Konrad, What does the standard say about the unit used in X3D?
You could send us your g-x3d.c file, e.g. via this mailing list. Maybe someone has an idea how to fix the export. Regards, Daniel 2015-08-16 20:52 GMT+02:00 Djimeli Konrad <djkonr...@gmail.com>: > Hello Sean and Daniel > > I have scaled all the points by 1000 in order regulate the size of the > objects and also made minor improvement to the x3d-g importer code. > > According to my GSoC proposal I am supposed to have started working on the > g-x3d exporter, which is why I have been studying the code this past days. I > have tried doing some g-x3d conversion but none has been successful. All it > does is just generate the output file with X3D material , scene and head > nodes, but no objects converted. But the only time I get a successful > conversion is if I do a g-stl, stl-g and then g-x3d conversion. This is > thesame result I get with g-vrml, since g-x3d is just a modification of > g-vrml. I am not certain if the problem is due to something I am not doing > right, but due to the limited time left for GSoC, I would like to finish > with the imported before returning to the exporter, as there are still some > issues to be handled especially with libxml. This is because Clifford Yapp > says there is more work to be done if we would need to install libxml and he > also suggest some other xml parsers which may be more relevant to have in > BRL-CAD, which I am trying to see if they can be used by FreeWRL in-place of > libxml. > > Thanks > Konrad > > ------------------------------------------------------------------------------ > > _______________________________________________ > BRL-CAD Developer mailing list > brlcad-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/brlcad-devel > ------------------------------------------------------------------------------ _______________________________________________ BRL-CAD Developer mailing list brlcad-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/brlcad-devel