On 17 August 2015 at 09:03, Daniel Roßberg <danielmrossb...@gmail.com>
wrote:
> Konrad,
>
> What does the standard say about the unit used in X3D?

According to X3D Unit Specification Updates
<http://www.web3d.org/sites/default/files/presentations/X3D%20Unit%20Specification%20Updates/%284%29UnitsUpdate%28myeong%29.pdf>
the standard unit for length is meters.

> You could send us your g-x3d.c file, e.g. via this mailing list.
> Maybe someone has an idea how to fix the export.

Attached to this mail is the g-x3d.c file which I found in src/conv/ of the
BRL-CAD source code.
I have an idea of how to rewrite the code, as modification of g-stl.c but I
would have to get a better
understanding of the code first to see if there is a chance of fixing
whatever the problem is without
rewriting the whole code.

Thanks
Konrad
/*                         G - X 3 D . C
 * BRL-CAD
 *
 * Copyright (c) 2004-2014 United States Government as represented by
 * the U.S. Army Research Laboratory.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public License
 * version 2.1 as published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this file; see the file named COPYING for more
 * information.
 *
 */
/** @file conv/g-x3d.c
 *
 * Program to convert a BRL-CAD model (in a .g file) to a X3D faceted
 * model by calling on the NMG booleans. This program is a modified
 * version of g-vrml (authored by John R. Anderson).
 *
 */

#include "common.h"

/* system headers */
#include <stdlib.h>
#include <stddef.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <math.h>
#include <string.h>
#include "bio.h"

/* interface headers */
#include "vmath.h"
#include "bu/getopt.h"
#include "bu/units.h"
#include "nmg.h"
#include "rt/geom.h"
#include "raytrace.h"
#include "wdb.h"


/* #define MEMORY_LEAK_CHECKING 1 */

#ifdef MEMORY_LEAK_CHECKING
#define BARRIER_CHECK { \
	if ( bu_mem_barriercheck() ) { \
	    bu_log( "memory is corrupted at line %d in file %d\n", __LINE__, __FILE__ ); \
	} \
    }
#else
#define BARRIER_CHECK /* */
#endif

#define TXT_BUF_LEN	512
#define TXT_NAME_SIZE	128

struct plate_mode {
    int num_bots;
    int num_nonbots;
    int array_size;
    struct rt_bot_internal **bots;
};

struct vrml_mat {
    /* typical shader parameters */
    char shader[TXT_NAME_SIZE];
    int shininess;
    double transparency;

    /* light parameters */
    fastf_t lt_fraction;
    vect_t  lt_dir;
    fastf_t lt_angle;

    /* texture parameters */
    char	tx_file[TXT_NAME_SIZE];
    int	tx_w;
    int	tx_n;
};

#define PL_O(_m)	bu_offsetof(struct vrml_mat, _m)

struct bu_structparse vrml_mat_parse[]={
    {"%s", TXT_NAME_SIZE, "ma_shader", PL_O(shader),	BU_STRUCTPARSE_FUNC_NULL, NULL, NULL },
    {"%d", 1, "shine",		PL_O(shininess),	BU_STRUCTPARSE_FUNC_NULL, NULL, NULL },
    {"%d", 1, "sh",		PL_O(shininess),	BU_STRUCTPARSE_FUNC_NULL, NULL, NULL },
    {"%g", 1, "transmit",	PL_O(transparency),	BU_STRUCTPARSE_FUNC_NULL, NULL, NULL },
    {"%g", 1, "tr",		PL_O(transparency),	BU_STRUCTPARSE_FUNC_NULL, NULL, NULL },
    {"%f", 1, "angle",		PL_O(lt_angle),		BU_STRUCTPARSE_FUNC_NULL, NULL, NULL },
    {"%f", 1, "fract",		PL_O(lt_fraction),	BU_STRUCTPARSE_FUNC_NULL, NULL, NULL },
    {"%f", 3, "aim",		PL_O(lt_dir),		BU_STRUCTPARSE_FUNC_NULL, NULL, NULL },
    {"%d",  1, "w",         	PL_O(tx_w),             BU_STRUCTPARSE_FUNC_NULL, NULL, NULL },
    {"%d",  1, "n",         	PL_O(tx_n),             BU_STRUCTPARSE_FUNC_NULL, NULL, NULL },
    {"%s",  TXT_NAME_SIZE, "file", PL_O(tx_file), 	BU_STRUCTPARSE_FUNC_NULL, NULL, NULL },
    {"",    0, (char *)0,	0,			BU_STRUCTPARSE_FUNC_NULL, NULL, NULL }
};

extern union tree *do_region_end(struct db_tree_state *tsp, const struct db_full_path *pathp, union tree *curtree, void *client_data);
extern union tree *nmg_region_end(struct db_tree_state *tsp, const struct db_full_path *pathp, union tree *curtree, void *client_data);

static const char *usage =
    "[-v] [-xX lvl] [-d tolerance_distance] [-a abs_tol] [-r rel_tol] [-n norm_tol] [-P #_of_cpus] [-o out_file] [-u units] brlcad_db.g object(s)\n"
    "(units default to mm)\n";

static char	*tok_sep = " \t";
static int	NMG_debug;		/* saved arg of -X, for longjmp handling */
static int	verbose=0;
static int	ncpu = 1;		/* Number of processors */
static char	*out_file = NULL;	/* Output filename */
static FILE	*outfp;		/* Output file pointer */
static struct db_i		*dbip;
static struct rt_tess_tol	ttol;
static struct bn_tol		tol;
static struct model		*the_model;

static	char*	units="mm";
static fastf_t	scale_factor=1.0;

static struct db_tree_state	tree_state;	/* includes tol & model */

static int	regions_tried = 0;
static int	regions_converted = 0;

static void
print_usage(const char *progname)
{
    bu_exit(1, "Usage: %s %s", progname, usage);
}

