Thanks for the reference Dan,

A Fine Line is a very well written, clear explanation of how to separate frames 
from cells according to the rank of the operator. Your description of comics as 
a motivating model is also excellent. 'Rank is perspective' will become my new 
mantra!

Cheers, bob
 
On -Mar12-2010, at -Mar12-20101:14 PM, Dan Bron wrote:

> bob therriault wrote:
>> Clearly, animating an accurate, comprehensive 
>> and understandable visual for Rank (") will 
>> be an adventure.
> 
> 
> Rank isn't so obscure a concept as it may first seem.  I suggest you animate 
> rank along the lines of viewing along the lines of
> frames and cells.  I have a very brief Essay on this on the Wiki [1], but 
> let's look at frames and cells in a little more detail.  
> 
> Let's use comic books (comics) as a motivating example.  One way to rank 
> comics is:
> 
>       A stack of comics is a vector of N comics
>       A comic is a vector of M pages
>       A page is a vector 2 sides
>       A side is a vector of P strips
>       A strip is a vector of Q panes
>       A pane is a table of RxS pixels
>       A pixel is a vector of 3 color coordinates
> 
> But of course, it all depends on how you look at it, and what kind of details 
> you're interested in.  And that perspective is your
> rank.  Examples:
> 
>       *  A comic buyer would look at a stack of comics as a vector of 
>          comics (he's interested in the details of each comic).  But
>          a comic distributor, shipper, or store owner would look at
>          the stack as an item of inventory, and wouldn't care about
>          the comics as individual items.
> 
>       *  A comic artist doesn't know anything about stacks, and in
>          fact has a finer focus than the comic buyer.  Whereas the
>          buyer seems the comic as a cohesive whole, an artist sees
>          a comic as vector of pages, and a page as a table of panes 
>          (because that's how he breaks up his work).  On the other 
>          hand, a colorist would probably look at a comic as a giant 
>          vector of strips (panes within strips normally sharing some
>          elements of color), or perhaps vector of panes (because 
>          that's how he estimates his work).
> 
>       *  A comic book printer would also look at a comic book as a 
>          vector of pages, but a page would actually be a vector of 2 
>          sides, and a side would actually be a giant table of pixels.
>          He doesn't know anything about strips or panes.  But a 
>          comic printing machine would look at that same side as a 
>          giant cube of color coordinates (pixels being a high-level 
>          concept for it).
> 
>       *  A seller of comic book paper wouldn't have the concept of sides
>          (he can't sell one side of paper, except to Mobius), so to him
>          a comic book is a ream, or part of a ream: a vector of pages,
>          not subdivided into sides or strips or panels or pixels. 
> 
> Ad infinitum.  For any given rank, you can think of someone who cares about 
> only that rank, and is unaware of structure "above" him,
> and may consider structure "below" him irrelevant detail.  Rank is 
> perspective.
> 
> -Dan
>          
> [1]  http://www.jsoftware.com/jwiki/Essays/A%20Fine%20Line
> 
> 
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