Hi, Will. As far as I know James hasn't any music for Montezuma's Revenge, but I could certainly obtain some kinds of music to put in the game to set the mood. As for the remaining levels I will wind up having to create them as well as update the primary source to correct some other issues.
will wrote: > hi tom > > do you have to code the other eight levels then? > the first two levels are completed i assume, but the full version has > music > as well? > regards, will > > ----- Original Message ----- > From: "Thomas Ward" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Monday, February 27, 2006 10:59 AM > Subject: Re: audyssey: The future of Alchemy's games > > > > Hi. > > The original Montezuma's Revenge for the Atari was a side-scroller. That > > is why James made it a side-scroller. > > I agree it would be more interesting as a 3D FPS type game, but > > unfortunately that would require allot of extra work. Perhaps a 2.0 > > version? > > For example let's say USA Games finishes this one and some down the road > > we design a game like it, but add in the features like that. I'm not > > saying I am going to do that, but it is an idea to think about. > > > > > > > > Petr Bláha wrote: > >> Whether sidescroller or not, that is question. > >> For example Superliam is Sidescroller and it is apsolutely cool, > >> interesting, i played demo for many times, cause i still wanted to be > >> betteer and better. > >> But in case of monty? What a pity it's only sidescroller. Do you > remember > >> aztec temple level in Monkey busyness? It was 3D and if monty had been > >> developed the same way as it, that would be much more impressive > >> feeling to > >> play it. > >> I don't want to flame someone, thats just my oppinion. > >> ----- Original Message ----- > >> From: "Orin" <[EMAIL PROTECTED]> > >> To: <[email protected]> > >> Sent: Sunday, February 26, 2006 10:27 PM > >> Subject: Re: audyssey: The future of Alchemy's games > >> > >> > >> > Well, what really pist me off is that we had to go through this > >> crap. We > >> > had > >> > to hear those announcements of "The full version will be out on > <date>, > >> > when > >> > he knew dam well it wasn't coming out, he wanted to release the > demo to > >> > make > >> > us happy and than disappear afterwards. But I guess that's what we > >> expect > >> > from a guy who needs to go to high school again in regards to > >> business. I > >> > swear, if I was a game developer selling games, I'd probably make > alot > >> > more > >> > money than he would, not to mention the fact of setting good prices, > >> > not > >> > make a side scroller fiffty dollars. I don't even think the sighted > >> market > >> > has side scrollers anymore. They have 3d games, which is what we > need. > >> > Game > >> > developers say they don't have time? If they have time to build all > >> these > >> > side scrollers, than they certainly have time to build a proper > true 3D > >> > game > >> > like max was going to be, but the people in the so called community > >> runed > >> > it, which isn't the case. It was him, parly. I mean, look. James > >> might by > >> > lying to us again, or he was, rather, so therefore, that's why he > >> doesn't > >> > wanna creat games anymore. He fears that if he does create games, he > >> will > >> > never be trusted. If i remember correctly, after the demo was > >> released he > >> > said he'd release the full version, and he nacked the price up to a > >> > wapping > >> > $39.95 and said it was shipping. That was a lye, because if the other > >> > levels > >> > in the game waren't designed yet, how could it be shipping? That just > >> > doesn't make sense to me. > >> > > >> > So, the quote of the day is, "Alchemy game studeos is like a jigsaw > >> > puzzle; > >> > or puzzle, because you don't know what he'll be doing/saying next > >> and not > >> > really doing said things. > >> > > >> > That's my prospective on the whole subject, I mean, it's great that > >> Tom is > >> > taking it over. But that's my subject on Alchemy's Games. I think if > >> Tom > >> > is > >> > doing raceway etc, he should start making 3d games now, since > that was > >> > what > >> > Alchemy was going to do. > >> > > >> > Orin. > >> > > >> > P.S. To making 3D games, it not only takes time, but reading. If you > >> have > >> > the time to read things about direct X and 3D sound, please don't > waist > >> > time > >> > doing so. I don't mean to get or start a flame war, but I don't have > >> > the > >> > time, or the brain, to develop games, and I'd like to see more 3D. > >> > Okay, > >> > side scrollar is okay but it's pretty much out of standards now. > >> > > >> > > >> > ----- Original Message ----- > >> > From: "brenda green" <[EMAIL PROTECTED]> > >> > To: <[email protected]> > >> > Sent: Sunday, February 26, 2006 8:01 AM > >> > Subject: Re: audyssey: The future of Alchemy's games > >> > > >> > > >> >> Well Tom, all I can say here is it's nice to finally find out > what is > >> >> really > >> >> happening with these games. > >> >> > >> >> As for saying "I told you so", I can't say that because I really > >> >> didn't > >> >> say > >> >> anything just copied requests for pre-orders and release dates. > What I > >> >> will > >> >> say is instead of spending time flaming me, perhaps those people > >> >> should > >> >> have > >> >> spent the time considering the information given in my posts. My > posts > >> >> were > >> >> not opinion and they were not flaming. They simply stated facts > >> given by > >> >> a > >> >> developer. > >> >> > >> >> > >> >> > >> >> to leave send a blank Email to: > >> >> [EMAIL PROTECTED] > >> >> You can contact the list owners/moderators by Emailing > >> >> [EMAIL PROTECTED] > >> >> to go nomail send a blank message to: > >> [EMAIL PROTECTED] > >> >> change "nomail" to "normal" to resume messages. > >> >> Yahoo! Groups Links > >> >> > >> >> > >> >> > >> >> > >> >> > >> >> > >> >> > >> > > >> > > >> > > >> > to leave send a blank Email to: > [EMAIL PROTECTED] > >> > You can contact the list owners/moderators by Emailing > >> > [EMAIL PROTECTED] > >> > to go nomail send a blank message to: > >> > [EMAIL PROTECTED] > >> > change "nomail" to "normal" to resume messages. > >> > Yahoo! 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