/*
 * Replace all occurrences of "old" with "new" in str.
 */
static void
char_replace(char *str,
	     char oldc,
	     char newc)
{
    if (str == (char *)0)
	return;

    while (*str != '\0') {
	if (*str == oldc)
	    *str = newc;

	++str;
    }
}

static void
clean_pmp( struct plate_mode *pmp )
{
    int i;

    BARRIER_CHECK;

    pmp->num_bots = 0;
    pmp->num_nonbots = 0;
    for ( i=0; i<pmp->array_size; i++ ) {
	if ( pmp->bots[i] ) {
	    struct rt_db_internal intern;

	    intern.idb_ptr = (void *) pmp->bots[i];
	    intern.idb_major_type = DB5_MAJORTYPE_BRLCAD;
	    intern.idb_type = ID_BOT;
	    intern.idb_meth = &OBJ[ID_BOT];
	    intern.idb_magic = RT_DB_INTERNAL_MAGIC;
	    intern.idb_meth->ft_ifree( &intern );
	    pmp->bots[i] = NULL;
	}
    }
    BARRIER_CHECK;
}

struct rt_bot_internal *
dup_bot( struct rt_bot_internal *bot_in )
{
    struct rt_bot_internal *bot;
    size_t i;

    RT_BOT_CK_MAGIC( bot_in );

    BU_ALLOC(bot, struct rt_bot_internal);

    *bot = *bot_in;	/* struct copy */

    bot->faces = (int *)bu_calloc( bot_in->num_faces*3, sizeof( int ), "bot faces" );
    for ( i=0; i<bot_in->num_faces*3; i++ )
	bot->faces[i] = bot_in->faces[i];

    bot->vertices = (fastf_t *)bu_calloc( bot_in->num_vertices*3, sizeof( fastf_t ), "bot verts" );
    for ( i=0; i<bot_in->num_vertices*3; i++ )
	bot->vertices[i] = bot_in->vertices[i];

    if ( bot_in->thickness ) {
	bot->thickness = (fastf_t *)bu_calloc( bot_in->num_faces, sizeof( fastf_t ), "bot thickness" );
	for ( i=0; i<bot_in->num_faces; i++ )
	    bot->thickness[i] = bot_in->thickness[i];
    }

    if ( bot_in->face_mode ) {
	bot->face_mode = bu_bitv_dup( bot_in->face_mode );
    }

    return bot;
}

static int
select_lights(struct db_tree_state *UNUSED(tsp), const struct db_full_path *pathp, const struct rt_comb_internal *UNUSED(combp), void *UNUSED(client_data))
{
    struct directory *dp;
    struct rt_db_internal intern;
    struct rt_comb_internal *comb;
    int id;

    RT_CK_FULL_PATH( pathp );
    dp = DB_FULL_PATH_CUR_DIR( pathp );

    if ( !(dp->d_flags & RT_DIR_COMB) )
	return -1;

    id = rt_db_get_internal( &intern, dp, dbip, (matp_t)NULL, &rt_uniresource );
    if ( id < 0 )
    {
	bu_log( "Cannot internal form of %s\n", dp->d_namep );
	return -1;
    }

    if ( id != ID_COMBINATION )
    {
	bu_log( "Directory/database mismatch!\n\t is '%s' a combination or not?\n",
		dp->d_namep );
	return -1;
    }

    comb = (struct rt_comb_internal *)intern.idb_ptr;
    RT_CK_COMB( comb );

    if ( BU_STR_EQUAL( bu_vls_addr( &comb->shader ), "light" ) )
    {
	rt_db_free_internal(&intern);
	return 0;
    }
    else
    {
	rt_db_free_internal(&intern);
	return -1;
    }
}

static int
select_non_lights(struct db_tree_state *tsp, const struct db_full_path *pathp, const struct rt_comb_internal *combp, void *client_data)
{
    int ret;

    ret =  select_lights( tsp, pathp, combp, client_data );
    if ( ret == 0 )
	return -1;
    else
	return 0;
}

union tree *
leaf_tess(struct db_tree_state *tsp, const struct db_full_path *pathp, struct rt_db_internal *ip, void *client_data)
{
    struct rt_bot_internal *bot;
    struct plate_mode *pmp = (struct plate_mode *)client_data;

