Nah its not that hard man. Some people want to make it sound like it
was a flop but its not. Sure it wasn't perfect, just like itunes
wasn't perfect by not letting you redownload music for free (like
Napster does btw).
But this was the first major hit game that has tried it. I think it
went pretty damn well compared. I was playing the game at 3:10 AM. I
had like 20 minutes where the auth servers were offline being worked
on but thats not bad in my book.
I don't care if it lets valve make more money, i say GREAT. I wish the
developers made more money because then they have the $$ to make
another great game. Publishers don't do jack shit in the big picture
except market the game. If game developers can publish their own games
without needing a publisher think of all the little games you can get
out there? I use another online client that let me download a few
great games online.  I think its the future and i embrace it.

I had thought that maybe they should lower the price for online
distribution because you cut cost because you don't have the cds now.
After thinking about it i say leave the price the same because they
will need bandwidth for their servers and the other costs of keeping
the authentication model stuff running. I also say they hardwire the
files you download to your account so you can't pass them off to other
people so they can hack and reverse engineer them without getting
their own copy.



On Fri, 19 Nov 2004 10:38:31 -0500, Harkins, Patrick
<[EMAIL PROTECTED]> wrote:
> do you have to have a phd in gameology to understand all this s**t?!!!
> -Patrick
> 
> 
> 
> 
> >-----Original Message-----
> >From: Bill Wheatley
> >
> >Its not worthless it actually overwrote my steam version but after
> >uninstalled i still had access to hl2 without the cd
> >but when i wanted to play hl: source i needed the cd.
> >
> >I dont mind putting in the cd for hl but for hl2 it doesnt matter.
> >
> >i was not taking any chances in making sure i got a copy of the game
> >LOL. I preordered it long before i found out how steam really worked
> >but i'm not upset about it either way.
> 
> 
> Outbound email scanned for viruses. (e232)
> 
> 

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