Re: audyssey: The future of Alchemy's games > > >> Well, what really pist me off is that we had to go through this crap. We >> had >> to hear those announcements of "The full version will be out on <date>, >> when >> he knew dam well it wasn't coming out, he wanted to release the demo to >> make >> us happy and than disappear afterwards. But I guess that's what we expect >> from a guy who needs to go to high school again in regards to business. I >> swear, if I was a game developer selling games, I'd probably make alot >> more >> money than he would, not to mention the fact of setting good prices, not >> make a side scroller fiffty dollars. I don't even think the sighted >> market >> has side scrollers anymore. They have 3d games, which is what we need. >> Game >> developers say they don't have time? If they have time to build all these >> side scrollers, than they certainly have time to build a proper true 3D >> game >> like max was going to be, but the people in the so called community runed >> it, which isn't the case. It was him, parly. I mean, look. James might by >> lying to us again, or he was, rather, so therefore, that's why he doesn't >> wanna creat games anymore. He fears that if he does create games, he will >> never be trusted. If i remember correctly, after the demo was released he >> said he'd release the full version, and he nacked the price up to a >> wapping >> $39.95 and said it was shipping. That was a lye, because if the other >> levels >> in the game waren't designed yet, how could it be shipping? That just >> doesn't make sense to me. >> >> So, the quote of the day is, "Alchemy game studeos is like a jigsaw >> puzzle; >> or puzzle, because you don't know what he'll be doing/saying next and not >> really doing said things. >> >> That's my prospective on the whole subject, I mean, it's great that Tom >> is >> taking it over. But that's my subject on Alchemy's Games. I think if Tom >> is >> doing raceway etc, he should start making 3d games now, since that was >> what >> Alchemy was going to do. >> >> Orin. >> >> P.S. To making 3D games, it not only takes time, but reading. If you have >> the time to read things about direct X and 3D sound, please don't waist >> time >> doing so. I don't mean to get or start a flame war, but I don't have the >> time, or the brain, to develop games, and I'd like to see more 3D. Okay, >> side scrollar is okay but it's pretty much out of standards now. >> >> >> ----- Original Message ----- >> From: "brenda green" <[EMAIL PROTECTED]> >> To: <[email protected]> >> Sent: Sunday, February 26, 2006 8:01 AM >> Subject: Re: audyssey: The future of Alchemy's games >> >> >>> Well Tom, all I can say here is it's nice to finally find out what is >>> really >>> happening with these games. >>> >>> As for saying "I told you so", I can't say that because I really didn't >>> say >>> anything just copied requests for pre-orders and release dates. What I >>> will >>> say is instead of spending time flaming me, perhaps those people should >>> have >>> spent the time considering the information given in my posts. My posts >>> were >>> not opinion and they were not flaming. They simply stated facts given by >>> a >>> developer. >>> >>> >>> >>> to leave send a blank Email to: [EMAIL PROTECTED] >>> You can contact the list owners/moderators by Emailing >>> [EMAIL PROTECTED] >>> to go nomail send a blank message to: [EMAIL PROTECTED] >>> change "nomail" to "normal" to resume messages. >>> Yahoo! Groups Links >>> >>> >>> >>> >>> >>> >>> >> >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing >> [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> Yahoo! Groups Links >> >> >> >> >> >> >> > > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