    BARRIER_CHECK;

    if ( ip->idb_type != ID_BOT ) {
	pmp->num_nonbots++;
	return nmg_booltree_leaf_tess(tsp, pathp, ip, client_data);
    }

    bot = (struct rt_bot_internal *)ip->idb_ptr;
    RT_BOT_CK_MAGIC( bot );

    if ( bot->mode == RT_BOT_PLATE || bot->mode == RT_BOT_SURFACE )
    {
	if ( pmp->array_size <= pmp->num_bots ) {
	    pmp->array_size += 5;
	    pmp->bots = (struct rt_bot_internal **)bu_realloc(
		(char *)pmp->bots,
		pmp->array_size * sizeof( struct rt_bot_internal *),
		"pmp->bots" );
	}

	/* walk tree will free the BOT, so we need a copy */
	pmp->bots[pmp->num_bots] = dup_bot( bot );
	BARRIER_CHECK;
	pmp->num_bots++;
	return (union tree *)NULL;
    }

    pmp->num_nonbots++;

    BARRIER_CHECK;

    return nmg_booltree_leaf_tess(tsp, pathp, ip, client_data);
}

void
writeX3dHeader(FILE *fp_out, char *x3dFileName)
{
    fprintf(fp_out, "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n");
    fprintf(fp_out, "<!DOCTYPE X3D PUBLIC \"http://www.web3D.org/TaskGroups/x3d/translation/x3d-compact.dtd\"\n\"/www.web3D.org/TaskGroups/x3d/translation/x3d-compact.dtd\";>\n");
    fprintf(fp_out, "<X3D>\n");
    fprintf(fp_out, "  <head>\n");
    fprintf(fp_out, "    <meta name=\"filename\" content=\"%s\"/>\n", x3dFileName);
    fprintf(fp_out, "    <meta name=\"description\" content=\"*enter description here, short-sentence summaries preferred*\"/>\n");
    fprintf(fp_out, "    <meta name=\"author\" content=\"*enter name of original author here*\"/>\n");
    fprintf(fp_out, "    <meta name=\"translator\" content=\"*if manually translating VRML-to-X3D, enter name of person translating here*\"/>\n");
    fprintf(fp_out, "    <meta name=\"created\" content=\"*enter date of initial version here*\"/>\n");
    fprintf(fp_out, "    <meta name=\"revised\" content=\"*enter date of latest revision here*\"/>\n");
    fprintf(fp_out, "    <meta name=\"version\" content=\"*enter version here*\"/>\n");
    fprintf(fp_out, "    <meta name=\"reference\" content=\"*enter reference citation or relative/online url here*\"/>\n");
    fprintf(fp_out, "    <meta name=\"reference\" content=\"*enter additional url/bibliographic reference information here*\"/>\n");
    fprintf(fp_out, "    <meta name=\"copyright\" content=\"*enter copyright information here* Example:  Copyright (c) Web3D Consortium Inc. 2001\"/>\n");
    fprintf(fp_out, "    <meta name=\"drawing\" content=\"*enter drawing filename/url here*\"/>\n");
    fprintf(fp_out, "    <meta name=\"image\" content=\"*enter image filename/url here*\"/>\n");
    fprintf(fp_out, "    <meta name=\"movie\" content=\"*enter movie filename/url here*\"/>\n");
    fprintf(fp_out, "    <meta name=\"photo\" content=\"*enter photo filename/url here*\"/>\n");
    fprintf(fp_out, "    <meta name=\"keywords\" content=\"*enter keywords here*\"/>\n");
    fprintf(fp_out, "    <meta name=\"url\" content=\"*enter online url address for this file here*\"/>\n");
    fprintf(fp_out, "  </head>\n");
    fprintf(fp_out, "  <Scene>\n");

    /* Note we may want to inquire about bounding boxes for the various groups and add Viewpoints nodes that
     * point the camera to the center and orient for Top, Side, etc. Views
     *
     * We will add some default Material Color definitions (for thousands groups) before we start defining the geometry
     */
    fprintf( fp_out, "\t<Material DEF=\"Material_999\" diffuseColor=\"0.78 0.78 0.78\"/>\n");
    fprintf( fp_out, "\t<Material DEF=\"Material_1999\" diffuseColor=\"0.88 0.29 0.29\"/>\n");
    fprintf( fp_out, "\t<Material DEF=\"Material_2999\" diffuseColor=\"0.82 0.53 0.54\"/>\n");
    fprintf( fp_out, "\t<Material DEF=\"Material_3999\" diffuseColor=\"0.39 0.89 0.00\"/>\n");
    fprintf( fp_out, "\t<Material DEF=\"Material_4999\" diffuseColor=\"1.00 0.00 0.00\"/>\n");
    fprintf( fp_out, "\t<Material DEF=\"Material_5999\" diffuseColor=\"0.82 0.00 0.82\"/>\n");
    fprintf( fp_out, "\t<Material DEF=\"Material_6999\" diffuseColor=\"0.62 0.62 0.62\"/>\n");
    fprintf( fp_out, "\t<Material DEF=\"Material_7999\" diffuseColor=\"0.49 0.49 0.49\"/>\n");
    fprintf( fp_out, "\t<Material DEF=\"Material_8999\" diffuseColor=\"0.18 0.31 0.31\"/>\n");
    fprintf( fp_out, "\t<Material DEF=\"Material_9999\" diffuseColor=\"0.00 0.41 0.82\"/>\n");
}

void
writeX3dEnd(FILE *fp_out) {
    fprintf(fp_out, "  </Scene>\n\n");
    fprintf(fp_out, "</X3D>\n");
}

int
main(int argc, char **argv)
{
    int	i;
    int	c;
    struct plate_mode pm;

    bu_setprogname(argv[0]);
    bu_setlinebuf( stderr );

    the_model = nmg_mm();
    tree_state = rt_initial_tree_state;	/* struct copy */
    tree_state.ts_tol = &tol;
    tree_state.ts_ttol = &ttol;
    tree_state.ts_m = &the_model;

    ttol.magic = RT_TESS_TOL_MAGIC;
    /* Defaults, updated by command line options. */
    ttol.abs = 0.0;
    ttol.rel = 0.01;
    ttol.norm = 0.0;

