So, if I understand it right,  you still need flash, to draw the graphical
elements and make it look pretty, you still need actionscript to make all
the flash elements move and react to the mouse etc, you still need
coldfusion to do the database stuff.  Then there's something I've never
heard of before - another acronym - HALO.  What the hell is that? Then
there's MXML, yet another flavour of markup language we have to learn.

So what does Flex do then?   

Does anyone else think this whole thing is getting a tad complicated?  But I
rather get the impression I'm the only one that thinks the breeze
presentation is less than enlightening.  Oh well no doubt it'll come clear
on the fifth or sixth time through it.  Perhaps you folks at the Sydney CFUG
meeting tonight can get to understand it and explain it somewhat.


Cheers,
Michael Kear
Windsor, NSW, Australia
AFP Webworks.




-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Scott
Mebberson
Sent: Tuesday, 18 November 2003 10:52 AM
To: CFAussie Mailing List
Subject: [cfaussie] Re: Macromedia FLEX aka Royale

Hey Gary,

I don't know, but from what I've seen (and I'm on Team MM, so I have a 
little inside info) the layout currently, looks like the HALO 
components. Which is the look and feel of the new components released 
with Flash MX 2004.

The look and feel will also be full customiseable. The thing to remember 
is, that although you can markup the interface with MXML, it doesn't 
mean the default layout that Flex comes up with is what you need to use. 
ActionScript will still be a pick part of all this and you'll be able to 
have just as much control over the interface as you always have had.

So, the XSLT for Flex is probably, the way I'm viewing things at the 
moment anyway, ActionScript.

Once again, MXML is there only to provide instructions on what interface 
elements you need, and all Flex does is to take the MXML and convert it 
into a SWF. From there, you'll still need ActionScript to respond to all 
the actions and events from the user (another good thing is, you can 
include limited ActionScript within MXML).

Hope this helps...

Cheers,





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