>bah doom3 didnt really scare me but the f'in headcrabs and fast
>zombies scare the piss outta me. The headcrabs because they always
>jump out when you don't expect them. You walk into an area and you
>think ok headcrab zone. You go through it all and nothing attacks you
>so you relax then only after you relax do the little bastards jump
>out.

Doom3 didn't scare me so much as annoy.  ;^)

It was hard from the get-go, but mostly because of the controls and the damn 
flashlight.  I give them credit for trying something like that, but the simple 
fact was the game was just TOO dark to move without the flashlight in most 
areas and equipping the light left you a sitting duck.  Add to that the fact 
that the enemies threw you around and obscured your vision and it was just a 
very frustrating experience.

Doom3 also seemed very predictable to me.  Very quickly (I didn't finish it 
either) you saw: "when I step through that doorway I bet that stairway's coming 
down."  Or "that grate will collapse."  It was balanced, it seemed to me, to be 
a series of difficult encounters followed by just enough health to get to the 
next difficult encounter: you get your ass kick almost die, get some health 
then the process continued.

Also Doom3 (I felt) was just very monotonous - dark room after dark hallway 
after dark room.  Even before the accident everything was dark.  Their was just 
very little contrast.  HL2, on the other hand, spooked me more because of the 
contrast: you're running blissfully along in nice, bright daylight then have to 
duck into a dark, unknown sewer.  Is what forced you into the sewer better or 
worse than what could be lurking in the sewer?

The contrast is also apparent in the story.  It's scarier (to me at least) to 
be happily playing catch with Dog and Alyx and THEN wind up in Ravenholm.  
Doom3 starts off depressing and ominous and never seems to let up - that's good 
in some ways, but I think it makes for an overall less emotionally charged 
(less scary) game.

I really don't think there's any contest... Doom3 just didn't snag my attention 
at all.  I've only been able to stop playing HL2 through threats of force and 
joblessness.  ;^)

Jim Davis 

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