Hi, David. Note, I haven't said I am not going to finish the Star Wars and star Trek titles, but am right now looking at the legality of doing so. It could be a major financial pitfall to fal in to if caught, and the companies decide to procicute.
david wrote: > Yeah. But we're a whole new game company. There are star wars games > for the > sighted, so why can't we have star wars games for the blind? It's not > fair > thaat we should have to change ideas of a game just because some big > monster > company might get a little upset. If i ever do learn a programming > language, > I intend to make a star wars and star trek game. > ----- Original Message ----- > From: "allan thompson" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Friday, March 03, 2006 11:37 AM > Subject: Re: audyssey: USA Games Updates. > > > > Hi Thomas, > > I understand where you are coming from for star wars. But when you > really > > take a look at it, George Lucas got his ideas from Japanese animei and > > old > > world war II dogfight footage. He has said this himself, stealing > the name > > Jedi from a japanese show he had watched over in japan. In addition, > where > > does the word Stormtrooper come from? His ideas are not original in > > concept, > > just original in his particular focus. With that said, I think enough > > diffrences can be applied to make it happen. > > > > For example The Jedi and sith could be replaced with a futuristic > > knighthood that resembles more of the arthurian legends. Instead of > > shining > > armor, these knights or palidens could have power armor or force fields, > > give them psionic powers or even magic to perform certain powers that > > could > > replicate certain things without stepping on any toes. Such rebellious > > knights could splinter off and form their own evil league and there you > > have > > it. > > There is no copyright license on a sword made of plasma, or out of > > electricity. I have seen comics and movies and tv shows and even stephen > > king use the light saber without ever saying "this is a lightsaber" > > I wouldn't give up on it. just because George Lucas thinks he can own > > imagination doesnt mean he is right. > > I remember a long time ago when TSR the previous owners of Advanced > > Dungeons > > and Dragons went on the warpath sueing anyone they could for any content > > that might contain their "work". This was back in the eighties and they > > were > > getting uptight about other role playing games using words such as > > "strength" or "elf" . In the end, it was ridiculous and they were > > rightfully shut down from this position. TSR did not own those > words or > > concepts and neither does George Lucas own the words and concept of > > sword,robot, telekinesis or knight. > > > > allan > > > > > > > > The truth will set you free... > > Jesus of Nazareth 33 AD > > ----- Original Message ----- > > From: "Thomas Ward" <[EMAIL PROTECTED]> > > To: <[email protected]> > > Sent: Friday, March 03, 2006 11:41 AM > > Subject: Re: audyssey: USA Games Updates. > > > > > >> Hi, Allan. > >> Fortunately, Final conflict with a little work could in theory be > >> converted to any space battle fleet game. Although the ship names would > >> have to be changed, new effects, but in theory could be done. The > >> problem would be in finding something which is equal quality to the > Star > >> Trek name and sound effects. In this case converting Star Trek is > >> probably easier. > >> Star Wars is another matter. The sound effects, characters, and the > >> entire concept of the Jedi Knights is what makes it what it is. Coming > >> up with something like it just would not work without steeling > something > >> from the name brand product. > >> It is for this reason STFC may be released under a non-commercial > >> license to avoid copyright suits, or any legal backlash. > >> > >> > >> > >> > >> > >> allan thompson wrote: > >>> HiThomas, > >>> I know the sounds of those products, like star trek and star wars > >>> might be a > >>> problem, but with some creative name changes, couldn't you put out the > >>> same > >>> exact game? > >>> For example, changing The federation to the alliance, changing > >>> lightsaber to > >>> plasma sword and such. The sounds I guess is what is really the issue > >>> though. Not being a programmer in any way, I don't know how > difficult it > >>> would be to switch sound effects, or to create new ones. > >>> allan > >>> The truth will set you free... > >>> Jesus of Nazareth 33 AD > >>> ----- Original Message ----- > >>> From: "Thomas Ward" <[EMAIL PROTECTED]> > >>> To: <[email protected]> > >>> Sent: Friday, March 03, 2006 7:19 AM > >>> Subject: Re: audyssey: USA Games Updates. > >>> > >>> > >>> > Hi, Richard. > >>> > Sorry, about that. I guess I should have updated the site to let > >>> > everyone know what we were doing with that project. > >>> > Since STFC is so close to being finished, and the Alchemy games have > >>> > pre-orders attached to them we decided to work on all three of those > >>> > games and get them released. For the time being SWJS is put on the > >>> > back > >>> > burner, and while not totally canceled we won't be working on it > until > >>> > all three of the other titles are finished. We also still have > >>> > concerns > >>> > about copyrights, and are unsure if this would be a wise move > for USA > >>> > Games. while the game would be popular with accessible gamers it > does > >>> > carry the heavy wait of legal actions if Lucas Arts decided to bring > >>> > forth a complaint.The same issue applies to STFC. We don't know > of any > >>> > legal way of creating the accessible games gamers want without > paying > >>> > out heavy royalty fees. > >>> > > >>> > > >>> > > >>> > > >>> > to leave send a blank Email to: > >>> > [EMAIL PROTECTED] > >>> > You can contact the list owners/moderators by Emailing > >>> > [EMAIL PROTECTED] > >>> > to go nomail send a blank message to: > >>> > [EMAIL PROTECTED] > >>> > change "nomail" to "normal" to resume messages. > >>> > Yahoo! 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