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Richard Spindler schreef:
> 2008/2/2, Stefan de Konink <[EMAIL PROTECTED]>:
>> In my humble opinion make a professional application that usually is
>> fullscreen in OpenGL. Yes this will require some more logic. Maybe reuse
>> code from Blender. But it will also work on any platform.
> 
> Quote from my inital Message:
>> I truly believe that both, GTK as well is Qt are well up to the task provide 
>> a
>> Widgetset for a Video Editor. Period. So don't even think about
>> recommending your personal favorite niche Toolkit.
> 
> This is especially true, if no such niche Toolkit even exists, or if
> needs to be extracted from an application that is not exactly known
> for its easily accessible UI either.

I don't have a pet project doing this. I'm just saying that you are
already focusing on implementation while not even have thought about
accessibility! And that is just plain wrong! In the design phase the
waterfall model works perfectly.


Stefan

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