    /* FIXME: These need to be improved */
    tol.magic = BN_TOL_MAGIC;
    tol.dist = BN_TOL_DIST;
    tol.dist_sq = tol.dist * tol.dist;
    tol.perp = 1e-6;
    tol.para = 1 - tol.perp;

    /* NOTE: For visualization purposes, in the debug plot files */
    {
	/* WTF: This value is specific to the Bradley */
	nmg_eue_dist = 2.0;
    }

    BU_LIST_INIT( &RTG.rtg_vlfree );	/* for vlist macros */

    BARRIER_CHECK;
    /* Get command line arguments. */
    while ((c = bu_getopt(argc, argv, "d:a:n:o:r:vx:P:X:u:h?")) != -1) {
	switch (c) {
	    case 'a':		/* Absolute tolerance. */
		ttol.abs = atof(bu_optarg);
		ttol.rel = 0.0;
		break;
	    case 'd':		/* calculational tolerance */
		tol.dist = atof( bu_optarg );
		tol.dist_sq = tol.dist * tol.dist;
		break;
	    case 'n':		/* Surface normal tolerance. */
		ttol.norm = atof(bu_optarg)*DEG2RAD;
		ttol.rel = 0.0;
		break;
	    case 'o':		/* Output file name */
		out_file = bu_optarg;
		break;
	    case 'r':		/* Relative tolerance. */
		ttol.rel = atof(bu_optarg);
		break;
	    case 'v':
		verbose++;
		break;
	    case 'P':
		ncpu = atoi(bu_optarg);
		break;
	    case 'x':
		sscanf( bu_optarg, "%x", (unsigned int *)&RTG.debug );
		break;
	    case 'X':
		sscanf( bu_optarg, "%x", (unsigned int *)&RTG.NMG_debug );
		NMG_debug = RTG.NMG_debug;
		break;
	    case 'u':
		units = bu_strdup( bu_optarg );
		scale_factor = bu_units_conversion( units );
		if ( ZERO(scale_factor) )
		    bu_exit(1, "Unrecognized units (%s)\n", units );
		scale_factor = 1.0 / scale_factor;
		break;
	    default:
		print_usage(argv[0]);
	}
    }

    if (bu_optind+1 >= argc)
	print_usage(argv[0]);

    /* Open BRL-CAD database */
    if ((dbip = db_open( argv[bu_optind], DB_OPEN_READONLY)) == DBI_NULL)
    {
	perror(argv[0]);
	bu_exit(1, "Cannot open geometry database file %s\n", argv[bu_optind] );
    }
    if ( db_dirbuild( dbip ) )
	bu_exit(1, "db_dirbuild() failed!\n" );

    if (out_file == NULL) {
	outfp = stdout;
	setmode(fileno(outfp), O_BINARY);
    } else {
	if ((outfp = fopen( out_file, "wb")) == NULL)
	{
	    perror( argv[0] );
	    bu_exit(2, "Cannot open %s\n", out_file );
	}
    }

    writeX3dHeader(outfp, out_file);
    bu_optind++;

    BARRIER_CHECK;

    pm.num_bots = 0;
    pm.num_nonbots = 0;
    pm.array_size = 5;
    pm.bots = (struct rt_bot_internal **)bu_calloc( pm.array_size,
						    sizeof( struct rt_bot_internal *), "pm.bots" );
    for ( i=bu_optind; i<argc; i++ )
    {
	struct directory *dp;

	dp = db_lookup( dbip, argv[i], LOOKUP_QUIET );
	if ( dp == RT_DIR_NULL )
	{
	    bu_log( "Cannot find %s\n", argv[i] );
	    continue;
	}

	/* light source must be a combination */
	if ( !(dp->d_flags & RT_DIR_COMB) )
	    continue;

	/* walk trees selecting only light source regions */
	(void)db_walk_tree(dbip, 1, (const char **)(&argv[i]),
			   ncpu,
			   &tree_state,
			   select_lights,
			   do_region_end,
			   leaf_tess,
			   (void *)&pm);	/* in librt/nmg_bool.c */


    }
    BARRIER_CHECK;

    /* Walk indicated tree(s).  Each non-light-source region will be output separately */
    (void)db_walk_tree(dbip, argc-bu_optind, (const char **)(&argv[bu_optind]),
		       ncpu,
		       &tree_state,
		       select_non_lights,
		       do_region_end,
		       leaf_tess,
		       (void *)&pm);	/* in librt/nmg_bool.c */

    BARRIER_CHECK;
    /* Release dynamic storage */
    nmg_km(the_model);

    db_close(dbip);

