On Sun, Mar 10, 2002 at 07:36:47PM -0600, Dan Minette wrote: > With such horsepower, it was able to examine more plys ahead than any > human. Even though it's analysis was based on a simple algorithm: the > ability to pick the move that gave the best postion after, say, 10 > moves on either side, was usually enough. > > The point is that, the best way for a computer to compete against > a human is brute force power. Even in a situation where it seems > straightforward to develop algorithms to define the human thought > process: brute force beats the best algorithms.
Maybe good chess players are doing a (mostly subconscious) massively parallel computation of similar complexity to what the computer is doing? Zim, have there been any studies of the brain of chess players in action? Is there a lot of activity going on? -- "Erik Reuter" <[EMAIL PROTECTED]> http://www.erikreuter.com/
