Hello Sean and Daniel

I have scaled all the points by 1000 in order regulate the size of the
objects and also made minor improvement to the x3d-g importer code.

According to my GSoC proposal I am supposed to have started working  on
the  g-x3d exporter, which is why I have been studying the code this past
days. I have tried doing some g-x3d conversion but none has been
successful. All it does is just generate the output file with X3D material
, scene and head nodes, but no objects converted. But the only time I get a
successful conversion is if I do a g-stl, stl-g and then g-x3d conversion.
This is thesame result I get with g-vrml, since g-x3d is just a
modification of g-vrml. I am not certain if the problem is due to something
I am not doing right, but due to the limited time left for GSoC, I would
like to finish with the imported before returning to the exporter, as there
are still some issues to be handled especially with libxml. This is because
Clifford Yapp says there is more work to be done if we would need to
install libxml and he also suggest some other xml parsers which may be more
relevant to have in BRL-CAD, which I am trying to see if they can be used
by FreeWRL in-place of libxml.

Thanks
Konrad
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