    /* Now we need to close each group set */
    writeX3dEnd(outfp);

    if ( verbose )
	bu_log( "Total of %d regions converted of %d regions attempted\n",
		regions_converted, regions_tried );

    return 0;
}

void
process_non_light(struct model *m) {
    /* static due to bu exception handling */
    static struct shell *s;
    static struct shell *next_s;
    static struct faceuse *fu;
    static struct faceuse *next_fu;
    static struct loopuse *lu;
    static struct nmgregion *reg;

    /* triangulate any faceuses with holes */
    for ( BU_LIST_FOR( reg, nmgregion, &m->r_hd ) )
    {
	NMG_CK_REGION( reg );
	s = BU_LIST_FIRST( shell, &reg->s_hd );
	while ( BU_LIST_NOT_HEAD( s, &reg->s_hd ) )
	{
	    NMG_CK_SHELL( s );
	    next_s = BU_LIST_PNEXT( shell, &s->l );
	    fu = BU_LIST_FIRST( faceuse, &s->fu_hd );
	    while ( BU_LIST_NOT_HEAD( &fu->l, &s->fu_hd ) )
	    {
		int shell_is_dead=0;

		NMG_CK_FACEUSE( fu );

		next_fu = BU_LIST_PNEXT( faceuse, &fu->l );

		if ( fu->orientation != OT_SAME )
		{
		    fu = next_fu;
		    continue;
		}

		if ( fu->fumate_p == next_fu )
		{
		    /* make sure next_fu is not the mate of fu */
		    next_fu = BU_LIST_PNEXT( faceuse, &next_fu->l );
		}


		/* check if this faceuse has any holes */
		for ( BU_LIST_FOR( lu, loopuse, &fu->lu_hd ) )
		{
		    NMG_CK_LOOPUSE( lu );
		    if ( lu->orientation == OT_OPPOSITE )
		    {
			/* this is a hole, so
			 * triangulate the faceuse
			 */
			if ( !BU_SETJUMP )
			{
			    /* try */
			    if ( nmg_triangulate_fu( fu, &tol ) )
			    {
				if ( nmg_kfu( fu ) )
				{
				    (void) nmg_ks( s );
				    shell_is_dead = 1;

				}
			    }
			} else {
			    /* catch */
			    bu_log( "A face has failed triangulation!\n" );
			    if ( next_fu == fu->fumate_p )
				next_fu = BU_LIST_PNEXT( faceuse, &next_fu->l );
			    if ( nmg_kfu( fu ) )
			    {
				(void) nmg_ks( s );
				shell_is_dead = 1;
			    }
			} BU_UNSETJUMP;
			break;
		    }

		}
		if ( shell_is_dead )
		    break;
		fu = next_fu;
	    }
	    s = next_s;
	}
    }
}

void
nmg_2_vrml(FILE *fp, const struct db_full_path *pathp, struct model *m, struct mater_info *mater)
{
    struct nmgregion *reg;
    struct bu_ptbl verts;
    struct vrml_mat mat;
    struct bu_vls vls = BU_VLS_INIT_ZERO;
    char *tok;
    int i;
    int first=1;
    int is_light=0;
    float r, g, b;
    point_t ave_pt;
    char *full_path;
    /*There may be a better way to capture the region_id, than getting the rt_comb_internal structure,
     * (and may be a better way to capture the rt_comb_internal struct), but for now I just copied the
     * method used in select_lights/select_non_lights above, could have used a global variable but I noticed
     * none other were used, so I didn't want to be the first
     */
    struct directory *dp;
    struct rt_db_internal intern;
    struct rt_comb_internal *comb;
    int id;

    NMG_CK_MODEL( m );

    BARRIER_CHECK;

    full_path = db_path_to_string( pathp );

    /* replace all occurrences of '.' with '_' */
    char_replace(full_path, '.', '_');

    RT_CK_FULL_PATH( pathp );
    dp = DB_FULL_PATH_CUR_DIR( pathp );

    if ( !(dp->d_flags & RT_DIR_COMB) )
	return;

    id = rt_db_get_internal( &intern, dp, dbip, (matp_t)NULL, &rt_uniresource );
    if ( id < 0 )
    {
	bu_log( "Cannot internal form of %s\n", dp->d_namep );
	return;
    }

    if ( id != ID_COMBINATION )
    {
	bu_log( "Directory/database mismatch!\n\t is '%s' a combination or not?\n",
		dp->d_namep );
	return;
    }

    comb = (struct rt_comb_internal *)intern.idb_ptr;
    RT_CK_COMB( comb );

    if ( mater->ma_color_valid )
    {
	r = mater->ma_color[0];
	g = mater->ma_color[1];
	b = mater->ma_color[2];
    }
    else
    {
	r = g = b = 0.5;
    }

    if ( mater->ma_shader )
    {
	tok = strtok( mater->ma_shader, tok_sep );
	bu_strlcpy( mat.shader, tok, TXT_NAME_SIZE );
    }
    else
	mat.shader[0] = '\0';
    mat.shininess = -1;
    mat.transparency = -1.0;
    mat.lt_fraction = -1.0;
    VSETALL( mat.lt_dir, 0.0 );
    mat.lt_angle = -1.0;
    mat.tx_file[0] = '\0';
    mat.tx_w = -1;
    mat.tx_n = -1;

