Deceitful?? Before you answer, consider who had been expected to use the engine--a sighted person. The fact that it was not blind friendly probably never even crossed his mind. I can see where this would be an honest mistake.
----- Original Message ----- From: "Che" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Monday, March 13, 2006 12:26 PM Subject: Re: audyssey: Monty and Raceway changes. > Do you mean to say That James did not tell you the level editors for > these > programs were designed only for the sighted? If he did not tell you about > this, he is at best deceitful. > Also, it seems you are locked into James' pricing, which I personally > felt > was too high. If you do drop prices, what about the people who have pre > ordered at the inflated level? > Not that any of this is my business, but you seem like a good guy to me > Thomas, and I would hate to see you get burned on this deal. > Take care, > Che > > ----- Original Message ----- > From: "Thomas Ward" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Monday, March 13, 2006 10:12 AM > Subject: audyssey: Monty and Raceway changes. > > >> >> Hi list, >> this is an informal update to let everyone know what the future plans >> will be for Raceway and Montezuma's Revenge. I realize many of you will >> be wanting a copy of one of these games soon, but unfortunately I have >> made some discoveries about the projects that will slow production time, >> and has to be addressed. That is why I am informing you all of this now >> so there is no surprises down the road. >> When I received the source code for the Montezuma's Revenge and Raceway >> engines I at first assumed that I would be able to patch the bugs in the >> current engine, create the new levels, and it would be done. >> Unfortunately, James North created a level editor that can only be used >> by someone with sight. The levels are drawn with the mouse, and then >> properties are set on those drawn areas. Since I am totally blind I have >> no way of actually creating the levels on my own using the original >> engine. The raceway engine has a track editor which is equally unusable >> by me. >> There is however a solution to this problem, but it is time consuming. I >> can rewrite the engines using a .NET language, include DirectX 9, and >> totally redesign the engines from the ground up to be fully accessible >> by me. Instead of drawing the levels I can hard code the levels and >> items such as walls, gems, doors, etc in to a 2D table called an array. >> Then, in my game engine I can scan the array to see if the player is >> near a wall, gem, on a ladder, etc.... That way will be completely >> accessible to me. >> Another issue is the current audio module in the Monty engine is causing >> problems with levels loading quickly. Since I am rewriting the engine >> from scratch I will of course use my own type of audio processing which >> will avoid this load issue with levels, and hopefully be easier on the >> sound hardware. >> One other good reason to actually do the rewrite is I can add game >> controllers to the Monty engine. That means in the new version you could >> use a joystick or game pad to play in addition to the keyboard. >> This is what is going on, and if you have suggestions say them now >> before I actually get the engine written. Smile. >> >> >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing >> [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> Yahoo! Groups Links >> >> >> >> >> >> >> >> > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
