Hi. A few remarks
On Thu, Jan 27, 2011 at 2:30 PM, Ichthyostega <[email protected]> wrote: > yosepkey schrieb: >> My idea is to make cinelerra more pleasing to the eye and more functional. > ... >> I know that the graphical environment is internal cinelerra, but that creates >> problems, I think it could use qt or gtk. > >> OpenShot, PiTiVi and Kdenlive are based on MLT, which is fine, but I think >> that cinelerra is better. (is my opinion). > >> I imagine an aspect of OpenShot, with the power of cinelerra, more 3D, and >> some improvements, and it would incredible. > > the greatest problem you get to face immediately is that you can't just > reconfigure Cinelerra, add some new functionality here and there and put > a new GUI "on top". The reason is, that obviously (just judging from the > existing source code -- I am not the original author) Cinelerra wasn't > written with that option in mind. It provides some very limited extension > points (plug-ins for effects), but that's it. All the rest was thought out > as a whole and works as a whole. Cinelerra is built around Its gui and quicktime4linux. Replacing any of both is almost impossible. Better is to start from scratch. Of course it is possible to create a new theme. > > But it is open source, after all. You can do / try / change anything you > want. Moreover, Cinelerra-CV now uses the Git version management system > which actively encourages a distributed and experimental proceeding. > You may try out some tiny changes, other people may like them and integrate > them in their version, and after some time, hopefully the whole ecosystem > has been improved. > > Anyway, if you try to do more disruptive changes, very likely you'll find > yourself in a different and somewhat strange situation, which might be > difficult > to understand from outside: to put it by a metaphor: you will find yourself > like chasing the backlights of a huge train going on its own account. > Not that this is impossible, but maybe it requires some more forethought ;-) > I am currently just forking away from mainline. So far I have changed locking from 'almost locked' to 'almost unlocked'. Currently I am trying to replace framerate based timing with pts/duration timing in core part of Cinelerra. Also fixing bugs I find. Anyone who wants to join is welcome. Patches can be sent to this mailing list. Einar _______________________________________________ Cinelerra mailing list [email protected] https://init.linpro.no/mailman/skolelinux.no/listinfo/cinelerra