    bu_vls_strcpy( &vls, &mater->ma_shader[strlen(mat.shader)] );
    (void)bu_struct_parse( &vls, vrml_mat_parse, (char *)&mat, NULL);

    if ( bu_strncmp( "light", mat.shader, 5 ) == 0 )
    {
	/* this is a light source */
	is_light = 1;
    }
    else
    {
	fprintf( fp, "\t<Shape DEF=\"%s\">\n", full_path);
	fprintf( fp, "\t\t<Appearance>\n");

	if ( bu_strncmp( "plastic", mat.shader, 7 ) == 0 )
	{
	    if ( mat.shininess < 0 )
		mat.shininess = 10;
	    V_MAX(mat.transparency, 0.0);

	    fprintf( fp, "\t\t\t<Material diffuseColor=\"%g %g %g\" shininess=\"%g\" transparency=\"%g\" specularColor=\"%g %g %g\"/>\n", r, g, b, 1.0-exp(-(double)mat.shininess/20.0), mat.transparency, 1.0, 1.0, 1.0);
	}
	else if ( bu_strncmp( "glass", mat.shader, 5 ) == 0 )
	{
	    if ( mat.shininess < 0 )
		mat.shininess = 4;
	    if ( mat.transparency < 0.0 )
		mat.transparency = 0.8;

	    fprintf( fp, "\t\t\t<Material diffuseColor=\"%g %g %g\" shininess=\"%g\" transparency=\"%g\" specularColor=\"%g %g %g\"/>\n", r, g, b, 1.0-exp(-(double)mat.shininess/20.0), mat.transparency, 1.0, 1.0, 1.0);
	}
	else if ( mater->ma_color_valid )
	{
	    fprintf( fp, "\t\t\t<Material diffuseColor=\"%g %g %g\"/>\n", r, g, b);
	}
	else
	{
	    /* If no color was defined set the colors according to the thousands groups */
	    int thou = comb->region_id/1000;
	    thou == 0 ? fprintf( fp, "\t\t\t<Material USE=\"Material_999\"/>\n")
		: thou == 1 ? fprintf( fp, "\t\t\t<Material USE=\"Material_1999\"/>\n")
		: thou == 2 ? fprintf( fp, "\t\t\t<Material USE=\"Material_2999\"/>\n")
		: thou == 3 ? fprintf( fp, "\t\t\t<Material USE=\"Material_3999\"/>\n")
		: thou == 4 ? fprintf( fp, "\t\t\t<Material USE=\"Material_4999\"/>\n")
		: thou == 5 ? fprintf( fp, "\t\t\t<Material USE=\"Material_5999\"/>\n")
		: thou == 6 ? fprintf( fp, "\t\t\t<Material USE=\"Material_6999\"/>\n")
		: thou == 7 ? fprintf( fp, "\t\t\t<Material USE=\"Material_7999\"/>\n")
		: thou == 8 ? fprintf( fp, "\t\t\t<Material USE=\"Material_8999\"/>\n")
		: fprintf( fp, "\t\t\t<Material USE=\"Material_9999\"/>\n");
	}
    }

    if ( !is_light )
    {
	process_non_light(m);
	fprintf( fp, "\t\t</Appearance>\n");
    }

    /* FIXME: need code to handle light */

    /* get list of vertices */
    nmg_vertex_tabulate( &verts, &m->magic );

    fprintf( fp, "\t\t<IndexedFaceSet coordIndex=\"\n");
    first = 1;
    if ( !is_light )
    {
	for ( BU_LIST_FOR( reg, nmgregion, &m->r_hd ) )
	{
	    struct shell *s;

	    NMG_CK_REGION( reg );
	    for ( BU_LIST_FOR( s, shell, &reg->s_hd ) )
	    {
		struct faceuse *fu;

		NMG_CK_SHELL( s );
		for ( BU_LIST_FOR( fu, faceuse, &s->fu_hd ) )
		{
		    struct loopuse *lu;

		    NMG_CK_FACEUSE( fu );

		    if ( fu->orientation != OT_SAME )
			continue;

		    for ( BU_LIST_FOR( lu, loopuse, &fu->lu_hd ) )
		    {
			struct edgeuse *eu;

			NMG_CK_LOOPUSE( lu );

			if ( BU_LIST_FIRST_MAGIC( &lu->down_hd ) != NMG_EDGEUSE_MAGIC )
			    continue;

			if ( !first )
			    fprintf( fp, ",\n" );
			else
			    first = 0;

			fprintf( fp, "\t\t\t\t" );
			for ( BU_LIST_FOR( eu, edgeuse, &lu->down_hd ) )
			{
			    struct vertex *v;

