Greetings! Well time for me to chime in onthis subject. Yes! A pinball game could last four hours. Pinball games last as long as the player can keep the allotted number of balls alive. I have a pinball machine here in my home and when I could see me and a buddy had a two player game going that lasted almost three hours. We kept getting extra balls and such and the game seemed like it would never end. I understand the idea of a pause feature in pinball but it is Not how pinball is played. It's like if you start to get tired or fidgety it could affect your game. It's almost like in golf the argument about using a golf cart to get from hole to hole as opposed to walking. In conclusion I believe No Pause feature should be in pinball or Any arcade game. It's the console games that brought this feature into the gaming market any way. Sly's 2 cents! Game On! ----- Original Message ----- From: "Ryan Strunk" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Tuesday, March 28, 2006 8:06 AM Subject: RE: audyssey: current pinball extreme top 10 scores
> Not to mention a real life game of pinball probably doesn't take four > hours > to play. I see what Raul is driving at. > > Ryan > > -----Original Message----- > From: [email protected] [mailto:[EMAIL PROTECTED] On > Behalf Of Charles Rivard > Sent: Tuesday, March 28, 2006 5:24 AM > To: [email protected] > Subject: Re: audyssey: current pinball extreme top 10 scores > > FYI: The reason a game of pinball cannot be saved is for realism. In an > arcade, you cannot save a game of pinball, so you cannot in this computer > game, either. The feature was asked for when ESP Pinball Classic first > came > > onto the market, and that was James North's response. It makes sense to > me. > > > ----- Original Message ----- > From: "Raul A. Gallegos" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Monday, March 27, 2006 10:41 PM > Subject: Re: audyssey: current pinball extreme top 10 scores > > >> -----BEGIN PGP SIGNED MESSAGE----- >> Hash: SHA1 >> >> Hmm, guess I need to get my practicing in. Too bad you can't save a >> pinball game like you can an Alien Outback game. Other wise if I had >> lots of time on my hands I'd beat the lot of you at PBX. >> >> >> Joseph Weakland said the following on Mon, Mar 27, 2006 at >> 08:50:53PM -0800: >>> in that case i'd better build that big score up muahahahahaha >> >> >> - -- >> The great merit of society is to make one appreciate solitude. >> -- Charles Chincholles, "Reflections on the Art of Life" >> Raul A. Gallegos ... IliwSsmc >> -----BEGIN PGP SIGNATURE----- >> Version: GnuPG v1.2.7 (GNU/Linux) >> >> iD8DBQFEKMyZqqqqyw8Or2IRAufzAJ0ezZmBDT9xMjHk0PZhzxy1HMO5FwCfbqTQ >> aPch3PM66/KUTTf+qVms7XI= >> =uWij >> -----END PGP SIGNATURE----- >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing >> [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> Yahoo! Groups Links >> >> >> >> >> >> >> > > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
