2008/2/2, Stefan de Konink <[EMAIL PROTECTED]>: > Richard Spindler schreef: > > What's next? > > Please reply and post Ideas that you have that a GUI should do, that > > goes beyond simple things. Also post links to fancy projects that have > > cool widgets and stuff that could be reused. :-) > > In my humble opinion make a professional application that usually is > fullscreen in OpenGL. Yes this will require some more logic. Maybe reuse > code from Blender. But it will also work on any platform.
Blender already has a Video Editor, reinventing Blender poorly is not desiered, so the Option would be to extend Blender eventually? BTW. You can make a fullscreen OpenGL app in Qt and GTK+. BTW. in a Video Editing App we also want Audio, as far as I know, Blender has no serious Audio Facilities, and I do not see how FullscreenOpenGL and stuff benifits the Audio-Mixing Use-Case for Video Editing? It doesn't hinder it on the other way, but there is no serious opengl widgetset besides blenders widgetset. -- Are you teaching the What and the How but without the Why and the When? _______________________________________________ Cinelerra mailing list [email protected] https://init.linpro.no/mailman/skolelinux.no/listinfo/cinelerra