			    NMG_CK_EDGEUSE( eu );

			    v = eu->vu_p->v_p;
			    NMG_CK_VERTEX( v );
			    fprintf( fp, " %d,", bu_ptbl_locate( &verts, (long *)v ) );
			}
			fprintf( fp, "-1" );
		    }
		}
	    }
	}
	/* close coordIndex */
	fprintf( fp, "\" ");
	fprintf( fp, "normalPerVertex=\"false\" ");
	fprintf( fp, "convex=\"false\" ");
	fprintf( fp, "creaseAngle=\"0.5\" ");
	/* close IndexedFaceSet open tag */
	fprintf( fp, ">\n");
    }

    fprintf( fp, "\t\t\t<Coordinate point=\"");

    for ( i=0; i<BU_PTBL_END( &verts ); i++ )
    {
	struct vertex *v;
	struct vertex_g *vg;
	point_t pt_meters;

	v = (struct vertex *)BU_PTBL_GET( &verts, i );
	NMG_CK_VERTEX( v );
	vg = v->vg_p;
	NMG_CK_VERTEX_G( vg );

	/* convert to desired units */
	VSCALE( pt_meters, vg->coord, scale_factor );

	if ( is_light )
	    VADD2( ave_pt, ave_pt, pt_meters );
	if ( first )
	{
	    if ( !is_light )
		fprintf( fp, " %10.10e %10.10e %10.10e, ", V3ARGS(pt_meters));
	    first = 0;
	}
	else
	    if ( !is_light )
		fprintf( fp, "%10.10e %10.10e %10.10e, ", V3ARGS( pt_meters ));
    }

    /* close point */
    fprintf(fp, "\"");
    /* close Coordinate */
    fprintf(fp, "/>\n");
    /* IndexedFaceSet end tag */
    fprintf( fp, "\t\t</IndexedFaceSet>\n");
    /* Shape end tag */
    fprintf( fp, "\t</Shape>\n");

    BARRIER_CHECK;
}

void
bot2vrml( struct plate_mode *pmp, const struct db_full_path *pathp, int region_id )
{
    char *path_str;
    int appearance;
    struct rt_bot_internal *bot;
    int bot_num;
    size_t i;
    size_t vert_count=0;

    BARRIER_CHECK;

    path_str = db_path_to_string( pathp );
    /* replace all occurrences of '.' with '_' */
    char_replace(path_str, '.', '_');

    fprintf( outfp, "\t<Shape DEF=\"%s\">\n", path_str);
    bu_free( path_str, "result of db_path_to_string" );

    appearance = region_id / 1000;
    appearance = appearance * 1000 + 999;
    fprintf( outfp, "\t\t<Appearance USE=\"Material_%d\">\n", appearance);

    fprintf( outfp, "\t\t<IndexedFaceSet coordIndex=\"\n");
    vert_count = 0;
    for ( bot_num = 0; bot_num < pmp->num_bots; bot_num++ ) {
	bot = pmp->bots[bot_num];
	RT_BOT_CK_MAGIC( bot );
	for ( i=0; i<bot->num_faces; i++ )
	    fprintf( outfp, "\t\t\t\t%lu, %lu, %lu, -1,\n",
		     (long unsigned int)vert_count+bot->faces[i*3],
		     (long unsigned int)vert_count+bot->faces[i*3+1],
		     (long unsigned int)vert_count+bot->faces[i*3+2]);
	vert_count += bot->num_vertices;
    }
    /* close coordIndex */
    fprintf( outfp, "\" ");
    fprintf( outfp, "normalPerVertex=\"false\" ");
    fprintf( outfp, "convex=\"true\" ");
    fprintf( outfp, "creaseAngle=\"0.5\" ");
    fprintf( outfp, "solid=\"false\" ");
    /* close IndexedFaceSet open tag */
    fprintf( outfp, ">\n");

    fprintf( outfp, "\t\t<Coordinate point=\"");
    for ( bot_num = 0; bot_num < pmp->num_bots; bot_num++ ) {
	bot = pmp->bots[bot_num];
	RT_BOT_CK_MAGIC( bot );
	for ( i=0; i<bot->num_vertices; i++ )
	{
	    point_t pt;

	    VSCALE( pt, &bot->vertices[i*3], scale_factor );
	    fprintf( outfp, "%10.10e %10.10e %10.10e, ", V3ARGS( pt ));
	    vert_count++;
	}
    }
    /* close point */
    fprintf(outfp, "\"");
    /* close Coordinate */
    fprintf(outfp, "/>\n");
    /* IndexedFaceSet end tag */
    fprintf( outfp, "\t\t</IndexedFaceSet>\n");
    /* Shape end tag */
    fprintf( outfp, "\t</Shape>\n");

    BARRIER_CHECK;
}

/*
 *  Called from db_walk_tree().
 *
 *  This routine must be prepared to run in parallel.
 */
union tree *
do_region_end(struct db_tree_state *tsp, const struct db_full_path *pathp, union tree *curtree, void *client_data)
{
    struct plate_mode *pmp = (struct plate_mode *)client_data;
    char *name;

    BARRIER_CHECK;
    if ( tsp->ts_is_fastgen != REGION_FASTGEN_PLATE ) {
	clean_pmp( pmp );
	return nmg_region_end(tsp, pathp, curtree, client_data);
    }

