Konrad,

What does the standard say about the unit used in X3D?

You could send us your g-x3d.c file, e.g. via this mailing list.
Maybe someone has an idea how to fix the export.


Regards,
    Daniel

2015-08-16 20:52 GMT+02:00 Djimeli Konrad <djkonr...@gmail.com>:
> Hello Sean and Daniel
>
> I have scaled all the points by 1000 in order regulate the size of the
> objects and also made minor improvement to the x3d-g importer code.
>
> According to my GSoC proposal I am supposed to have started working  on the
> g-x3d exporter, which is why I have been studying the code this past days. I
> have tried doing some g-x3d conversion but none has been successful. All it
> does is just generate the output file with X3D material , scene and head
> nodes, but no objects converted. But the only time I get a successful
> conversion is if I do a g-stl, stl-g and then g-x3d conversion. This is
> thesame result I get with g-vrml, since g-x3d is just a modification of
> g-vrml. I am not certain if the problem is due to something I am not doing
> right, but due to the limited time left for GSoC, I would like to finish
> with the imported before returning to the exporter, as there are still some
> issues to be handled especially with libxml. This is because Clifford Yapp
> says there is more work to be done if we would need to install libxml and he
> also suggest some other xml parsers which may be more relevant to have in
> BRL-CAD, which I am trying to see if they can be used by FreeWRL in-place of
> libxml.
>
> Thanks
> Konrad
>
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