Also, a page in the more old-fashioned style of comic book, with strictly
defined, invariant panels, could be viewed as a matrix.

On Fri, Mar 12, 2010 at 4:14 PM, Dan Bron <[email protected]> wrote:

> bob therriault wrote:
> >  Clearly, animating an accurate, comprehensive
> >  and understandable visual for Rank (") will
> >  be an adventure.
>
>
> Rank isn't so obscure a concept as it may first seem.  I suggest you
> animate rank along the lines of viewing along the lines of
> frames and cells.  I have a very brief Essay on this on the Wiki [1], but
> let's look at frames and cells in a little more detail.
>
> Let's use comic books (comics) as a motivating example.  One way to rank
> comics is:
>
>        A stack of comics is a vector of N comics
>        A comic is a vector of M pages
>        A page is a vector 2 sides
>        A side is a vector of P strips
>        A strip is a vector of Q panes
>        A pane is a table of RxS pixels
>        A pixel is a vector of 3 color coordinates
>
> But of course, it all depends on how you look at it, and what kind of
> details you're interested in.  And that perspective is your
> rank.  Examples:
>
>        *  A comic buyer would look at a stack of comics as a vector of
>           comics (he's interested in the details of each comic).  But
>           a comic distributor, shipper, or store owner would look at
>           the stack as an item of inventory, and wouldn't care about
>           the comics as individual items.
>
>        *  A comic artist doesn't know anything about stacks, and in
>           fact has a finer focus than the comic buyer.  Whereas the
>           buyer seems the comic as a cohesive whole, an artist sees
>           a comic as vector of pages, and a page as a table of panes
>           (because that's how he breaks up his work).  On the other
>           hand, a colorist would probably look at a comic as a giant
>           vector of strips (panes within strips normally sharing some
>           elements of color), or perhaps vector of panes (because
>           that's how he estimates his work).
>
>        *  A comic book printer would also look at a comic book as a
>           vector of pages, but a page would actually be a vector of 2
>           sides, and a side would actually be a giant table of pixels.
>           He doesn't know anything about strips or panes.  But a
>           comic printing machine would look at that same side as a
>           giant cube of color coordinates (pixels being a high-level
>           concept for it).
>
>        *  A seller of comic book paper wouldn't have the concept of sides
>           (he can't sell one side of paper, except to Mobius), so to him
>           a comic book is a ream, or part of a ream: a vector of pages,
>           not subdivided into sides or strips or panels or pixels.
>
> Ad infinitum.  For any given rank, you can think of someone who cares about
> only that rank, and is unaware of structure "above" him,
> and may consider structure "below" him irrelevant detail.  Rank is
> perspective.
>
> -Dan
>
> [1]  http://www.jsoftware.com/jwiki/Essays/A%20Fine%20Line
>
>
> ----------------------------------------------------------------------
> For information about J forums see http://www.jsoftware.com/forums.htm
>



-- 
Devon McCormick, CFA
^me^ at acm.
org is my
preferred e-mail
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