    /* FASTGEN plate mode region, just spew the bot triangles */
    if ( pmp->num_bots < 1 || pmp->num_nonbots > 0 ) {
	clean_pmp( pmp );
	BARRIER_CHECK;
	return nmg_region_end(tsp, pathp, curtree, client_data);
    }

    if (RT_G_DEBUG&DEBUG_TREEWALK || verbose) {
	bu_log("\nConverted %d%% so far (%d of %d)\n",
	       regions_tried>0 ? (regions_converted * 100) / regions_tried : 0,
	       regions_converted, regions_tried );
    }

    regions_tried++;
    name = db_path_to_string( pathp );
    bu_log( "Attempting %s\n", name );
    bu_free( name, "db_path_to_string" );
    bot2vrml( pmp, pathp, tsp->ts_regionid );
    clean_pmp( pmp );
    regions_converted++;
    BARRIER_CHECK;
    return (union tree *)NULL;
}


static union tree *
process_boolean(union tree *curtree, struct db_tree_state *tsp, const struct db_full_path *pathp)
{
    union tree *ret_tree = TREE_NULL;

    /* Begin bomb protection */
    if ( !BU_SETJUMP ) {
	/* try */

	ret_tree = nmg_booltree_evaluate(curtree, tsp->ts_tol, &rt_uniresource);

    } else  {
	/* catch */
	char *name = db_path_to_string( pathp );

	/* Error, bail out */
	bu_log( "conversion of %s FAILED!\n", name );

	/* Sometimes the NMG library adds debugging bits when
	 * it detects an internal error, before before bombing out.
	 */
	RTG.NMG_debug = NMG_debug;	/* restore mode */

	/* Release any intersector 2d tables */
	nmg_isect2d_final_cleanup();

	/* Release the tree memory & input regions */
	db_free_tree(curtree, &rt_uniresource);		/* Does an nmg_kr() */

	/* Get rid of (m)any other intermediate structures */
	if ( (*tsp->ts_m)->magic == NMG_MODEL_MAGIC ) {
	    nmg_km(*tsp->ts_m);
	} else {
	    bu_log("WARNING: tsp->ts_m pointer corrupted, ignoring it.\n");
	}

	bu_free( name, "db_path_to_string" );
	/* Now, make a new, clean model structure for next pass. */
	*tsp->ts_m = nmg_mm();
    } BU_UNSETJUMP;		/* Relinquish the protection */

    return ret_tree;
}


union tree *
nmg_region_end(struct db_tree_state *tsp, const struct db_full_path *pathp, union tree *curtree, void *UNUSED(client_data))
{
    struct nmgregion	*r;
    struct bu_list		vhead;
    union tree		*ret_tree;
    char			*name;

    RT_CK_TESS_TOL(tsp->ts_ttol);
    BN_CK_TOL(tsp->ts_tol);
    NMG_CK_MODEL(*tsp->ts_m);

    BARRIER_CHECK;
    BU_LIST_INIT(&vhead);

    if (RT_G_DEBUG&DEBUG_TREEWALK || verbose) {
	bu_log("\nConverted %d%% so far (%d of %d)\n",
	       regions_tried>0 ? (regions_converted * 100) / regions_tried : 0,
	       regions_converted, regions_tried );
    }

    if (curtree->tr_op == OP_NOP)
	return curtree;

    name = db_path_to_string( pathp );
    bu_log( "Attempting %s\n", name );

    regions_tried++;

    ret_tree = process_boolean(curtree, tsp, pathp);

    if ( ret_tree )
	r = ret_tree->tr_d.td_r;
    else
	r = (struct nmgregion *)NULL;

    bu_free( name, "db_path_to_string" );
    regions_converted++;
    if (r != (struct nmgregion *)NULL)
    {
	struct shell *s;
	int empty_region=0;
	int empty_model=0;

	/* Kill cracks */
	s = BU_LIST_FIRST( shell, &r->s_hd );
	while ( BU_LIST_NOT_HEAD( &s->l, &r->s_hd ) )
	{
	    struct shell *next_s;

	    next_s = BU_LIST_PNEXT( shell, &s->l );
	    if ( nmg_kill_cracks( s ) )
	    {
		if ( nmg_ks( s ) )
		{
		    empty_region = 1;
		    break;
		}
	    }
	    s = next_s;
	}

	/* kill zero length edgeuses */
	if ( !empty_region )
	{
	    empty_model = nmg_kill_zero_length_edgeuses( *tsp->ts_m );
	}

	if ( !empty_region && !empty_model )
	{
	    /* Write the nmgregion to the output file */
	    nmg_2_vrml( outfp, pathp, r->m_p, &tsp->ts_mater );
	}

	/* NMG region is no longer necessary */
	if ( !empty_model )
	    nmg_kr(r);

    }
    else
	bu_log( "WARNING: Nothing left after Boolean evaluation of %s\n",
		db_path_to_string( pathp ) );

    /*
     *  Dispose of original tree, so that all associated dynamic
     *  memory is released now, not at the end of all regions.
     *  A return of TREE_NULL from this routine signals an error,
     *  so we need to cons up an OP_NOP node to return.
     */
    db_free_tree(curtree, &rt_uniresource);		/* Does an nmg_kr() */

    BU_ALLOC(curtree, union tree);
    RT_TREE_INIT(curtree);
    curtree->tr_op = OP_NOP;
    BARRIER_CHECK;
    return curtree;
}

/*
 * Local Variables:
 * mode: C
 * tab-width: 8
 * indent-tabs-mode: t
 * c-file-style: "stroustrup"
 * End:
 * ex: shiftwidth=4 tabstop=8
 */
------------------------------------------------------------------------------
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