I don't want to say that Monty is bat game or sthk like that.
Just wanted to say that i prefer 3D, but sidescroller game can be good idea 
as well.
Solution of this can be possibility of switching between 3D and sidescroller 
mode.
What do you thing Thomas?
I am not a programmer so can't say how itis or it isn't difficult to insert 
this into a monty. Just an idea.
----- Original Message ----- 
From: "Petr Bláha" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, February 27, 2006 6:05 AM
Subject: Re: audyssey: The future of Alchemy's games


> But in 3D you have much more possibilities what to do.
> And the biggest adwantage, it is more realistic as sidescroller.
> ----- Original Message ----- 
> From: "Charles Rivard" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Monday, February 27, 2006 3:50 AM
> Subject: Re: audyssey: The future of Alchemy's games
>
>
>>I think that the game that Monty is based on was a side scroller, and
>>that's
>> why Monty is a side scroller.  It is supposed to be pretty much like the
>> old
>> game for sighted people, but accessible to the blind.  If it were more
>> like
>> Monkey Business, it would not be Montyzuma's Revenge.
>> ----- Original Message ----- 
>> From: "Petr Bláha" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Sunday, February 26, 2006 7:43 PM
>> Subject: Re: audyssey: The future of Alchemy's games
>>
>>
>>> Whether sidescroller or not, that is question.
>>> For example Superliam is Sidescroller and it is apsolutely cool,
>>> interesting, i played demo for many times, cause i still wanted to be
>>> betteer and better.
>>> But in case of monty? What a pity it's only sidescroller. Do you 
>>> remember
>>> aztec temple level in Monkey busyness? It was 3D and if monty had been
>>> developed the same way as it, that would be much more impressive feeling
>>> to
>>> play it.
>>> I don't want to flame someone, thats just my oppinion.
>>> ----- Original Message ----- 
>>> From: "Orin" <[EMAIL PROTECTED]>
>>> To: <[email protected]>
>>> Sent: Sunday, February 26, 2006 10:27 PM
>>> Subject: Re: audyssey: The future of Alchemy's games
>>>
>>>
>>>> Well, what really pist me off is that we had to go through this crap. 
>>>> We
>>>> had
>>>> to hear those announcements of "The full version will be out on <date>,
>>>> when
>>>> he knew dam well it wasn't coming out, he wanted to release the demo to
>>>> make
>>>> us happy and than disappear afterwards. But I guess that's what we
>>>> expect
>>>> from a guy who needs to go to high school again in regards to business.
>>>> I
>>>> swear, if I was a game developer selling games, I'd probably make alot
>>>> more
>>>> money than he would, not to mention the fact of setting good prices, 
>>>> not
>>>> make a side scroller fiffty dollars. I don't even think the sighted
>>>> market
>>>> has side scrollers anymore. They have 3d games, which is what we need.
>>>> Game
>>>> developers say they don't have time? If they have time to build all
>>>> these
>>>> side scrollers, than they certainly have time to build a proper true 3D
>>>> game
>>>> like max was going to be, but the people in the so called community
>>>> runed
>>>> it, which isn't the case. It was him, parly. I mean, look. James might
>>>> by
>>>> lying to us again, or he was, rather, so therefore, that's why he
>>>> doesn't
>>>> wanna creat games anymore. He fears that if he does create games, he
>>>> will
>>>> never be trusted. If i remember correctly, after the demo was released
>>>> he
>>>> said he'd release the full version, and he nacked the price up to a
>>>> wapping
>>>> $39.95 and said it was shipping. That was a lye, because if the other
>>>> levels
>>>> in the game waren't designed yet, how could it be shipping? That just
>>>> doesn't make sense to me.
>>>>
>>>> So, the quote of the day is, "Alchemy game studeos is like a jigsaw
>>>> puzzle;
>>>> or puzzle, because you don't know what he'll be doing/saying next and
>>>> not
>>>> really doing said things.
>>>>
>>>> That's my prospective on the whole subject, I mean, it's great that Tom
>>>> is
>>>> taking it over. But that's my subject on Alchemy's Games. I think if 
>>>> Tom
>>>> is
>>>> doing raceway etc, he should start making 3d games now, since that was
>>>> what
>>>> Alchemy was going to do.
>>>>
>>>> Orin.
>>>>
>>>> P.S. To making 3D games, it not only takes time, but reading. If you
>>>> have
>>>> the time to read things about direct X and 3D sound, please don't waist
>>>> time
>>>> doing so. I don't mean to get or start a flame war, but I don't have 
>>>> the
>>>> time, or the brain, to develop games, and I'd like to see more 3D. 
>>>> Okay,
>>>> side scrollar is okay but it's pretty much out of standards now.
>>>>
>>>>
>>>> ----- Original Message ----- 
>>>> From: "brenda green" <[EMAIL PROTECTED]>
>>>> To: <[email protected]>
>>>> Sent: Sunday, February 26, 2006 8:01 AM
>>>> Subject: Re: audyssey: The future of Alchemy's games
>>>>
>>>>
>>>>> Well Tom, all I can say here is it's nice to finally find out what is
>>>>> really
>>>>> happening with these games.
>>>>>
>>>>> As for saying "I told you so", I can't say that because I really 
>>>>> didn't
>>>>> say
>>>>> anything just copied requests for pre-orders and release dates. What I
>>>>> will
>>>>> say is instead of spending time flaming me, perhaps those people 
>>>>> should
>>>>> have
>>>>> spent the time considering the information given in my posts. My posts
>>>>> were
>>>>> not opinion and they were not flaming. They simply stated facts given
>>>>> by
>>>>> a
>>>>> developer.
>>>>>
>>>>>
>>>>>
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>>>>>
>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>>
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