2008/2/5, Florian Cramer <[EMAIL PROTECTED]>:
> True. Nevertheless I wonder why FLTK hasn't been discussed yet (since
> it's a feature-complete, optionally OpenGL-based, but lightweight and
> fast C++ GUI toolkit frequently used for professional A/V applications).

I am an enthusiastic User and Advocate for FLTK, and I use it for my
own personal Video Editor Project. However, Cin3 is likely going to be
a much more visible Project, therefore I think being a little bit more
Mainstream is not a Problem. And really, in a Video Editor the Toolkit
is certainly not the greatest Memory Hog, and also not really compute
intense.

I guess that copying 1 Single HDV Frame in Memory requires MUCH more
cycles than 50 UI-Redraws. Even for Qt and GTK+. And in general there
will be VERY few redraws compared with how often Video Frames will be
redrawn.

Cheers
-Richard

-- 
Are you teaching the What and the How but without the Why and the When?

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