On Wed, Aug 5, 2009 at 9:47 AM, Michael Kirchner <
[email protected]> wrote:
> Hi,
>
> [email protected] wrote:
> >> Yes. And I would like to take the figure apart, put it transparent on
> >> different backgrounds, build it up in a presentation, use it as a
> >> high-quality figure in publication without caring for dpi. etc.
> >
> > Then I'm out of my wits here.
> >
> > http://www.tb-software.com/products_2.html Win3D can import POV and
> > convert it to various formats, but not SVG (as this is technically no 3D
> > format anyway).
> >
> > But once converted to OBJ you have a classic polygon mesh and can use a
> 3D
> > modeler of your choice to change the model as you like and produce all
> > kinds of output as needed.
>
> Including something like 2D vector?
>
Hi I actually know nothing about this particular topic but I have done some
(a little) print work and I am becoming interested. I am trying to figure
out why you want a 2D vector graphic from the beginning. I mean to me it
would seem like in most cases a model which can be viewed in 3D in some
program would be optimal for studying and for printing an image rendered
specifically (cropping, resolution, color / black-white, etc...) for that
print situation should give the best result. In what situation do you need a
2D vector representation?
--
// Jonathan
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