hi there,

have you guys seen this: http://www.ramenfx.org/

<http://www.ramenfx.org/>it's (was?) the replacement for the old jahshaka.
currently, the project is stopped, but it seems that some blender people
took interest in it, so I believe it might "reopen" soon. i haven't had the
time to test it yet, because I discovered it some days ago, but it does look
amazing...

as for cin development, is there any chance of subscribing it for a google
summer of code or anything like it, so that it could attract some dev-power?

cheers,
flavio

2011/1/27 Einar Rünkaru <[email protected]>

> Hi.
>
> A few remarks
>
> On Thu, Jan 27, 2011 at 2:30 PM, Ichthyostega <[email protected]> wrote:
> > yosepkey schrieb:
> >> My idea is to make cinelerra more pleasing to the eye and more
> functional.
> > ...
> >> I know that the graphical environment is internal cinelerra, but that
> creates
> >> problems, I think it could use qt or gtk.
> >
> >> OpenShot, PiTiVi and Kdenlive are based on MLT, which is fine, but I
> think
> >> that cinelerra is better. (is my opinion).
> >
> >> I imagine an aspect of OpenShot, with the power of cinelerra, more 3D,
> and
> >> some improvements, and it would incredible.
> >
> > the greatest problem you get to face immediately is that you can't just
> > reconfigure Cinelerra, add some new functionality here and there and put
> > a new GUI "on top". The reason is, that obviously (just judging from the
> > existing source code -- I am not the original author) Cinelerra wasn't
> > written with that option in mind. It provides some very limited extension
> > points (plug-ins for effects), but that's it. All the rest was thought
> out
> > as a whole and works as a whole.
>
> Cinelerra is built around Its gui and quicktime4linux. Replacing any
> of both is almost impossible. Better is to start from scratch.
>
> Of course it is possible to create a new theme.
> >
> > But it is open source, after all. You can do / try / change anything you
> > want. Moreover, Cinelerra-CV now uses the Git version management system
> > which actively encourages a distributed and experimental proceeding.
> > You may try out some tiny changes, other people may like them and
> integrate
> > them in their version, and after some time, hopefully the whole ecosystem
> > has been improved.
> >
> > Anyway, if you try to do more disruptive changes, very likely you'll find
> > yourself in a different and somewhat strange situation, which might be
> difficult
> > to understand from outside: to put it by a metaphor: you will find
> yourself
> > like chasing the backlights of a huge train going on its own account.
> > Not that this is impossible, but maybe it requires some more forethought
> ;-)
> >
> I am currently just forking away from mainline. So far I have changed
> locking from 'almost locked' to 'almost unlocked'. Currently I am
> trying to replace framerate based timing with pts/duration timing in
> core part of Cinelerra. Also fixing bugs I find. Anyone who wants to
> join is welcome. Patches can be sent to this mailing list.
>
> Einar
>
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> https://init.linpro.no/mailman/skolelinux.no/listinfo/cinelerra
>

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