Hi,
Sean has left the following comment at Determine why solids.sh fails on
64-bit http://www.google-melange.com/gci/task/view/google/gci2012/7982217:
good to go
This will be good enough to close on already, but if you can identify the
rays that preceeded the three flipped normals -- and their values for the
good and bad renderings -- that would help pinpoint the problem more
specifically.
Greetings,
The Google Open Source Programs Team
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