That was a limit imposed by the World Games organisers - to be more accurate they put a limit on the total number of competitors (driven by costs I suspect) and then WFDF choose the number of teams and the split.
Although not playing I was there as staff: The standard of Ultimate was high, the organisation was extremely fluid (both from the WFDF and the WORLD Games sides) and it was really fun to be part of - there were decent crowds of spectators too (not as large as at Worlds but then not as many of them were Ultimate players!). However, the schedule was pretty demanding for such a small squad and the standard definitely dropped off as the players got more tired - and injuries etc became more of a concern. (This was esp. obvious in those teams that relied on their male half too much ;) NB: this limit was for all games and so is not exactly analogous to what Dave is suggesting. Cheers, Barry 2008/7/11 Michael Stillwell <[EMAIL PROTECTED]>: > Does anyone know why teams at the 2005 World Games were restricted to > 11 players (6 male, 5 female) and how that worked out? I seem to > remember reading that at one point Canada took two timeouts in a > row--not to talk strategy but to lie down and rest--and then won the > next point. > > > > > Michael > ABH #11 > > -- > http://beebo.org > +44 78 2118 9049 > > __________________________________________________ > BritDisc mailing list > [email protected] > http://www.fysh.org/cgi-bin/mailman/listinfo/britdisc > Staying informed - http://www.ukultimate.com/staying-informed > __________________________________________________ BritDisc mailing list [email protected] http://www.fysh.org/cgi-bin/mailman/listinfo/britdisc Staying informed - http://www.ukultimate.com/staying-informed
