On Sun, Mar 10, 2002 at 07:36:47PM -0600, Dan Minette wrote:

> With such horsepower, it was able to examine more plys ahead than any
> human.  Even though it's analysis was based on a simple algorithm: the
> ability to pick the move that gave the best postion after, say, 10
> moves on either side, was usually enough.
>
> The point is that, the best way for a computer to compete against
> a human is brute force power.  Even in a situation where it seems
> straightforward to develop algorithms to define the human thought
> process: brute force beats the best algorithms.

Maybe good chess players are doing a (mostly subconscious) massively
parallel computation of similar complexity to what the computer is
doing?

Zim, have there been any studies of the brain of chess players in
action? Is there a lot of activity going on?

-- 
"Erik Reuter" <[EMAIL PROTECTED]>       http://www.erikreuter.com/

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