Hi.
The original Montezuma's Revenge for the Atari was a side-scroller. That 
is why James made it a side-scroller.
I agree it would be more interesting as a 3D FPS type game, but 
unfortunately that would require allot of extra work. Perhaps a 2.0 version?
For example let's say USA Games finishes this one and some down the road 
we design a game like it, but add in the features like that. I'm not 
saying I am going to do that, but it is an idea to think about.



Petr Bláha wrote:
> Whether sidescroller or not, that is question.
> For example Superliam is Sidescroller and it is apsolutely cool,
> interesting, i played demo for many times, cause i still wanted to be
> betteer and better.
> But in case of monty? What a pity it's only sidescroller. Do you remember
> aztec temple level in Monkey busyness? It was 3D and if monty had been
> developed the same way as it, that would be much more impressive 
> feeling to
> play it.
> I don't want to flame someone, thats just my oppinion.
> ----- Original Message -----
> From: "Orin" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Sunday, February 26, 2006 10:27 PM
> Subject: Re: audyssey: The future of Alchemy's games
>
>
> > Well, what really pist me off is that we had to go through this 
> crap. We
> > had
> > to hear those announcements of "The full version will be out on <date>,
> > when
> > he knew dam well it wasn't coming out, he wanted to release the demo to
> > make
> > us happy and than disappear afterwards. But I guess that's what we 
> expect
> > from a guy who needs to go to high school again in regards to 
> business. I
> > swear, if I was a game developer selling games, I'd probably make alot
> > more
> > money than he would, not to mention the fact of setting good prices, not
> > make a side scroller fiffty dollars. I don't even think the sighted 
> market
> > has side scrollers anymore. They have 3d games, which is what we need.
> > Game
> > developers say they don't have time? If they have time to build all 
> these
> > side scrollers, than they certainly have time to build a proper true 3D
> > game
> > like max was going to be, but the people in the so called community 
> runed
> > it, which isn't the case. It was him, parly. I mean, look. James 
> might by
> > lying to us again, or he was, rather, so therefore, that's why he 
> doesn't
> > wanna creat games anymore. He fears that if he does create games, he 
> will
> > never be trusted. If i remember correctly, after the demo was 
> released he
> > said he'd release the full version, and he nacked the price up to a
> > wapping
> > $39.95 and said it was shipping. That was a lye, because if the other
> > levels
> > in the game waren't designed yet, how could it be shipping? That just
> > doesn't make sense to me.
> >
> > So, the quote of the day is, "Alchemy game studeos is like a jigsaw
> > puzzle;
> > or puzzle, because you don't know what he'll be doing/saying next 
> and not
> > really doing said things.
> >
> > That's my prospective on the whole subject, I mean, it's great that 
> Tom is
> > taking it over. But that's my subject on Alchemy's Games. I think if 
> Tom
> > is
> > doing raceway etc, he should start making 3d games now, since that was
> > what
> > Alchemy was going to do.
> >
> > Orin.
> >
> > P.S. To making 3D games, it not only takes time, but reading. If you 
> have
> > the time to read things about direct X and 3D sound, please don't waist
> > time
> > doing so. I don't mean to get or start a flame war, but I don't have the
> > time, or the brain, to develop games, and I'd like to see more 3D. Okay,
> > side scrollar is okay but it's pretty much out of standards now.
> >
> >
> > ----- Original Message -----
> > From: "brenda green" <[EMAIL PROTECTED]>
> > To: <[email protected]>
> > Sent: Sunday, February 26, 2006 8:01 AM
> > Subject: Re: audyssey: The future of Alchemy's games
> >
> >
> >> Well Tom, all I can say here is it's nice to finally find out what is
> >> really
> >> happening with these games.
> >>
> >> As for saying "I told you so", I can't say that because I really didn't
> >> say
> >> anything just copied requests for pre-orders and release dates. What I
> >> will
> >> say is instead of spending time flaming me, perhaps those people should
> >> have
> >> spent the time considering the information given in my posts. My posts
> >> were
> >> not opinion and they were not flaming. They simply stated facts 
> given by
> >> a
> >> developer.
> >>
> >>
> >>
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