2008/2/2, Stefan de Konink <[EMAIL PROTECTED]>:
> Richard Spindler schreef:
> > What's next?
> > Please reply and post Ideas that you have that a GUI should do, that
> > goes beyond simple things. Also post links to fancy projects that have
> > cool widgets and stuff that could be reused. :-)
>
> In my humble opinion make a professional application that usually is
> fullscreen in OpenGL. Yes this will require some more logic. Maybe reuse
> code from Blender. But it will also work on any platform.

Blender already has a Video Editor, reinventing Blender poorly is not
desiered, so the Option would be to extend Blender eventually?

BTW. You can make a fullscreen OpenGL app in Qt and GTK+.

BTW. in a Video Editing App we also want Audio, as far as I know,
Blender has no serious Audio Facilities, and I do not see how
FullscreenOpenGL and stuff benifits the Audio-Mixing Use-Case for
Video Editing? It doesn't hinder it on the other way, but there is no
serious opengl widgetset besides blenders widgetset.

-- 
Are you teaching the What and the How but without the Why and the When?

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