OpenGL 3 spec has been released:
http://www.opengl.org/registry/doc/glspec30.20080811.pdf

Instead of the originally planned rewrite, it ended up being just more
stuff piled onto the old API, but they did add a mechanism for
deprecating old features, and a way to create contexts which cannot
use deprecated features.

Any opinions on adding a cleaned up, gl3+ only version of cl-opengl
which doesn't support the deprecated features or most of the older
extensions, either as a fork, a separate mode for the main codebase
(alternate .asd or with compile time checks), or some other way?

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-b-
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