Hi, David.
Note, I haven't said I am not going to finish the Star Wars and star 
Trek titles, but am right now looking at the legality of doing so. It 
could be a major financial pitfall to fal in to if caught, and the 
companies decide to procicute.


david wrote:
> Yeah. But we're a whole new game company. There are star wars games 
> for the
> sighted, so why can't we have star wars games for the blind? It's not 
> fair
> thaat we should have to change ideas of a game just because some big 
> monster
> company might get a little upset. If i ever do learn a programming 
> language,
> I intend to make a star wars and star trek game.
> ----- Original Message -----
> From: "allan thompson" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Friday, March 03, 2006 11:37 AM
> Subject: Re: audyssey: USA Games Updates.
>
>
> > Hi Thomas,
> > I understand where you are coming from  for star wars. But when you 
> really
> > take a look at it, George Lucas  got his ideas from Japanese animei and
> > old
> > world war II dogfight footage. He has said this himself, stealing 
> the name
> > Jedi from a japanese show he had watched over in japan. In addition, 
> where
> > does the word Stormtrooper come from? His ideas are not original in
> > concept,
> > just original in his particular focus. With that said, I think enough
> > diffrences can be applied to make it happen.
> >
> > For example The Jedi and sith could be replaced with  a futuristic
> > knighthood that resembles more of the arthurian legends. Instead of
> > shining
> > armor, these knights or palidens could have power armor or force fields,
> > give them psionic powers or even magic to perform  certain powers that
> > could
> > replicate certain things without stepping on any toes. Such  rebellious
> > knights could splinter off and form their own evil league and there you
> > have
> > it.
> > There is no copyright license on a sword made of plasma, or  out of
> > electricity. I have seen comics and movies and tv shows and even stephen
> > king  use the light saber without ever  saying "this is a lightsaber"
> > I wouldn't give up on it. just because George Lucas thinks he can  own
> > imagination doesnt mean he is right.
> > I remember a long time ago when TSR the previous owners of Advanced
> > Dungeons
> > and Dragons went on the warpath sueing anyone they could for any content
> > that might contain their "work". This was back in the eighties and they
> > were
> > getting uptight about other role playing games using words such as
> > "strength" or "elf" .  In the end, it was ridiculous and they were
> > rightfully shut down from this  position. TSR did not own  those 
> words or
> > concepts and neither does George Lucas own  the words and   concept of
> > sword,robot,   telekinesis or knight.
> >
> > allan
> >
> >
> >
> > The truth will set you free...
> > Jesus of Nazareth  33 AD
> > ----- Original Message -----
> > From: "Thomas Ward" <[EMAIL PROTECTED]>
> > To: <[email protected]>
> > Sent: Friday, March 03, 2006 11:41 AM
> > Subject: Re: audyssey: USA Games Updates.
> >
> >
> >> Hi, Allan.
> >> Fortunately, Final conflict with a little work could in theory be
> >> converted to any space battle fleet game. Although the ship names would
> >> have to be changed, new effects, but in theory could be done. The
> >> problem would be in finding something which is equal quality to the 
> Star
> >> Trek name and sound effects. In this case converting Star Trek is
> >> probably easier.
> >> Star Wars is another matter. The sound effects, characters, and the
> >> entire concept of the Jedi Knights is what makes it what it is. Coming
> >> up with something like it just would not work without steeling 
> something
> >> from the name brand product.
> >> It is for this reason STFC may be released under a non-commercial
> >> license to avoid copyright suits, or any legal backlash.
> >>
> >>
> >>
> >>
> >>
> >> allan thompson wrote:
> >>> HiThomas,
> >>> I know the sounds of those products, like star trek and star wars
> >>> might be a
> >>> problem, but with some creative name changes, couldn't you put out the
> >>> same
> >>> exact game?
> >>> For example, changing The federation to the alliance, changing
> >>> lightsaber to
> >>> plasma sword and such.  The sounds I guess is what is really the issue
> >>> though. Not being a programmer in any way, I don't know how 
> difficult it
> >>> would be to switch  sound effects, or to create new ones.
> >>> allan
> >>> The truth will set you free...
> >>> Jesus of Nazareth  33 AD
> >>> ----- Original Message -----
> >>> From: "Thomas Ward" <[EMAIL PROTECTED]>
> >>> To: <[email protected]>
> >>> Sent: Friday, March 03, 2006 7:19 AM
> >>> Subject: Re: audyssey: USA Games Updates.
> >>>
> >>>
> >>> > Hi, Richard.
> >>> > Sorry, about that. I guess I should have updated the site to let
> >>> > everyone know what we were doing with that project.
> >>> > Since STFC is so close to being finished, and the Alchemy games have
> >>> > pre-orders attached to them we decided to work on all three of those
> >>> > games and get them released. For the time being SWJS is put on the
> >>> > back
> >>> > burner, and while not totally canceled we won't be working on it 
> until
> >>> > all three of the other titles are finished. We also still have
> >>> > concerns
> >>> > about copyrights, and are unsure if this would be a wise move 
> for USA
> >>> > Games. while the game would be popular with accessible gamers it 
> does
> >>> > carry the heavy wait of legal actions if Lucas Arts decided to bring
> >>> > forth a complaint.The same issue applies to STFC. We don't know 
> of any
> >>> > legal way of creating the accessible games gamers want without 
> paying
> >>> > out heavy royalty fees.
> >>> >
> >>> >
> >>> >
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