I agree with Che. James should've told you what was going on with the engine. If you're having to reright the engines from scratch, and code most of the game, what was the point in buying it in the first place? That's not fair at all.
----- Original Message ----- From: "Che" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Monday, March 13, 2006 2:26 PM Subject: Re: audyssey: Monty and Raceway changes. > Do you mean to say That James did not tell you the level editors for > these > programs were designed only for the sighted? If he did not tell you about > this, he is at best deceitful. > Also, it seems you are locked into James' pricing, which I personally > felt > was too high. If you do drop prices, what about the people who have pre > ordered at the inflated level? > Not that any of this is my business, but you seem like a good guy to me > Thomas, and I would hate to see you get burned on this deal. > Take care, > Che > > ----- Original Message ----- > From: "Thomas Ward" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Monday, March 13, 2006 10:12 AM > Subject: audyssey: Monty and Raceway changes. > > >> >> Hi list, >> this is an informal update to let everyone know what the future plans >> will be for Raceway and Montezuma's Revenge. I realize many of you will >> be wanting a copy of one of these games soon, but unfortunately I have >> made some discoveries about the projects that will slow production time, >> and has to be addressed. That is why I am informing you all of this now >> so there is no surprises down the road. >> When I received the source code for the Montezuma's Revenge and Raceway >> engines I at first assumed that I would be able to patch the bugs in the >> current engine, create the new levels, and it would be done. >> Unfortunately, James North created a level editor that can only be used >> by someone with sight. The levels are drawn with the mouse, and then >> properties are set on those drawn areas. Since I am totally blind I have >> no way of actually creating the levels on my own using the original >> engine. The raceway engine has a track editor which is equally unusable >> by me. >> There is however a solution to this problem, but it is time consuming. I >> can rewrite the engines using a .NET language, include DirectX 9, and >> totally redesign the engines from the ground up to be fully accessible >> by me. Instead of drawing the levels I can hard code the levels and >> items such as walls, gems, doors, etc in to a 2D table called an array. >> Then, in my game engine I can scan the array to see if the player is >> near a wall, gem, on a ladder, etc.... That way will be completely >> accessible to me. >> Another issue is the current audio module in the Monty engine is causing >> problems with levels loading quickly. Since I am rewriting the engine >> from scratch I will of course use my own type of audio processing which >> will avoid this load issue with levels, and hopefully be easier on the >> sound hardware. >> One other good reason to actually do the rewrite is I can add game >> controllers to the Monty engine. That means in the new version you could >> use a joystick or game pad to play in addition to the keyboard. >> This is what is going on, and if you have suggestions say them now >> before I actually get the engine written. Smile. >> >> >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing >> [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> Yahoo! Groups Links >> >> >> >> >> >> >> >> > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
